Player Matchup

Danzaburou
Danzaburou
Gold I
 
Danzaburou
Gold I
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Eset
Eset
Gold V
Dwagønsstøry1
Eset
Gold V
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 48L
1,617 MMR
Solo
Da Ji
Da Ji
Gold I
FearTiga
Da Ji
Gold I
Level 138
God Stats
1W - 1L
1,244 SR
Queue Stats
263W - 261L
1,618 MMR
Solo
Hercules
Hercules
Gold III
UxEATxIT
Hercules
Gold III
Level 163
God Stats
19W - 14L
1,665 SR
Queue Stats
55W - 50L
1,636 MMR
Solo
Geb
Geb
Platinum IV
shakuro2077
Geb
Platinum IV
Level 123
God Stats
3W - 0L
1,730 SR
Queue Stats
161W - 147L
1,620 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 130
1,528 SR
1,598 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 113
1,589 SR
1,624 MMR
Bakasura
Bakasura
Gold III
Bigman8
Bakasura
Gold III
Level 68
God Stats
2W - 3L
1,702 SR
Queue Stats
117W - 98L
1,520 MMR
Party 1
Jing Wei
Jing Wei
Gold IV
DHam217
Jing Wei
Gold IV
Level 125
God Stats
0W - 1L
1,281 SR
Queue Stats
37W - 39L
1,630 MMR
Solo
Scylla
Scylla
Gold I
LDANIELS2018
Scylla
Gold I
Level 157
God Stats
4W - 4L
1,698 SR
Queue Stats
595W - 583L
1,636 MMR
Solo
Susano
Susano
Platinum IV
creaxxxm
Susano
Platinum IV
Level 144
God Stats
8W - 10L
1,635 SR
Queue Stats
449W - 436L
1,707 MMR
Party 1
Ymir
Ymir
Gold I
richpeoplefood
Ymir
Gold I
Level 69
God Stats
26W - 23L
1,630 SR
Queue Stats
325W - 332L
1,629 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
11
1 / 0 / 3
6,167
617
3,866
4,825
1,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
5 / 0 / 2
6,929
693
5,677
4,809
1,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Da Ji
FearTiga
Da Ji
9
6 / 0 / 2
6,110
611
6,146
5,476
1,870
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hercules
UxEATxIT
Hercules
11
2 / 1 / 0
5,829
583
6,123
9,810
5,309
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

8
0 / 0 / 6
5,243
524
1,697
3,597
2,446
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bans
MercuryKhepriHe Bo

VS

Bans
IshtarAo KuangAphrodite
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bigman8
Bakasura
10
1 / 2 / 0
5,933
593
7,332
8,789
3,872
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jing Wei
DHam217
Jing Wei
9
0 / 1 / 0
5,159
516
2,405
4,789
1,516
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
9
0 / 5 / 0
4,973
497
1,139
5,663
1,900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Susano
creaxxxm
Susano
8
0 / 5 / 0
4,808
481
2,844
8,639
2,992
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 1 / 0
5,029
503
1,416
7,568
4,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
1
14
Kills
1
1
Deaths
14
13
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
1
0
3
2.5
L
Bakasura
Bigman8
Bakasura
1
2
0
0.5
L
Jing Wei
DHam217
Jing Wei
0
1
0
0
W
5
0
2
6
W
Da Ji
FearTiga
Da Ji
6
0
2
7
L
Scylla
0
5
0
0
W
Hercules
UxEATxIT
Hercules
2
1
0
2
L
Susano
creaxxxm
Susano
0
5
0
0
L
0
1
0
0
W
0
0
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,509
Damage
15,136
28,517
Taken
35,448
13,129
Mitigated
14,708
11,971
Healing
10,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
3,866
2,804
0
3,884
4,825
1,740
450
166
4,659
0
51,156
L
Bakasura
Bigman8
Bakasura
7,332
4,914
0
4,175
8,789
3,872
0
0
8,245
0
25,619
L
Jing Wei
DHam217
Jing Wei
2,405
1,883
0
1,855
4,789
1,516
0
629
4,160
0
36,800
W
5,677
668
0
1,998
4,809
1,764
0
1,635
3,102
57,686
0
W
Da Ji
FearTiga
Da Ji
6,146
2,146
0
1,049
5,476
1,870
0
296
5,168
0
34,720
L
Scylla
1,139
327
0
216
5,663
1,900
0
3,893
1,770
37,764
0
W
Hercules
UxEATxIT
Hercules
6,123
2,514
0
3,448
9,810
5,309
0
0
8,116
0
44,753
L
Susano
creaxxxm
Susano
2,844
925
0
2,018
8,639
2,992
0
1,103
7,536
0
26,719
L
1,416
333
0
2,685
7,568
4,428
0
1,749
5,819
11,600
0
W
1,697
349
0
1,592
3,597
2,446
0
374
3,223
10,627
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,278
Gold Earned
25,902
335
Minions Killed
317
0
Camps Cleared
0
1,010,776
Distance Traveled
1,022,197
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
6,167
617
82
8
0
166,375
2
L
Bakasura
5,933
593
84
8
0
215,486
4
L
Jing Wei
5,159
516
90
9
0
197,579
1
W
Eset
6,929
693
104
10
0
211,786
0
W
Da Ji
6,110
611
52
5
0
220,545
4
L
Scylla
4,973
497
81
8
0
186,301
0
W
Hercules
5,829
583
76
8
0
194,070
0
L
Susano
4,808
481
47
5
0
225,101
0
L
Ymir
5,029
503
15
2
0
197,730
1
W
Geb
5,243
524
21
2
0
218,000
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role