Player Matchup

Ra
Ra
Bronze III
CAZ DELAVEGA
Ra
Bronze III
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,358 MMR
Party 2
King Arthur
King Arthur
Bronze III
JiggenMan
King Arthur
Bronze III
Level 121
God Stats
0W - 1L
1,351 SR
Queue Stats
0W - 3L
1,373 MMR
Party 2
Charybdis
Charybdis
Bronze IV
iLikeAllFlavors
Charybdis
Bronze IV
Level 108
God Stats
0W - 1L
1,963 SR
Queue Stats
1W - 6L
1,219 MMR
Party 2
Team Averages
Bronze III
Bronze III
Average Tier
Level 113
1,605 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 154
1,631 SR
1,236 MMR
Mercury
Mercury
Gold IV
WillieWilliamss
Mercury
Gold IV
Level 157
God Stats
57W - 45L
1,651 SR
Queue Stats
239W - 263L
1,340 MMR
Party 1
Hades
Hades
Gold V
mmmmthekhan
Hades
Gold V
Level 149
God Stats
47W - 38L
1,701 SR
Queue Stats
219W - 232L
1,314 MMR
Party 1
Sylvanus
Sylvanus
Silver I
phreize
Sylvanus
Silver I
Level 155
God Stats
41W - 40L
1,541 SR
Queue Stats
206W - 235L
1,053 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 2
7,184
653
4,191
6,094
2,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
JiggenMan
King Arthur
12
0 / 5 / 3
7,170
652
9,861
13,675
8,935
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
iLikeAllFlavors
Charybdis
13
2 / 2 / 1
7,804
709
10,350
7,738
3,323
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AnubisBastetAphroditeAh Muzen Cab

VS

Bans
GebNe ZhaArtioTerra
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 2 / 6
9,170
834
4,897
11,907
6,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
4 / 1 / 6
8,772
797
13,929
9,631
6,006
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
phreize
Sylvanus
14
3 / 0 / 7
9,118
829
4,376
13,307
12,947
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
29
3
Kills
10
10
Deaths
3
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
3
2
0.67
L
King Arthur
JiggenMan
King Arthur
0
5
3
0.3
W
3
2
6
3
L
Charybdis
iLikeAllFlavors
Charybdis
2
2
1
1.25
W
4
1
6
7
W
Sylvanus
phreize
Sylvanus
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,402
Damage
23,202
27,507
Taken
34,845
14,707
Mitigated
25,537
5,417
Healing
19,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,191
117
950
511
6,094
2,449
0
4,260
1,834
27,478
0
L
King Arthur
JiggenMan
King Arthur
9,861
1,254
181
850
13,675
8,935
0
8,386
5,289
0
25,294
W
4,897
2,026
0
2,542
11,907
6,584
1,512
1,579
10,328
0
28,803
L
Charybdis
iLikeAllFlavors
Charybdis
10,350
5,158
0
2,925
7,738
3,323
246
5,697
2,041
0
36,076
W
13,929
1,535
1,281
4,344
9,631
6,006
1,233
965
8,666
49,772
0
W
Sylvanus
phreize
Sylvanus
4,376
443
5,142
6,118
13,307
12,947
814
1,717
11,522
15,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,158
Gold Earned
27,060
151
Minions Killed
134
0
Camps Cleared
0
607,411
Distance Traveled
588,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,184
653
54
5
0
203,492
0
L
King Arthur
7,170
652
43
4
0
206,357
0
W
Mercury
9,170
834
28
3
0
222,048
0
L
Charybdis
7,804
709
54
5
0
197,562
0
W
Hades
8,772
797
86
8
0
176,868
0
W
Sylvanus
9,118
829
20
2
0
189,208
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role