Player Matchup

Maui
Maui
KevClarje
Maui
Level 126
God Stats
2W - 7L
1,553 SR
Queue Stats
134W - 135L
1,494 Elo+
Solo
Thor
Thor
LowGraphicsHD
Thor
Level 128
God Stats
11W - 5L
1,863 SR
Queue Stats
166W - 130L
1,623 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
SGRockR
Ah Muzen Cab
Level 155
God Stats
1W - 0L
1,682 SR
Queue Stats
11W - 8L
1,548 Elo+
Solo
Mulan
Mulan
WiIISand
Mulan
Level 129
God Stats
25W - 14L
1,867 SR
Queue Stats
333W - 272L
1,542 Elo+
Solo
Hera
Hera
littlesayid
Hera
Level 128
God Stats
8W - 5L
1,445 SR
Queue Stats
320W - 312L
1,520 Elo+
Solo
Team Averages
Level 133
1,682 SR
1,545 Elo+

VS

Team Averages
Level 108
1,529 SR
1,519 Elo+
Anhur
Anhur
CptCheese
Anhur
Level 44
God Stats
3W - 2L
1,732 SR
Queue Stats
16W - 18L
1,537 Elo+
Party 1
Nox
Nox
MIGHTf6L8R
Nox
Level 106
God Stats
3W - 5L
1,582 SR
Queue Stats
61W - 73L
1,407 Elo+
Solo
Scylla
Scylla
OverlordElveg
Scylla
Level 107
God Stats
2W - 3L
1,610 SR
Queue Stats
88W - 64L
1,609 Elo+
Solo
Serqet
Serqet
Vöxx
Serqet
Level 156
God Stats
2W - 6L
1,224 SR
Queue Stats
205W - 200L
1,562 Elo+
Party 1
Vamana
Vamana
sForte
Vamana
Level 125
God Stats
2W - 5L
1,500 SR
Queue Stats
97W - 125L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 1 / 10
9,006
901
4,422
12,629
13,135
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

15
5 / 3 / 7
8,567
857
6,764
9,572
3,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
SGRockR
Ah Muzen Cab
14
2 / 4 / 5
7,594
759
7,632
10,018
3,595
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mulan
WiIISand
Mulan
14
2 / 2 / 14
8,000
800
13,468
15,518
19,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

17
7 / 0 / 8
9,550
955
16,751
5,921
3,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
CptCheese
Anhur
15
3 / 4 / 3
8,048
805
6,679
10,995
4,506
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 5 / 8
7,218
722
3,253
12,282
9,657
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
2 / 2 / 1
7,819
782
11,426
7,741
2,674
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Serqet
Vöxx
Serqet
14
2 / 5 / 4
7,565
757
9,690
10,939
6,080
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vamana
sForte
Vamana
13
3 / 3 / 5
7,506
751
7,877
13,530
12,705
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
31
19
Kills
10
10
Deaths
19
44
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Anhur
CptCheese
Anhur
3
4
3
1.13
W
Maui
3
1
10
8
W
5
3
7
2.83
L
0
5
8
0.8
L
2
2
1
1.25
W
Ah Muzen Cab
SGRockR
Ah Muzen Cab
2
4
5
1.13
L
Serqet
Vöxx
Serqet
2
5
4
0.8
W
Mulan
WiIISand
Mulan
2
2
14
4.5
W
7
0
8
11
L
Vamana
sForte
Vamana
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,037
Damage
38,925
53,658
Taken
55,487
43,248
Mitigated
35,622
11,579
Healing
3,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
CptCheese
Anhur
6,679
4,688
0
1,525
10,995
4,506
0
6,344
4,512
0
29,934
W
Maui
4,422
1,157
1,551
3,474
12,629
13,135
239
3,784
8,677
22,120
0
W
6,764
1,887
0
604
9,572
3,903
1,587
1,551
7,617
0
25,474
L
3,253
600
0
1,098
12,282
9,657
0
3,415
8,454
11,264
0
L
11,426
1,603
0
0
7,741
2,674
0
2,295
5,281
34,515
0
W
Ah Muzen Cab
SGRockR
Ah Muzen Cab
7,632
1,126
0
151
10,018
3,595
1,687
2,223
6,807
0
20,209
L
Serqet
Vöxx
Serqet
9,690
2,268
0
587
10,939
6,080
0
3,311
7,446
0
21,644
W
Mulan
WiIISand
Mulan
13,468
1,964
0
5,121
15,518
19,294
0
4,259
11,113
0
25,260
W
16,751
3,269
0
678
5,921
3,321
0
2,258
3,543
49,940
0
L
Vamana
sForte
Vamana
7,877
4,661
0
392
13,530
12,705
0
5,808
7,492
0
17,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,717
Gold Earned
38,156
230
Minions Killed
212
0
Camps Cleared
0
1,146,273
Distance Traveled
1,053,243
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,048
805
64
6
0
200,914
0
W
Maui
9,006
901
38
4
0
211,552
0
W
Thor
8,567
857
38
4
0
210,365
0
L
Nox
7,218
722
10
1
0
199,868
0
L
Scylla
7,819
782
73
7
0
209,892
0
W
Ah Muzen Cab
7,594
759
33
3
0
224,576
0
L
Serqet
7,565
757
44
4
0
220,282
0
W
Mulan
8,000
800
28
3
0
235,256
0
W
Hera
9,550
955
93
9
0
264,524
0
L
Vamana
7,506
751
21
2
0
222,287
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role