Player Matchup

He Bo
He Bo
MastaBChiefn
He Bo
Level 133
God Stats
14W - 14L
1,580 SR
Queue Stats
58W - 54L
1,583 Elo+
Party 2
Surtr
Surtr
MrSlith
Surtr
Level 146
God Stats
16W - 17L
1,560 SR
Queue Stats
207W - 180L
1,641 Elo+
Party 2
Terra
Terra
sooprfreak
Terra
Level 126
God Stats
23W - 19L
1,632 SR
Queue Stats
229W - 223L
1,623 Elo+
Party 2
Team Averages
Level 135
1,591 SR
1,616 Elo+

VS

Team Averages
Level 123
1,421 SR
1,762 Elo+
Guan Yu
Guan Yu
Fish0fWater
Guan Yu
Level 104
God Stats
1W - 0L
1,264 SR
Queue Stats
26W - 16L
1,853 Elo+
Party 1
Rama
Rama
Naetaunomous
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 19L
1,846 Elo+
Party 1
Sol
Sol
TheDolphinos
Sol
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
254W - 254L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
7,032
639
6,556
7,399
2,665
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Surtr
MrSlith
Surtr
12
2 / 4 / 1
7,517
683
13,067
12,994
10,366
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Terra
12
1 / 2 / 2
7,582
689
5,459
12,690
12,711
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Fish0fWater
Guan Yu
12
0 / 2 / 8
7,560
687
5,466
11,900
12,062
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

14
7 / 1 / 4
9,592
872
10,410
8,798
3,930
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
4 / 0 / 6
9,282
844
11,401
11,111
4,782
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
29
3
Kills
11
11
Deaths
3
5
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
Fish0fWater
Guan Yu
0
2
8
2
L
0
5
2
0.2
L
Surtr
MrSlith
Surtr
2
4
1
0.63
W
7
1
4
9
W
4
0
6
7
L
Terra
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,082
Damage
27,277
33,083
Taken
31,809
25,742
Mitigated
20,774
6,010
Healing
12,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
Fish0fWater
Guan Yu
5,466
784
749
2,858
11,900
12,062
205
4,633
7,267
0
21,034
L
6,556
129
0
480
7,399
2,665
0
2,046
5,146
27,567
0
L
Surtr
MrSlith
Surtr
13,067
3,636
0
2,466
12,994
10,366
122
3,843
8,893
907
29,598
W
10,410
7,703
0
2,554
8,798
3,930
1,256
3,839
4,959
0
49,527
W
11,401
3,191
0
6,146
11,111
4,782
963
4,409
6,702
48,410
0
L
Terra
5,459
577
814
2,250
12,690
12,711
0
5,532
6,827
17,886
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,131
Gold Earned
26,434
101
Minions Killed
191
0
Camps Cleared
0
644,565
Distance Traveled
645,433
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
7,560
687
29
3
0
231,814
0
L
He Bo
7,032
639
54
5
0
203,084
0
L
Surtr
7,517
683
30
3
0
208,050
0
W
Rama
9,592
872
82
7
0
200,949
0
W
Sol
9,282
844
80
7
0
212,670
0
L
Terra
7,582
689
17
2
0
233,431
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role