Player Matchup

Janus
Janus
Platinum II
 
Janus
Platinum II
Level 171
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Silver I
 
Chernobog
Silver I
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Silver III
 
Geb
Silver III
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thor
Thor
Gold IV
Igna98
Thor
Gold IV
Level 146
God Stats
42W - 33L
1,530 SR
Queue Stats
730W - 753L
1,467 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
Jzhan
Sun Wukong
Gold V
Level 147
God Stats
1W - 2L
1,277 SR
Queue Stats
19W - 23L
1,575 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,461 SR
1,508 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 139
1,493 SR
1,613 MMR
Agni
Agni
Gold II
G0DLIKES
Agni
Gold II
Level 123
God Stats
4W - 2L
1,453 SR
Queue Stats
150W - 135L
1,502 MMR
Solo
Hachiman
Hachiman
Bronze III
Sariox
Hachiman
Bronze III
Level 116
God Stats
1W - 1L
1,287 SR
Queue Stats
3W - 3L
1,500 MMR
Party 1
Ares
Ares
Bronze III
WalrusBasado
Ares
Bronze III
Level 144
God Stats
5W - 4L
1,500 SR
Queue Stats
38W - 30L
1,500 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold IV
bluarley
Cu Chulainn
Gold IV
Level 156
God Stats
6W - 8L
1,476 SR
Queue Stats
170W - 165L
1,446 MMR
Solo
Thanatos
Thanatos
Diamond IV
gαbrieℓ
Thanatos
Diamond IV
Level 158
God Stats
8W - 3L
1,751 SR
Queue Stats
73W - 64L
2,115 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 2 / 0
5,406
676
2,674
5,323
1,978
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
 
Chernobog
9
0 / 2 / 1
4,840
605
2,233
4,111
1,389
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Geb
 
Geb
7
0 / 1 / 1
4,575
572
2,388
6,889
4,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Thor
Igna98
Thor
6
0 / 2 / 1
4,195
524
1,337
5,686
1,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sun Wukong
Jzhan
Sun Wukong
9
2 / 2 / 0
5,021
628
4,781
8,549
7,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
SurtrNe ZhaAthena

VS

Bans
AphroditeSusanoAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
10
3 / 0 / 2
5,543
693
4,464
4,647
1,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Sariox
Hachiman
9
1 / 0 / 2
5,306
663
1,956
4,064
1,353
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
1 / 0 / 5
5,025
628
4,389
4,766
3,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cu Chulainn
bluarley
Cu Chulainn
9
1 / 2 / 1
5,240
655
5,369
8,370
5,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
gαbrieℓ
Thanatos
10
3 / 1 / 3
5,571
696
4,707
7,411
2,871
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
22
3
Kills
9
9
Deaths
3
3
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
2
0
0.5
L
Chernobog
 
Chernobog
0
2
1
0.25
L
Geb
 
Geb
0
1
1
0.5
W
Agni
3
0
2
4
L
Thor
Igna98
Thor
0
2
1
0.25
L
Sun Wukong
Jzhan
Sun Wukong
2
2
0
1
W
Hachiman
Sariox
Hachiman
1
0
2
2
W
1
0
5
3.5
W
Cu Chulainn
bluarley
Cu Chulainn
1
2
1
0.75
W
Thanatos
gαbrieℓ
Thanatos
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,413
Damage
20,885
30,558
Taken
29,258
17,071
Mitigated
14,314
8,864
Healing
11,143
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
2,674
128
0
681
5,323
1,978
0
3,268
2,015
36,038
0
L
Chernobog
 
Chernobog
2,233
1,489
0
1,152
4,111
1,389
0
1,348
2,763
0
35,268
L
Geb
 
Geb
2,388
196
0
2,002
6,889
4,591
0
2,092
4,750
14,596
0
W
Agni
4,464
602
0
500
4,647
1,646
0
1,726
2,921
37,679
0
L
Thor
Igna98
Thor
1,337
118
0
2,009
5,686
1,605
0
1,866
3,814
0
15,127
L
Sun Wukong
Jzhan
Sun Wukong
4,781
1,361
0
3,020
8,549
7,508
0
181
8,363
0
27,600
W
Hachiman
Sariox
Hachiman
1,956
1,240
0
2,246
4,064
1,353
336
432
3,632
0
40,100
W
4,389
25
0
2,233
4,766
3,159
0
1,212
3,513
13,413
0
W
Cu Chulainn
bluarley
Cu Chulainn
5,369
1,618
0
1,456
8,370
5,285
32
498
7,120
0
33,989
W
Thanatos
gαbrieℓ
Thanatos
4,707
1,586
0
4,708
7,411
2,871
42
1,194
6,217
0
37,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,037
Gold Earned
26,685
236
Minions Killed
267
0
Camps Cleared
0
814,129
Distance Traveled
898,121
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,406
676
77
10
0
176,420
3
L
Chernobog
4,840
605
64
8
0
159,634
0
L
Geb
4,575
572
12
2
0
188,584
0
W
Agni
5,543
693
63
8
0
180,903
2
L
Thor
4,195
524
38
5
0
124,792
0
L
Sun Wukong
5,021
628
45
6
0
164,699
0
W
Hachiman
5,306
663
80
10
0
158,905
1
W
Ares
5,025
628
9
1
0
195,662
3
W
Cu Chulainn
5,240
655
57
7
0
165,140
4
W
Thanatos
5,571
696
58
7
0
197,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role