Player Matchup

Anubis
Anubis
HoopytheHoop
Anubis
Level 118
God Stats
7W - 5L
1,671 SR
Queue Stats
9W - 7L
1,584 Elo+
Party 2
Danzaburou
Danzaburou
JaegrMonky
Danzaburou
Level 43
God Stats
1W - 1L
1,301 SR
Queue Stats
7W - 2L
1,697 Elo+
Party 2
Ares
Ares
Spek3
Ares
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 2
Team Averages
Level 59
1,491 SR
1,594 Elo+

VS

Team Averages
Level 151
1,650 SR
1,523 Elo+
Ra
Ra
HarderToBeat
Ra
Level 157
God Stats
1W - 6L
1,611 SR
Queue Stats
73W - 64L
1,537 Elo+
Party 1
Hou Yi
Hou Yi
Ra0oulDuke
Hou Yi
Level 147
God Stats
31W - 18L
1,559 SR
Queue Stats
158W - 148L
1,488 Elo+
Party 1
Bacchus
Bacchus
s1lv3rhamm3r
Bacchus
Level 149
God Stats
16W - 18L
1,780 SR
Queue Stats
139W - 131L
1,543 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
14
10 / 4 / 4
9,518
952
16,011
11,407
7,287
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
JaegrMonky
Danzaburou
14
4 / 3 / 9
8,980
898
9,605
9,519
4,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
Spek3
Ares
14
3 / 0 / 9
8,198
820
4,036
5,553
5,692
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 7 / 2
8,500
850
6,470
9,366
2,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hou Yi
Ra0oulDuke
Hou Yi
13
1 / 6 / 4
7,634
763
6,618
10,842
2,919
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bacchus
s1lv3rhamm3r
Bacchus
12
3 / 4 / 2
8,600
860
5,505
14,375
17,079
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
17
Kills
7
7
Deaths
17
22
Assists
8
Player
Kills
Deaths
Assists
KDA
L
3
7
2
0.57
W
Anubis
10
4
4
3
W
Danzaburou
JaegrMonky
Danzaburou
4
3
9
2.83
L
Hou Yi
Ra0oulDuke
Hou Yi
1
6
4
0.5
W
Ares
Spek3
Ares
3
0
9
7.5
L
Bacchus
s1lv3rhamm3r
Bacchus
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,652
Damage
18,593
26,479
Taken
34,583
17,419
Mitigated
22,857
6,978
Healing
5,529
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,470
872
444
925
9,366
2,859
183
6,377
2,989
40,234
0
W
Anubis
16,011
926
0
4,088
11,407
7,287
104
5,745
5,662
46,916
0
W
Danzaburou
JaegrMonky
Danzaburou
9,605
5,088
0
2,439
9,519
4,440
1,404
5,210
4,309
0
29,855
L
Hou Yi
Ra0oulDuke
Hou Yi
6,618
3,504
0
1,033
10,842
2,919
1,382
8,649
2,193
0
20,438
W
Ares
Spek3
Ares
4,036
806
0
451
5,553
5,692
85
1,500
4,053
9,686
0
L
Bacchus
s1lv3rhamm3r
Bacchus
5,505
759
263
2,864
14,375
17,079
0
5,044
9,331
13,302
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,696
Gold Earned
24,734
117
Minions Killed
120
0
Camps Cleared
0
489,567
Distance Traveled
532,138
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,500
850
79
8
0
176,996
0
W
Anubis
9,518
952
64
6
0
153,207
0
W
Danzaburou
8,980
898
42
4
0
170,318
0
L
Hou Yi
7,634
763
30
3
0
167,893
0
W
Ares
8,198
820
11
1
0
166,042
0
L
Bacchus
8,600
860
11
1
0
187,249
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role