Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Leviathan9595
Skadi
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 142L
1,388 Elo+
Party 1
Pele
Pele
TallOne112
Pele
Level 63
God Stats
7W - 16L
1,401 SR
Queue Stats
80W - 121L
1,386 Elo+
Party 1
Hera
Hera
bossman265
Hera
Level 121
God Stats
8W - 15L
1,351 SR
Queue Stats
78W - 105L
1,384 Elo+
Party 1
King Arthur
King Arthur
shablargablargn
King Arthur
Level 46
God Stats
0W - 1L
1,284 SR
Queue Stats
14W - 22L
1,430 Elo+
Party 1
Team Averages
Level 91
1,407 SR
1,418 Elo+

VS

Team Averages
Level 97
1,594 SR
1,524 Elo+
Geb
Geb
 
Geb
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Babazooky
Thanatos
Level 63
God Stats
33W - 24L
1,606 SR
Queue Stats
306W - 281L
1,531 Elo+
Solo
Hou Yi
Hou Yi
OleWisdomTooth
Hou Yi
Level 146
God Stats
1W - 2L
1,480 SR
Queue Stats
40W - 45L
1,550 Elo+
Party 2
Sun Wukong
Sun Wukong
Schizofrenzy
Sun Wukong
Level 27
God Stats
3W - 2L
1,641 SR
Queue Stats
25W - 28L
1,485 Elo+
Party 2
Anubis
Anubis
carlosoo7
Anubis
Level 123
God Stats
61W - 37L
1,743 SR
Queue Stats
184W - 147L
1,554 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
8
0 / 0 / 0
5,154
515
1,150
6,449
4,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

8
0 / 4 / 0
4,868
487
3,942
6,715
1,993
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
1 / 0 / 0
6,102
610
2,631
7,511
2,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

10
0 / 2 / 0
5,366
537
5,514
6,297
1,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
shablargablargn
King Arthur
9
0 / 3 / 0
5,142
514
4,257
9,397
7,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
8
1 / 0 / 1
5,186
519
2,463
7,388
5,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
Babazooky
Thanatos
10
2 / 0 / 2
6,021
602
3,410
7,961
3,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Heavy Mace

Heavy Mace

+30
Physical Power

10
2 / 0 / 2
6,037
604
5,081
5,269
1,736
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
Schizofrenzy
Sun Wukong
11
2 / 0 / 1
6,355
636
4,622
7,187
4,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Anubis
carlosoo7
Anubis
11
2 / 1 / 0
6,149
615
6,129
8,088
4,160
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
15
1
Kills
9
9
Deaths
1
0
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
0
0
0
W
Geb
 
Geb
1
0
1
1.5
W
Thanatos
Babazooky
Thanatos
2
0
2
3
L
0
4
0
0
W
2
0
2
3
W
Sun Wukong
Schizofrenzy
Sun Wukong
2
0
1
2.5
L
1
0
0
1
L
0
2
0
0
W
Anubis
carlosoo7
Anubis
2
1
0
2
L
King Arthur
shablargablargn
King Arthur
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,494
Damage
21,705
36,369
Taken
35,893
17,676
Mitigated
18,273
8,186
Healing
19,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
1,150
83
0
2,210
6,449
4,410
0
1,296
5,153
11,895
0
W
Geb
 
Geb
2,463
33
0
2,530
7,388
5,127
0
1,144
6,244
12,747
0
W
Thanatos
Babazooky
Thanatos
3,410
831
0
6,832
7,961
3,231
0
1,141
6,820
0
49,327
L
3,942
1,675
0
1,082
6,715
1,993
0
739
5,976
0
33,156
W
5,081
2,991
0
3,147
5,269
1,736
275
466
4,803
0
42,274
W
Sun Wukong
Schizofrenzy
Sun Wukong
4,622
1,124
0
1,509
7,187
4,019
0
155
7,032
0
43,881
L
2,631
412
0
1,909
7,511
2,459
0
2,012
5,499
0
47,996
L
5,514
1,431
0
913
6,297
1,548
0
4,545
1,752
43,740
0
W
Anubis
carlosoo7
Anubis
6,129
438
0
5,019
8,088
4,160
0
3,913
4,175
52,950
0
L
King Arthur
shablargablargn
King Arthur
4,257
649
0
2,072
9,397
7,266
0
0
9,397
434
30,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,632
Gold Earned
29,748
285
Minions Killed
338
0
Camps Cleared
0
1,056,970
Distance Traveled
1,004,039
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
5,154
515
12
1
0
228,537
2
W
Geb
5,186
519
13
1
0
213,657
4
W
Thanatos
6,021
602
82
8
0
237,668
2
L
Skadi
4,868
487
65
7
0
187,687
0
W
Hou Yi
6,037
604
81
8
0
182,828
1
W
Sun Wukong
6,355
636
75
8
0
182,790
0
L
Pele
6,102
610
81
8
0
237,029
0
L
Hera
5,366
537
80
8
0
199,206
1
W
Anubis
6,149
615
87
9
0
187,096
1
L
King Arthur
5,142
514
47
5
0
204,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role