Player Matchup

Chiron
Chiron
Aceman100100
Chiron
Level 148
God Stats
13W - 10L
1,645 SR
Queue Stats
222W - 174L
1,548 Elo+
Party 2
Nemesis
Nemesis
CthulhusNutsack
Nemesis
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 20L
1,505 Elo+
Party 2
Da Ji
Da Ji
RUSweaty
Da Ji
Level 152
God Stats
0W - 3L
1,167 SR
Queue Stats
405W - 338L
1,577 Elo+
Party 3
Surtr
Surtr
TheJehovaWitness
Surtr
Level 11
God Stats
15W - 12L
1,651 SR
Queue Stats
185W - 154L
1,573 Elo+
Party 3
Scylla
Scylla
ThePantz
Scylla
Level 173
God Stats
5W - 4L
1,389 SR
Queue Stats
534W - 472L
1,574 Elo+
Party 3
Team Averages
Level 126
1,471 SR
1,555 Elo+

VS

Team Averages
Level 105
1,533 SR
1,560 Elo+
Odin
Odin
BaByMiMO
Odin
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
173W - 152L
1,537 Elo+
Party 4
Pele
Pele
ETERYQC
Pele
Level 97
God Stats
2W - 0L
1,500 SR
Queue Stats
205W - 169L
1,522 Elo+
Party 4
Martichoras
Martichoras
ISKIRTT
Martichoras
Level 126
God Stats
27W - 31L
1,334 SR
Queue Stats
298W - 311L
1,553 Elo+
Party 1
Hel
Hel
ZortThe3rd
Hel
Level 104
God Stats
15W - 8L
1,597 SR
Queue Stats
93W - 72L
1,591 Elo+
Party 1
Bakasura
Bakasura
jwde
Bakasura
Level 121
God Stats
4W - 0L
1,732 SR
Queue Stats
132W - 118L
1,595 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
11
2 / 1 / 0
6,153
559
9,000
8,425
3,143
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 1 / 2
5,373
488
5,304
10,641
6,630
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Da Ji
RUSweaty
Da Ji
10
2 / 3 / 0
5,957
542
5,490
10,025
3,862
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
1 / 2 / 0
6,273
570
5,108
9,436
5,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Scylla
ThePantz
Scylla
10
0 / 3 / 1
5,691
517
3,484
7,005
2,467
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 2 / 3
5,990
545
4,983
10,900
7,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pele
ETERYQC
Pele
12
2 / 1 / 0
6,555
596
4,650
8,277
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Martichoras
ISKIRTT
Martichoras
10
1 / 2 / 3
5,910
537
4,494
9,241
3,470
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
3 / 0 / 2
7,568
688
9,072
6,242
2,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
jwde
Bakasura
12
3 / 0 / 3
7,061
642
5,393
10,557
4,100
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
5
Kills
10
10
Deaths
5
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Chiron
2
1
0
2
W
Odin
1
2
3
1.25
L
0
1
2
1
W
Pele
ETERYQC
Pele
2
1
0
2
W
Martichoras
ISKIRTT
Martichoras
1
2
3
1.25
L
Da Ji
RUSweaty
Da Ji
2
3
0
0.67
L
1
2
0
0.5
L
Scylla
ThePantz
Scylla
0
3
1
0.17
W
3
0
2
4
W
Bakasura
jwde
Bakasura
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,386
Damage
28,592
45,532
Taken
45,217
21,795
Mitigated
20,134
8,392
Healing
18,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chiron
9,000
4,826
365
1,747
8,425
3,143
0
0
8,418
0
51,729
W
Odin
4,983
1,008
0
2,723
10,900
7,550
0
765
10,135
0
19,083
L
5,304
1,975
0
1,539
10,641
6,630
0
3,127
7,494
575
22,351
W
Pele
ETERYQC
Pele
4,650
809
0
2,896
8,277
2,772
0
101
8,176
0
42,612
W
Martichoras
ISKIRTT
Martichoras
4,494
2,034
0
2,945
9,241
3,470
0
0
9,241
0
35,458
L
Da Ji
RUSweaty
Da Ji
5,490
1,783
0
1,183
10,025
3,862
0
1,413
8,082
0
45,153
L
5,108
1,948
0
2,142
9,436
5,693
2
0
9,286
528
42,438
L
Scylla
ThePantz
Scylla
3,484
748
0
1,416
7,005
2,467
0
4,532
2,473
41,896
0
W
9,072
1,085
1,078
4,388
6,242
2,242
285
2,116
4,126
68,936
0
W
Bakasura
jwde
Bakasura
5,393
4,196
0
4,413
10,557
4,100
525
603
9,954
0
47,017

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,447
Gold Earned
33,084
317
Minions Killed
343
0
Camps Cleared
0
1,179,893
Distance Traveled
1,252,820
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chiron
6,153
559
88
8
0
216,411
0
W
Odin
5,990
545
25
2
0
249,191
0
L
Nemesis
5,373
488
23
2
0
249,052
1
W
Pele
6,555
596
69
6
0
197,172
1
W
Martichoras
5,910
537
46
4
0
232,682
0
L
Da Ji
5,957
542
69
6
0
267,031
0
L
Surtr
6,273
570
60
5
0
225,532
0
L
Scylla
5,691
517
77
7
0
221,867
0
W
Hel
7,568
688
103
9
0
261,815
2
W
Bakasura
7,061
642
100
9
0
311,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role