Player Matchup

Serqet
Serqet
 
Serqet
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Benji030
Merlin
Level 60
God Stats
7W - 5L
1,473 SR
Queue Stats
82W - 91L
1,417 Elo+
Solo
Artemis
Artemis
Dude V1739
Artemis
Level 65
God Stats
16W - 15L
1,200 SR
Queue Stats
89W - 104L
1,252 Elo+
Party 2
Jormungandr
Jormungandr
ViniSkubs
Jormungandr
Level 89
God Stats
3W - 4L
1,500 SR
Queue Stats
47W - 75L
1,229 Elo+
Party 2
Bellona
Bellona
danisdog
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,179 Elo+
Party 2
Team Averages
Level 66
1,434 SR
1,315 Elo+

VS

Team Averages
Level 57
1,644 SR
1,442 Elo+
Anubis
Anubis
RustyKnife431
Anubis
Level 84
God Stats
1W - 2L
1,939 SR
Queue Stats
17W - 19L
1,469 Elo+
Party 1
Neith
Neith
Wolfswift3030
Neith
Level 49
God Stats
29W - 30L
1,394 SR
Queue Stats
638W - 666L
1,428 Elo+
Solo
Jormungandr
Jormungandr
demonedge74
Jormungandr
Level 71
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 128L
1,440 Elo+
Solo
Horus
Horus
pukerthedragon
Horus
Level 61
God Stats
3W - 3L
1,638 SR
Queue Stats
209W - 218L
1,441 Elo+
Solo
Awilix
Awilix
scab155
Awilix
Level 20
God Stats
5W - 3L
1,749 SR
Queue Stats
15W - 19L
1,434 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
 
Serqet
14
4 / 5 / 3
8,966
498
9,262
13,540
5,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
Benji030
Merlin
17
0 / 0 / 1
10,145
564
5,794
6,712
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
Dude V1739
Artemis
14
6 / 4 / 2
8,488
472
9,173
12,731
4,630
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
ViniSkubs
Jormungandr
14
2 / 1 / 6
8,408
467
9,894
14,855
11,426
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bellona
danisdog
Bellona
14
1 / 5 / 1
8,372
465
8,342
20,085
20,283
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 1 / 4
9,640
536
10,782
9,605
4,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
0 / 4 / 0
7,444
414
4,240
8,580
3,145
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
demonedge74
Jormungandr
13
0 / 3 / 5
8,205
456
3,980
13,553
11,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

15
2 / 1 / 5
8,690
483
11,618
15,817
13,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Awilix
scab155
Awilix
14
9 / 5 / 2
9,500
528
13,822
14,453
5,138
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
30
13
Kills
14
15
Deaths
14
13
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Serqet
 
Serqet
4
5
3
1.1
W
Merlin
Benji030
Merlin
0
0
1
0.5
W
Artemis
Dude V1739
Artemis
6
4
2
1.75
L
3
1
4
5
W
Jormungandr
ViniSkubs
Jormungandr
2
1
6
5
L
0
4
0
0
W
Bellona
danisdog
Bellona
1
5
1
0.3
L
Jormungandr
demonedge74
Jormungandr
0
3
5
0.83
L
2
1
5
4.5
L
Awilix
scab155
Awilix
9
5
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,465
Damage
44,442
67,923
Taken
62,008
43,684
Mitigated
37,751
14,510
Healing
17,519
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
 
Serqet
9,262
3,158
0
2,896
13,540
5,041
85
3,922
9,525
0
53,097
W
Merlin
Benji030
Merlin
5,794
213
0
1,220
6,712
2,304
1,943
2,015
4,697
93,326
0
W
Artemis
Dude V1739
Artemis
9,173
4,452
0
3,361
12,731
4,630
1,712
2,955
9,776
0
46,513
L
10,782
431
0
5,927
9,605
4,455
440
4,005
5,366
73,162
0
W
Jormungandr
ViniSkubs
Jormungandr
9,894
2,570
295
2,324
14,855
11,426
374
4,815
10,040
56,784
0
L
4,240
2,492
0
2,094
8,580
3,145
124
1,989
6,423
0
45,084
W
Bellona
danisdog
Bellona
8,342
2,275
0
4,414
20,085
20,283
925
1,055
17,610
0
53,441
L
Jormungandr
demonedge74
Jormungandr
3,980
1,068
0
1,674
13,553
11,326
110
6,007
7,546
33,273
0
L
11,618
4,054
200
6,644
15,817
13,687
0
718
14,466
0
52,511
L
Awilix
scab155
Awilix
13,822
6,409
0
980
14,453
5,138
316
2,969
10,794
0
50,213

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,379
Gold Earned
43,479
459
Minions Killed
359
0
Camps Cleared
0
1,613,484
Distance Traveled
1,637,140
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
8,966
498
77
4
0
353,270
0
W
Merlin
10,145
564
166
9
0
344,009
0
W
Artemis
8,488
472
63
4
0
313,418
0
L
Anubis
9,640
536
110
6
0
317,335
0
W
Jormungandr
8,408
467
82
5
0
337,349
1
L
Neith
7,444
414
77
4
0
214,677
0
W
Bellona
8,372
465
71
4
0
265,438
0
L
Jormungandr
8,205
456
49
3
0
343,455
2
L
Horus
8,690
483
61
3
0
363,702
1
L
Awilix
9,500
528
62
3
0
397,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role