Player Matchup

Osiris
Osiris
Allarak
Osiris
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,375 Elo+
Party 2
Rama
Rama
BobbyBatronic
Rama
Level 117
God Stats
1W - 0L
1,882 SR
Queue Stats
3W - 3L
1,335 Elo+
Party 2
Poseidon
Poseidon
MrExoddus
Poseidon
Level 145
God Stats
1W - 0L
1,417 SR
Queue Stats
20W - 9L
1,703 Elo+
Party 2
Athena
Athena
hyperbaem
Athena
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 26L
1,397 Elo+
Party 2
Neith
Neith
lolfactory
Neith
Level 124
God Stats
3W - 1L
1,490 SR
Queue Stats
24W - 26L
1,538 Elo+
Party 2
Team Averages
Level 112
1,558 SR
1,470 Elo+

VS

Team Averages
Level 92
1,525 SR
1,489 Elo+
Arachne
Arachne
NikeScar2022
Arachne
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,454 Elo+
Party 1
Jing Wei
Jing Wei
Polerbearking
Jing Wei
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 86L
1,438 Elo+
Party 3
Hades
Hades
TastyAvacado
Hades
Level 98
God Stats
2W - 4L
1,303 SR
Queue Stats
239W - 253L
1,547 Elo+
Solo
Odin
Odin
WheatenBelt2729
Odin
Level 56
God Stats
1W - 1L
1,819 SR
Queue Stats
9W - 10L
1,505 Elo+
Party 1
Anubis
Anubis
chaos6131986
Anubis
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Allarak
Osiris
13
0 / 4 / 17
8,338
695
5,747
16,387
21,182
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
10 / 2 / 12
10,684
890
11,128
8,090
4,149
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
MrExoddus
Poseidon
18
10 / 3 / 14
11,142
929
22,439
8,292
3,757
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Athena
hyperbaem
Athena
15
2 / 3 / 20
9,915
826
7,445
16,047
21,057
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Neith
17
4 / 2 / 18
10,323
860
14,471
9,808
5,609
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
NikeScar2022
Arachne
14
2 / 5 / 5
8,555
713
4,304
9,471
5,020
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jing Wei
Polerbearking
Jing Wei
14
3 / 7 / 4
9,395
783
7,668
11,170
4,343
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 8 / 7
8,446
704
10,809
15,532
11,585
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
1 / 2 / 8
9,388
782
5,228
21,905
17,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
17
3 / 4 / 6
10,003
834
13,713
9,445
5,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
40
26
Kills
10
14
Deaths
26
81
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Osiris
Allarak
Osiris
0
4
17
2.13
W
10
2
12
8
W
Poseidon
MrExoddus
Poseidon
10
3
14
5.67
L
Arachne
NikeScar2022
Arachne
2
5
5
0.9
L
Jing Wei
Polerbearking
Jing Wei
3
7
4
0.71
L
1
8
7
0.56
L
1
2
8
2.5
L
Anubis
3
4
6
1.5
W
Athena
hyperbaem
Athena
2
3
20
4
W
Neith
4
2
18
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,230
Damage
41,722
58,624
Taken
67,523
55,754
Mitigated
43,302
17,554
Healing
18,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
Allarak
Osiris
5,747
1,499
1,075
1,274
16,387
21,182
163
7,554
8,833
81
10,867
W
11,128
8,668
841
1,471
8,090
4,149
2,363
2,405
5,685
0
29,283
W
Poseidon
MrExoddus
Poseidon
22,439
2,838
1,017
1,464
8,292
3,757
1,013
4,249
4,043
51,333
0
L
Arachne
NikeScar2022
Arachne
4,304
2,871
30
990
9,471
5,020
1,556
3,932
5,539
0
6,589
L
Jing Wei
Polerbearking
Jing Wei
7,668
3,567
677
703
11,170
4,343
1,355
4,001
7,169
0
12,759
L
10,809
567
697
2,217
15,532
11,585
671
7,175
8,357
19,797
0
L
5,228
149
566
8,927
21,905
17,058
46
10,917
10,988
0
17,192
L
Anubis
13,713
478
1,379
2,334
9,445
5,296
729
3,940
5,505
32,245
0
W
Athena
hyperbaem
Athena
7,445
1,486
3,743
2,738
16,047
21,057
300
6,304
9,743
10,967
0
W
Neith
14,471
7,327
879
3,052
9,808
5,609
5,328
4,010
5,798
0
30,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,402
Gold Earned
45,787
191
Minions Killed
108
0
Camps Cleared
0
1,098,639
Distance Traveled
993,411
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
8,338
695
18
2
0
223,911
0
W
Rama
10,684
890
46
4
0
223,325
0
W
Poseidon
11,142
929
77
6
0
231,918
0
L
Arachne
8,555
713
10
1
0
222,321
0
L
Jing Wei
9,395
783
10
1
0
181,780
0
L
Hades
8,446
704
22
2
0
171,235
0
L
Odin
9,388
782
28
2
0
249,554
0
L
Anubis
10,003
834
38
3
0
168,521
0
W
Athena
9,915
826
9
1
0
236,647
0
W
Neith
10,323
860
41
3
0
182,838
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role