Player Matchup

Tiamat
Tiamat
AsianDang
Tiamat
Level 61
God Stats
1W - 1L
1,503 SR
Queue Stats
40W - 27L
1,546 Elo+
Party 2
Charybdis
Charybdis
CarbonPrototype
Charybdis
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Apollo
Apollo
popeyesandwich
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,556 Elo+
Party 2
Team Averages
Level 50
1,501 SR
1,534 Elo+

VS

Team Averages
Level 66
1,424 SR
1,440 Elo+
Lancelot
Lancelot
Anael94
Lancelot
Level 47
God Stats
2W - 7L
1,202 SR
Queue Stats
162W - 273L
1,244 Elo+
Solo
Cupid
Cupid
FilthyMeerkat
Cupid
Level 26
God Stats
1W - 2L
1,224 SR
Queue Stats
11W - 8L
1,523 Elo+
Party 1
Janus
Janus
Lamole3
Janus
Level 124
God Stats
7W - 2L
1,844 SR
Queue Stats
148W - 141L
1,552 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AsianDang
Tiamat
12
0 / 5 / 1
6,679
668
8,882
12,640
8,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
CarbonPrototype
Charybdis
9
0 / 7 / 1
6,251
625
2,481
8,538
2,805
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
1 / 6 / 0
6,497
650
8,252
11,895
5,042
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Anael94
Lancelot
10
2 / 1 / 9
7,253
725
4,320
8,729
3,699
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
10 / 0 / 6
9,563
956
11,111
9,923
4,286
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Lamole3
Janus
16
6 / 0 / 11
9,419
942
13,876
7,215
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
44
1
Kills
18
18
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Anael94
Lancelot
2
1
9
6.5
L
Tiamat
AsianDang
Tiamat
0
5
1
0.1
L
Charybdis
CarbonPrototype
Charybdis
0
7
1
0.07
W
10
0
6
13
W
Janus
Lamole3
Janus
6
0
11
11.5
L
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,615
Damage
29,307
33,073
Taken
25,867
16,108
Mitigated
11,053
3,359
Healing
6,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Anael94
Lancelot
4,320
508
0
512
8,729
3,699
0
3,699
4,920
0
13,284
L
Tiamat
AsianDang
Tiamat
8,882
465
15
1,370
12,640
8,261
0
5,657
6,983
29,490
0
L
Charybdis
CarbonPrototype
Charybdis
2,481
1,689
0
535
8,538
2,805
0
3,845
4,693
0
13,804
W
11,111
6,966
191
4,752
9,923
4,286
2,118
3,245
6,604
0
35,450
W
Janus
Lamole3
Janus
13,876
568
0
1,531
7,215
3,068
341
1,746
5,378
48,622
0
L
8,252
4,858
0
1,439
11,895
5,042
0
4,438
7,457
0
21,046

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,427
Gold Earned
26,235
102
Minions Killed
143
0
Camps Cleared
0
451,660
Distance Traveled
581,899
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
7,253
725
22
2
0
167,707
0
L
Tiamat
6,679
668
53
5
0
165,958
0
L
Charybdis
6,251
625
13
1
0
120,242
0
W
Cupid
9,563
956
50
5
0
203,607
0
W
Janus
9,419
942
71
7
0
210,585
0
L
Apollo
6,497
650
36
4
0
165,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role