Player Matchup

Janus
Janus
G597THWARLORD
Janus
Level 141
God Stats
12W - 15L
1,728 SR
Queue Stats
372W - 389L
1,531 Elo+
Solo
Bacchus
Bacchus
NewGameVibez
Bacchus
Level 66
God Stats
5W - 7L
1,170 SR
Queue Stats
112W - 123L
1,521 Elo+
Party 1
Arachne
Arachne
The Knight6960
Arachne
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 102L
1,534 Elo+
Party 1
Team Averages
Level 98
1,466 SR
1,529 Elo+

VS

Team Averages
Level 142
1,575 SR
1,591 Elo+
Athena
Athena
Kickbutowski77
Athena
Level 145
God Stats
4W - 2L
1,968 SR
Queue Stats
20W - 13L
1,652 Elo+
Party 2
Skadi
Skadi
TaliZoraahh
Skadi
Level 158
God Stats
3W - 0L
1,347 SR
Queue Stats
32W - 20L
1,632 Elo+
Party 2
Nox
Nox
psynet2008
Nox
Level 122
God Stats
31W - 26L
1,410 SR
Queue Stats
278W - 247L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
6,315
632
4,798
4,096
1,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
NewGameVibez
Bacchus
11
0 / 4 / 0
6,095
610
5,757
9,368
11,427
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

10
0 / 2 / 0
6,073
607
2,671
7,186
4,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 3
8,442
844
4,352
9,616
9,119
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 0 / 5
7,610
761
8,132
5,552
2,235
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
2 / 0 / 4
7,416
742
4,598
4,221
1,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
19
0
Kills
7
7
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
W
3
0
3
4.5
L
Bacchus
NewGameVibez
Bacchus
0
4
0
0
W
2
0
5
4.5
L
0
2
0
0
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,226
Damage
17,082
20,650
Taken
19,389
17,056
Mitigated
13,256
3,289
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,798
209
0
935
4,096
1,575
0
1,932
2,164
31,925
0
W
4,352
1,288
2,176
2,284
9,616
9,119
113
3,782
5,759
15,084
0
L
Bacchus
NewGameVibez
Bacchus
5,757
245
0
944
9,368
11,427
0
4,183
5,185
11,183
0
W
8,132
3,956
0
2,294
5,552
2,235
2,220
3,694
1,562
0
33,273
L
2,671
1,875
0
1,410
7,186
4,054
0
2,863
4,323
0
14,415
W
4,598
186
0
0
4,221
1,902
937
2,581
1,490
24,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,483
Gold Earned
23,468
91
Minions Killed
163
0
Camps Cleared
0
579,085
Distance Traveled
585,219
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
6,315
632
59
6
0
190,488
4
W
Athena
8,442
844
34
3
0
211,264
0
L
Bacchus
6,095
610
10
1
0
176,801
2
W
Skadi
7,610
761
76
8
0
175,035
2
L
Arachne
6,073
607
22
2
0
211,796
0
W
Nox
7,416
742
53
5
0
198,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role