Player Matchup

Ullr
Ullr
BL00DB0URNE
Ullr
Level 155
God Stats
1W - 2L
1,500 SR
Queue Stats
647W - 619L
1,538 Elo+
Solo
Bellona
Bellona
Gig105
Bellona
Level 125
God Stats
3W - 5L
1,275 SR
Queue Stats
205W - 192L
1,473 Elo+
Party 2
Nemesis
Nemesis
MangekyouxX
Nemesis
Level 147
God Stats
2W - 7L
1,519 SR
Queue Stats
65W - 85L
1,384 Elo+
Solo
Lancelot
Lancelot
Zeus_M0rningstar
Lancelot
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
136W - 141L
1,487 Elo+
Party 2
Zhong Kui
Zhong Kui
raheemcamp92886
Zhong Kui
Level 148
God Stats
6W - 1L
1,848 SR
Queue Stats
237W - 224L
1,546 Elo+
Solo
Team Averages
Level 146
1,528 SR
1,486 Elo+

VS

Team Averages
Level 147
1,552 SR
1,441 Elo+
Bellona
Bellona
CrimsonFist92
Bellona
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,347 Elo+
Party 1
Merlin
Merlin
Nenke
Merlin
Level 156
God Stats
13W - 8L
1,626 SR
Queue Stats
163W - 137L
1,453 Elo+
Party 1
Tiamat
Tiamat
THAIS_FRAINER
Tiamat
Level 145
God Stats
8W - 4L
1,698 SR
Queue Stats
314W - 320L
1,528 Elo+
Solo
Hera
Hera
XxDreadBwoii35xX
Hera
Level 171
God Stats
16W - 22L
1,534 SR
Queue Stats
569W - 596L
1,439 Elo+
Party 1
Chernobog
Chernobog
daema82
Chernobog
Level 138
God Stats
7W - 4L
1,404 SR
Queue Stats
426W - 445L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 4
8,323
832
6,911
10,519
5,019
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
Gig105
Bellona
12
1 / 3 / 7
6,866
687
5,633
8,767
8,768
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Nemesis
MangekyouxX
Nemesis
14
2 / 4 / 5
7,417
742
2,405
8,383
4,513
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

13
2 / 4 / 7
7,370
737
7,698
10,297
10,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Zhong Kui
raheemcamp92886
Zhong Kui
13
2 / 3 / 1
7,335
734
6,508
11,496
9,895
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
2 / 2 / 11
8,102
810
4,610
8,104
7,020
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Merlin
Nenke
Merlin
18
11 / 1 / 4
10,313
1,031
17,855
6,231
2,923
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

13
1 / 3 / 4
7,289
729
5,724
6,618
4,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 2 / 3
6,860
686
2,268
2,542
787
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chernobog
daema82
Chernobog
16
3 / 3 / 12
8,826
883
10,466
9,776
4,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
53
11
Kills
19
19
Deaths
11
24
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
5
4
1.2
W
Bellona
2
2
11
3.75
L
Bellona
Gig105
Bellona
1
3
7
1.5
L
Nemesis
MangekyouxX
Nemesis
2
4
5
1.13
W
Merlin
Nenke
Merlin
11
1
4
13
W
1
3
4
1
W
2
2
3
1.75
L
2
4
7
1.38
W
Chernobog
daema82
Chernobog
3
3
12
3
L
Zhong Kui
raheemcamp92886
Zhong Kui
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,155
Damage
40,923
49,462
Taken
33,271
38,425
Mitigated
19,167
11,473
Healing
11,289
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,911
3,782
798
923
10,519
5,019
0
4,976
5,248
0
15,798
W
Bellona
4,610
810
378
1,660
8,104
7,020
283
1,682
6,040
0
6,995
L
Bellona
Gig105
Bellona
5,633
489
0
1,258
8,767
8,768
0
4,993
3,266
0
7,529
L
Nemesis
MangekyouxX
Nemesis
2,405
539
186
642
8,383
4,513
0
4,077
4,027
0
10,029
W
Merlin
Nenke
Merlin
17,855
493
643
2,610
6,231
2,923
340
1,573
4,565
32,688
0
W
5,724
401
347
1,194
6,618
4,100
0
1,217
4,989
13,757
0
W
2,268
518
442
92
2,542
787
64
754
1,711
3,394
0
L
7,698
1,112
394
988
10,297
10,230
0
4,859
4,941
0
12,881
W
Chernobog
daema82
Chernobog
10,466
4,856
697
3,226
9,776
4,337
336
1,282
8,067
0
23,141
L
Zhong Kui
raheemcamp92886
Zhong Kui
6,508
237
853
5,431
11,496
9,895
0
4,623
6,133
19,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,311
Gold Earned
41,390
88
Minions Killed
100
0
Camps Cleared
0
894,705
Distance Traveled
837,992
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,323
832
26
3
0
165,263
0
W
Bellona
8,102
810
4
0
0
200,395
0
L
Bellona
6,866
687
6
1
0
182,647
0
L
Nemesis
7,417
742
19
2
0
195,811
0
W
Merlin
10,313
1,031
40
4
0
208,111
0
W
Tiamat
7,289
729
11
1
0
181,249
0
W
Hera
6,860
686
3
0
0
77,090
0
L
Lancelot
7,370
737
13
1
0
182,659
0
W
Chernobog
8,826
883
42
4
0
171,147
0
L
Zhong Kui
7,335
734
24
2
0
168,325
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role