Player Matchup

Cthulhu
Cthulhu
Fireelcochi98
Cthulhu
Level 20
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 8L
1,085 Elo+
Party 3
Bastet
Bastet
Gryff19
Bastet
Level 68
God Stats
3W - 5L
1,413 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 2
Hera
Hera
InducedChain313
Hera
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,125 Elo+
Party 3
Ishtar
Ishtar
InflictedCoffee
Ishtar
Level 68
God Stats
1W - 1L
1,295 SR
Queue Stats
3W - 7L
1,315 Elo+
Party 2
Khepri
Khepri
xBlueDreamx313
Khepri
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,437 Elo+
Party 2
Team Averages
Level 68
1,399 SR
1,255 Elo+

VS

Team Averages
Level 63
1,463 SR
1,402 Elo+
Hou Yi
Hou Yi
Dinglo13
Hou Yi
Level 94
God Stats
1W - 3L
1,453 SR
Queue Stats
27W - 23L
1,520 Elo+
Solo
Kuzenbo
Kuzenbo
NightWa1ker1231
Kuzenbo
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
89W - 92L
1,323 Elo+
Party 1
Chaac
Chaac
TemporalSoul
Chaac
Level 64
God Stats
2W - 5L
1,410 SR
Queue Stats
54W - 54L
1,367 Elo+
Party 1
Agni
Agni
Vladimire124
Agni
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 71L
1,403 Elo+
Party 1
Thanatos
Thanatos
hamnmayo13
Thanatos
Level 51
God Stats
20W - 16L
1,453 SR
Queue Stats
136W - 114L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
12
0 / 2 / 6
7,531
471
3,418
7,695
5,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bastet
Gryff19
Bastet
14
11 / 1 / 5
9,656
604
13,992
10,449
3,469
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

12
2 / 1 / 2
7,843
490
7,783
10,326
6,103
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
5 / 2 / 4
8,095
506
7,961
7,704
3,000
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 2 / 3
7,073
442
2,125
9,008
7,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Dinglo13
Hou Yi
10
2 / 4 / 0
6,884
430
3,934
7,994
2,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

11
1 / 4 / 2
6,375
398
4,881
13,865
13,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 3 / 0
7,675
480
5,604
12,184
8,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
1 / 4 / 1
7,849
491
3,843
7,202
2,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
hamnmayo13
Thanatos
12
3 / 3 / 1
7,942
496
6,332
14,857
5,519
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
12
18
Kills
8
8
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
Dinglo13
Hou Yi
2
4
0
0.5
W
Cthulhu
0
2
6
1.5
W
Bastet
Gryff19
Bastet
11
1
5
13.5
W
2
1
2
3
W
5
2
4
3.5
L
1
4
2
0.5
L
1
3
0
0.33
L
1
4
1
0.38
L
Thanatos
hamnmayo13
Thanatos
3
3
1
1.17
W
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,279
Damage
24,594
45,182
Taken
56,102
26,050
Mitigated
32,107
11,335
Healing
16,714
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
Dinglo13
Hou Yi
3,934
1,157
323
1,969
7,994
2,489
51
939
7,055
0
33,942
W
Cthulhu
3,418
135
0
492
7,695
5,855
420
2,464
5,201
34,322
0
W
Bastet
Gryff19
Bastet
13,992
3,738
0
2,283
10,449
3,469
43
1,875
8,572
0
42,572
W
7,783
2,518
138
4,003
10,326
6,103
45
279
10,047
46,399
0
W
7,961
5,519
0
3,200
7,704
3,000
5,312
1,375
6,325
0
56,638
L
4,881
2,324
95
1,361
13,865
13,339
0
2,336
11,431
23,308
0
L
5,604
1,114
129
2,684
12,184
8,329
443
5,940
6,147
0
47,448
L
3,843
453
0
64
7,202
2,431
567
2,144
4,814
42,114
0
L
Thanatos
hamnmayo13
Thanatos
6,332
1,877
0
10,089
14,857
5,519
0
2,071
12,727
0
48,012
W
2,125
246
0
1,219
9,008
7,623
672
3,083
5,898
17,518
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,198
Gold Earned
36,725
294
Minions Killed
325
0
Camps Cleared
0
1,521,731
Distance Traveled
1,349,883
16
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
6,884
430
66
4
0
204,589
2
W
Cthulhu
7,531
471
51
3
0
310,561
0
W
Bastet
9,656
604
55
3
0
355,290
5
W
Hera
7,843
490
75
5
0
304,051
0
W
Ishtar
8,095
506
91
6
0
282,191
1
L
Kuzenbo
6,375
398
25
2
0
258,334
1
L
Chaac
7,675
480
72
5
0
319,340
0
L
Agni
7,849
491
79
5
0
261,143
0
L
Thanatos
7,942
496
83
5
0
306,477
0
W
Khepri
7,073
442
22
1
0
269,638
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role