Player Matchup

Merlin
Merlin
 
Merlin
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
BootyClapz23
Baron Samedi
Level 86
God Stats
1W - 1L
1,775 SR
Queue Stats
138W - 125L
1,517 Elo+
Party 3
Izanami
Izanami
LDvSnagz
Izanami
Level 149
God Stats
11W - 10L
1,511 SR
Queue Stats
141W - 132L
1,495 Elo+
Party 3
Hercules
Hercules
jillsandwich1111
Hercules
Level 43
God Stats
10W - 8L
1,474 SR
Queue Stats
468W - 444L
1,554 Elo+
Solo
Lancelot
Lancelot
mansitovago
Lancelot
Level 106
God Stats
2W - 1L
1,748 SR
Queue Stats
93W - 78L
1,526 Elo+
Party 2
Team Averages
Level 96
1,602 SR
1,518 Elo+

VS

Team Averages
Level 86
1,618 SR
1,501 Elo+
Ratatoskr
Ratatoskr
Fnuuu
Ratatoskr
Level 75
God Stats
2W - 2L
1,717 SR
Queue Stats
64W - 44L
1,481 Elo+
Party 1
Khepri
Khepri
Lifty lotus
Khepri
Level 126
God Stats
2W - 0L
1,737 SR
Queue Stats
160W - 141L
1,575 Elo+
Party 1
Sun Wukong
Sun Wukong
SolisLuna
Sun Wukong
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 53L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
Treiack
Jing Wei
Level 82
God Stats
1W - 1L
1,500 SR
Queue Stats
74W - 85L
1,419 Elo+
Solo
Ra
Ra
walmartsushi
Ra
Level 62
God Stats
1W - 0L
1,635 SR
Queue Stats
25W - 23L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
5 / 2 / 0
9,313
548
8,121
9,270
3,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Baron Samedi
BootyClapz23
Baron Samedi
12
2 / 4 / 2
7,453
438
6,178
11,977
8,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
LDvSnagz
Izanami
17
3 / 2 / 2
10,157
597
10,057
14,389
6,745
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
6,990
411
4,435
8,072
4,035
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Lancelot
mansitovago
Lancelot
12
0 / 5 / 2
7,208
424
6,738
15,820
6,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Fnuuu
Ratatoskr
14
5 / 4 / 6
9,250
544
9,856
12,542
5,219
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Khepri
14
1 / 0 / 5
9,027
531
3,881
11,309
10,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
SolisLuna
Sun Wukong
16
2 / 2 / 4
9,700
571
11,324
16,199
15,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jing Wei
Treiack
Jing Wei
16
1 / 4 / 2
9,292
547
9,183
11,556
4,781
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

15
7 / 1 / 1
9,783
575
8,750
9,087
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
11
Kills
16
16
Deaths
11
6
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
5
2
0
2.5
L
Baron Samedi
BootyClapz23
Baron Samedi
2
4
2
0.75
W
Ratatoskr
Fnuuu
Ratatoskr
5
4
6
2
L
Izanami
LDvSnagz
Izanami
3
2
2
2
W
Khepri
1
0
5
3.5
W
Sun Wukong
SolisLuna
Sun Wukong
2
2
4
2
W
Jing Wei
Treiack
Jing Wei
1
4
2
0.5
L
1
3
0
0.33
L
Lancelot
mansitovago
Lancelot
0
5
2
0.2
W
7
1
1
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,529
Damage
42,994
59,528
Taken
60,693
29,702
Mitigated
40,439
14,571
Healing
23,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
8,121
432
90
2,191
9,270
3,856
0
4,482
4,736
76,973
0
L
Baron Samedi
BootyClapz23
Baron Samedi
6,178
1,021
710
2,872
11,977
8,813
0
4,171
7,629
40,249
0
W
Ratatoskr
Fnuuu
Ratatoskr
9,856
3,940
0
1,068
12,542
5,219
0
5,074
7,468
0
56,523
L
Izanami
LDvSnagz
Izanami
10,057
7,633
0
5,583
14,389
6,745
2,580
637
13,752
0
91,456
W
Khepri
3,881
532
372
4,289
11,309
10,474
330
2,803
8,506
25,101
0
W
Sun Wukong
SolisLuna
Sun Wukong
11,324
2,616
0
7,034
16,199
15,822
38
2,376
13,823
0
81,605
W
Jing Wei
Treiack
Jing Wei
9,183
7,027
0
4,240
11,556
4,781
1,014
1,759
9,797
0
74,154
L
4,435
2,090
0
1,473
8,072
4,035
0
0
7,559
0
30,321
L
Lancelot
mansitovago
Lancelot
6,738
732
0
1,652
15,820
6,253
0
3,192
12,261
0
43,694
W
8,750
568
2,568
4,333
9,087
4,143
721
4,073
5,014
78,594
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,121
Gold Earned
47,052
497
Minions Killed
437
0
Camps Cleared
0
1,512,810
Distance Traveled
1,788,949
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,313
548
140
8
0
337,084
7
L
Baron Samedi
7,453
438
57
3
0
309,875
0
W
Ratatoskr
9,250
544
67
4
0
403,955
0
L
Izanami
10,157
597
169
10
0
336,727
4
W
Khepri
9,027
531
33
2
0
357,164
0
W
Sun Wukong
9,700
571
104
6
0
329,263
5
W
Jing Wei
9,292
547
128
8
0
330,657
0
L
Hercules
6,990
411
60
4
0
157,686
3
L
Lancelot
7,208
424
71
4
0
371,438
0
W
Ra
9,783
575
105
6
0
367,910
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role