Player Matchup

Heimdallr
Heimdallr
Bailes420
Heimdallr
Level 46
God Stats
3W - 2L
1,616 SR
Queue Stats
46W - 43L
1,516 Elo+
Party 3
Chang'e
Chang'e
SixxMoves
Chang'e
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
168W - 168L
1,374 Elo+
Party 2
Persephone
Persephone
WolfpackDragon
Persephone
Level 29
God Stats
2W - 0L
1,880 SR
Queue Stats
39W - 37L
1,508 Elo+
Party 3
Ymir
Ymir
X_BILLIE_BUS
Ymir
Level 129
God Stats
4W - 1L
1,778 SR
Queue Stats
288W - 273L
1,539 Elo+
Party 2
Discordia
Discordia
xlRaazta
Discordia
Level 108
God Stats
5W - 2L
1,813 SR
Queue Stats
192W - 199L
1,501 Elo+
Party 2
Team Averages
Level 84
1,717 SR
1,488 Elo+

VS

Team Averages
Level 138
1,532 SR
1,541 Elo+
Achilles
Achilles
 
Achilles
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
TVTandingo
Medusa
Level 128
God Stats
2W - 4L
1,283 SR
Queue Stats
224W - 248L
1,562 Elo+
Party 1
Cabrakan
Cabrakan
Verisan
Cabrakan
Level 143
God Stats
3W - 1L
1,840 SR
Queue Stats
176W - 182L
1,560 Elo+
Solo
Nu Wa
Nu Wa
cVEGAS38
Nu Wa
Level 120
God Stats
5W - 4L
1,343 SR
Queue Stats
263W - 281L
1,546 Elo+
Party 1
Chang'e
Chang'e
imaPOKEu
Chang'e
Level 145
God Stats
3W - 4L
1,696 SR
Queue Stats
459W - 452L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Bailes420
Heimdallr
18
5 / 3 / 16
10,716
765
23,182
14,199
8,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
SixxMoves
Chang'e
16
4 / 6 / 9
9,624
687
10,943
15,591
7,811
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
WolfpackDragon
Persephone
19
9 / 2 / 13
11,871
848
19,865
15,032
8,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
5 / 1 / 16
11,233
802
10,115
18,925
28,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Discordia
xlRaazta
Discordia
17
2 / 5 / 13
10,004
715
19,170
11,954
6,011
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
12
0 / 7 / 12
8,296
593
8,276
21,824
21,784
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Medusa
TVTandingo
Medusa
18
4 / 4 / 10
10,479
749
20,699
16,861
8,811
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cabrakan
Verisan
Cabrakan
16
3 / 7 / 7
9,863
705
6,081
21,630
36,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Nu Wa
cVEGAS38
Nu Wa
19
5 / 3 / 10
11,090
792
22,616
14,262
7,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chang'e
imaPOKEu
Chang'e
16
4 / 4 / 9
9,465
676
9,221
16,573
11,639
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
64
25
Kills
16
17
Deaths
25
67
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
0
7
12
0.86
W
Heimdallr
Bailes420
Heimdallr
5
3
16
4.33
W
Chang'e
SixxMoves
Chang'e
4
6
9
1.42
L
Medusa
TVTandingo
Medusa
4
4
10
2.25
L
Cabrakan
Verisan
Cabrakan
3
7
7
0.93
W
Persephone
WolfpackDragon
Persephone
9
2
13
7.75
W
5
1
16
13
L
Nu Wa
cVEGAS38
Nu Wa
5
3
10
3.33
L
Chang'e
imaPOKEu
Chang'e
4
4
9
2.13
W
Discordia
xlRaazta
Discordia
2
5
13
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,275
Damage
66,893
75,701
Taken
91,150
59,247
Mitigated
86,646
31,886
Healing
36,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
8,276
515
727
2,488
21,824
21,784
43
14,362
7,462
0
14,791
W
Heimdallr
Bailes420
Heimdallr
23,182
12,325
2,167
3,836
14,199
8,354
993
7,391
6,808
0
45,428
W
Chang'e
SixxMoves
Chang'e
10,943
689
7,903
3,811
15,591
7,811
529
8,497
7,094
22,349
0
L
Medusa
TVTandingo
Medusa
20,699
6,161
1,746
2,278
16,861
8,811
1,283
14,075
2,786
0
47,054
L
Cabrakan
Verisan
Cabrakan
6,081
497
474
1,554
21,630
36,691
25
10,162
11,467
8,279
0
W
Persephone
WolfpackDragon
Persephone
19,865
1,339
1,855
4,218
15,032
8,173
295
7,082
7,928
50,476
0
W
10,115
832
2,405
3,562
18,925
28,898
66
7,199
11,726
14,498
0
L
Nu Wa
cVEGAS38
Nu Wa
22,616
3,358
1,752
3,476
14,262
7,721
276
10,694
3,568
40,326
0
L
Chang'e
imaPOKEu
Chang'e
9,221
653
15,165
7,333
16,573
11,639
50
10,800
5,773
22,384
0
W
Discordia
xlRaazta
Discordia
19,170
509
1,607
522
11,954
6,011
337
7,733
4,221
49,799
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,448
Gold Earned
49,193
200
Minions Killed
147
0
Camps Cleared
0
1,303,360
Distance Traveled
1,322,152
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,296
593
9
1
0
239,607
0
W
Heimdallr
10,716
765
47
3
0
263,921
0
W
Chang'e
9,624
687
21
2
0
257,015
0
L
Medusa
10,479
749
56
4
0
271,650
0
L
Cabrakan
9,863
705
3
0
0
322,887
0
W
Persephone
11,871
848
53
4
0
275,425
0
W
Ymir
11,233
802
15
1
0
251,844
0
L
Nu Wa
11,090
792
45
3
0
225,186
0
L
Chang'e
9,465
676
34
2
0
262,822
0
W
Discordia
10,004
715
64
5
0
255,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role