Player Matchup

Tsukuyomi
Tsukuyomi
Ordenius
Tsukuyomi
Level 67
God Stats
1W - 1L
1,728 SR
Queue Stats
37W - 35L
1,467 Elo+
Party 1
Olorun
Olorun
ScrubBaller69
Olorun
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
19W - 17L
1,434 Elo+
Party 1
Bellona
Bellona
ninjaremy
Bellona
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,424 Elo+
Party 1
Team Averages
Level 39
1,576 SR
1,442 Elo+

VS

Team Averages
Level 53
1,359 SR
1,379 Elo+
Nox
Nox
Arkangelo
Nox
Level 48
God Stats
0W - 2L
1,423 SR
Queue Stats
6W - 5L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
CAPTA1NPEGLEG
Gilgamesh
Level 57
God Stats
4W - 4L
1,218 SR
Queue Stats
14W - 20L
1,216 Elo+
Solo
Fenrir
Fenrir
Scorpress
Fenrir
Level 55
God Stats
44W - 38L
1,436 SR
Queue Stats
194W - 178L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Ordenius
Tsukuyomi
17
10 / 3 / 2
11,641
895
16,466
11,402
4,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 3 / 7
8,752
673
5,674
5,000
1,478
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
ninjaremy
Bellona
15
1 / 2 / 10
9,410
724
7,754
9,288
13,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 4 / 6
9,131
702
4,197
9,736
4,513
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
CAPTA1NPEGLEG
Gilgamesh
13
2 / 5 / 5
8,807
677
5,353
12,667
18,321
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
Scorpress
Fenrir
15
4 / 3 / 4
9,097
700
9,415
11,739
5,982
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
23
12
Kills
8
8
Deaths
12
19
Assists
15
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Gilgamesh
CAPTA1NPEGLEG
Gilgamesh
2
5
5
0.9
W
Tsukuyomi
Ordenius
Tsukuyomi
10
3
2
3.67
L
Fenrir
Scorpress
Fenrir
4
3
4
2
W
1
3
7
1.5
W
Bellona
ninjaremy
Bellona
1
2
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,894
Damage
18,965
25,690
Taken
34,142
19,734
Mitigated
28,816
2,805
Healing
4,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,197
548
0
981
9,736
4,513
902
836
8,686
22,554
0
L
Gilgamesh
CAPTA1NPEGLEG
Gilgamesh
5,353
1,080
0
1,473
12,667
18,321
213
2,428
9,808
0
27,401
W
Tsukuyomi
Ordenius
Tsukuyomi
16,466
4,604
0
928
11,402
4,920
559
1,392
9,347
0
58,887
L
Fenrir
Scorpress
Fenrir
9,415
2,783
0
1,886
11,739
5,982
968
2,546
9,104
0
31,203
W
5,674
2,617
230
494
5,000
1,478
1,653
493
4,370
27,757
0
W
Bellona
ninjaremy
Bellona
7,754
2,113
0
1,153
9,288
13,336
412
2,000
6,936
0
25,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,803
Gold Earned
27,035
156
Minions Killed
133
0
Camps Cleared
0
694,156
Distance Traveled
673,905
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
9,131
702
59
5
0
212,189
0
L
Gilgamesh
8,807
677
27
2
0
208,963
0
W
Tsukuyomi
11,641
895
89
7
0
257,113
0
L
Fenrir
9,097
700
47
4
0
252,753
0
W
Olorun
8,752
673
41
3
0
210,792
0
W
Bellona
9,410
724
26
2
0
226,251
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role