Player Matchup

Anubis
Anubis
AquaBeab
Anubis
Level 148
God Stats
3W - 0L
1,986 SR
Queue Stats
73W - 16L
1,827 Elo+
Party 1
Geb
Geb
DavidMulrhuny
Geb
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 17L
1,709 Elo+
Party 1
Izanami
Izanami
Hαter
Izanami
Level 156
God Stats
5W - 5L
1,752 SR
Queue Stats
87W - 114L
1,487 Elo+
Solo
Osiris
Osiris
LaDespedida
Osiris
Level 123
God Stats
4W - 0L
1,720 SR
Queue Stats
44W - 16L
1,729 Elo+
Party 1
He Bo
He Bo
MrWalnuts
He Bo
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 14L
1,752 Elo+
Party 1
Team Averages
Level 126
1,692 SR
1,701 Elo+

VS

Team Averages
Level 144
1,579 SR
1,583 Elo+
Fafnir
Fafnir
BentBoi
Fafnir
Level 128
God Stats
1W - 6L
1,550 SR
Queue Stats
152W - 140L
1,594 Elo+
Party 2
Izanami
Izanami
ConradChives
Izanami
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 118L
1,608 Elo+
Party 2
Hercules
Hercules
Dread Sand Man
Hercules
Level 158
God Stats
10W - 9L
1,626 SR
Queue Stats
561W - 556L
1,586 Elo+
Solo
Ullr
Ullr
Frowzy
Ullr
Level 158
God Stats
1W - 2L
1,720 SR
Queue Stats
68W - 54L
1,573 Elo+
Solo
Hun Batz
Hun Batz
nicfromspace
Hun Batz
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 110L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AquaBeab
Anubis
19
6 / 2 / 12
11,159
797
16,681
12,870
9,341
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 3 / 14
10,525
752
7,086
16,141
20,610
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Izanami
Hαter
Izanami
17
1 / 4 / 11
10,215
730
13,334
11,278
6,036
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
18
5 / 1 / 13
10,827
773
14,886
14,880
25,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

He Bo
MrWalnuts
He Bo
17
6 / 4 / 9
10,652
761
16,378
12,666
6,612
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
BentBoi
Fafnir
17
4 / 3 / 10
11,217
801
11,649
17,883
27,896
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
ConradChives
Izanami
18
3 / 2 / 11
10,546
753
16,868
9,854
6,126
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hercules
15
1 / 6 / 10
8,983
642
9,163
20,675
31,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ullr
Frowzy
Ullr
16
3 / 5 / 8
9,564
683
9,883
13,729
7,533
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hun Batz
nicfromspace
Hun Batz
16
3 / 5 / 8
9,930
709
11,058
12,236
11,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
61
20
Kills
14
14
Deaths
21
59
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Anubis
AquaBeab
Anubis
6
2
12
6
L
Fafnir
BentBoi
Fafnir
4
3
10
3
L
Izanami
ConradChives
Izanami
3
2
11
4.25
W
2
3
14
3
L
Hercules
1
6
10
1
L
Ullr
Frowzy
Ullr
3
5
8
1.4
W
Izanami
Hαter
Izanami
1
4
11
1.63
W
Osiris
5
1
13
11.5
W
He Bo
MrWalnuts
He Bo
6
4
9
2.63
L
Hun Batz
nicfromspace
Hun Batz
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,365
Damage
58,621
67,835
Taken
74,377
68,353
Mitigated
84,452
26,408
Healing
24,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
AquaBeab
Anubis
16,681
342
4,321
6,232
12,870
9,341
2,161
1,704
10,983
50,056
0
L
Fafnir
BentBoi
Fafnir
11,649
4,407
2,956
5,099
17,883
27,896
246
9,327
8,556
16,205
0
L
Izanami
ConradChives
Izanami
16,868
11,840
3,526
2,929
9,854
6,126
2,933
7,973
1,881
0
40,734
W
7,086
567
2,162
2,092
16,141
20,610
349
2,119
13,832
12,133
0
L
Hercules
9,163
1,350
1,480
4,036
20,675
31,093
0
10,771
9,904
0
13,620
L
Ullr
Frowzy
Ullr
9,883
4,586
1,470
1,536
13,729
7,533
1,335
7,223
6,506
0
21,371
W
Izanami
Hαter
Izanami
13,334
10,000
470
1,802
11,278
6,036
3,426
2,096
9,090
0
37,026
W
Osiris
14,886
1,541
4,164
2,611
14,880
25,754
774
3,436
11,223
1,892
21,252
W
He Bo
MrWalnuts
He Bo
16,378
474
954
1,600
12,666
6,612
1,084
2,294
10,198
22,830
0
L
Hun Batz
nicfromspace
Hun Batz
11,058
1,019
1,146
243
12,236
11,804
275
5,613
6,623
0
23,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,378
Gold Earned
50,240
149
Minions Killed
126
0
Camps Cleared
0
1,367,953
Distance Traveled
1,254,121
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,159
797
58
4
0
247,811
0
L
Fafnir
11,217
801
4
0
0
273,843
0
L
Izanami
10,546
753
72
5
0
240,840
0
W
Geb
10,525
752
6
0
0
276,447
0
L
Hercules
8,983
642
5
0
0
249,870
0
L
Ullr
9,564
683
24
2
0
225,892
0
W
Izanami
10,215
730
51
4
0
265,526
0
W
Osiris
10,827
773
17
1
0
307,969
0
W
He Bo
10,652
761
17
1
0
270,200
0
L
Hun Batz
9,930
709
21
2
0
263,676
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role