Player Matchup

Nu Wa
Nu Wa
FenrirsChosen
Nu Wa
Level 43
God Stats
12W - 9L
1,579 SR
Queue Stats
242W - 253L
1,386 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Kushwad
Tsukuyomi
Level 69
God Stats
5W - 2L
1,877 SR
Queue Stats
193W - 216L
1,362 Elo+
Party 2
Nike
Nike
batpool5467
Nike
Level 61
God Stats
2W - 1L
1,500 SR
Queue Stats
157W - 172L
1,422 Elo+
Party 2
Team Averages
Level 58
1,652 SR
1,390 Elo+

VS

Team Averages
Level 38
1,423 SR
1,225 Elo+
Arachne
Arachne
Heavenly-_-Asura
Arachne
Level 38
God Stats
2W - 3L
1,487 SR
Queue Stats
5W - 13L
1,212 Elo+
Party 1
Danzaburou
Danzaburou
NatsuDragneel028
Danzaburou
Level 27
God Stats
0W - 3L
1,283 SR
Queue Stats
0W - 3L
1,063 Elo+
Party 1
Yemoja
Yemoja
iGuddaaGuddaa
Yemoja
Level 49
God Stats
0W - 2L
1,500 SR
Queue Stats
48W - 45L
1,399 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 6
8,353
696
9,799
6,237
2,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
Kushwad
Tsukuyomi
13
4 / 4 / 5
8,797
733
9,671
11,757
5,612
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
5 / 0 / 4
8,752
729
12,078
9,744
10,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,916
660
5,243
13,997
6,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Danzaburou
NatsuDragneel028
Danzaburou
12
2 / 5 / 3
8,052
671
8,195
12,993
4,989
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 1 / 4
8,318
693
5,504
10,765
11,947
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
9
Kills
5
5
Deaths
9
15
Assists
9
Player
Kills
Deaths
Assists
KDA
W
0
1
6
3
L
2
3
2
1
W
Tsukuyomi
Kushwad
Tsukuyomi
4
4
5
1.63
L
Danzaburou
NatsuDragneel028
Danzaburou
2
5
3
0.7
W
5
0
4
7
L
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,548
Damage
18,942
27,738
Taken
37,755
18,795
Mitigated
23,186
2,892
Healing
8,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,799
2,500
0
1,061
6,237
2,721
1,242
1,505
4,732
39,759
0
L
5,243
3,082
0
3,879
13,997
6,250
0
4,997
8,600
0
18,950
W
Tsukuyomi
Kushwad
Tsukuyomi
9,671
1,883
92
561
11,757
5,612
304
1,509
10,248
0
22,805
L
Danzaburou
NatsuDragneel028
Danzaburou
8,195
2,950
318
1,906
12,993
4,989
0
2,452
10,072
0
30,553
W
12,078
805
0
1,178
9,744
10,462
349
2,502
7,242
0
24,981
L
5,504
884
782
1,543
10,765
11,947
0
2,390
8,018
23,276
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,902
Gold Earned
24,286
141
Minions Killed
123
0
Camps Cleared
0
685,610
Distance Traveled
635,537
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,353
696
69
6
0
220,680
0
L
Arachne
7,916
660
31
3
0
242,817
0
W
Tsukuyomi
8,797
733
33
3
0
211,784
0
L
Danzaburou
8,052
671
57
5
0
192,974
0
W
Nike
8,752
729
39
3
0
253,146
0
L
Yemoja
8,318
693
35
3
0
199,746
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role