Player Matchup

Jing Wei
Jing Wei
JSOther
Jing Wei
Level 57
God Stats
5W - 4L
1,906 SR
Queue Stats
37W - 48L
1,417 Elo+
Solo
Baron Samedi
Baron Samedi
Kanbay
Baron Samedi
Level 84
God Stats
4W - 0L
1,754 SR
Queue Stats
44W - 16L
1,612 Elo+
Party 1
Ra
Ra
LightningD27
Ra
Level 81
God Stats
2W - 0L
1,631 SR
Queue Stats
43W - 9L
1,744 Elo+
Party 1
Team Averages
Level 74
1,764 SR
1,591 Elo+

VS

Team Averages
Level 78
1,437 SR
1,423 Elo+
Neith
Neith
Diabloseptum
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 46L
1,413 Elo+
Solo
Erlang Shen
Erlang Shen
IkaruBM9
Erlang Shen
Level 101
God Stats
1W - 3L
1,287 SR
Queue Stats
3W - 13L
1,255 Elo+
Solo
Janus
Janus
Jose1503
Janus
Level 65
God Stats
0W - 2L
1,525 SR
Queue Stats
78W - 69L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
JSOther
Jing Wei
13
1 / 1 / 5
7,306
664
9,950
10,086
4,071
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Kanbay
Baron Samedi
12
1 / 0 / 5
8,139
740
8,333
8,679
8,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
4 / 0 / 2
8,466
770
6,456
6,678
2,729
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
6,479
589
6,276
11,248
4,772
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Erlang Shen
IkaruBM9
Erlang Shen
12
0 / 2 / 0
6,721
611
5,816
11,486
9,659
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
Jose1503
Janus
12
1 / 2 / 0
7,024
639
9,406
5,711
2,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
1
6
Kills
1
1
Deaths
6
12
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
Erlang Shen
IkaruBM9
Erlang Shen
0
2
0
0
W
Jing Wei
JSOther
Jing Wei
1
1
5
3.5
L
Janus
Jose1503
Janus
1
2
0
0.5
W
Baron Samedi
Kanbay
Baron Samedi
1
0
5
3.5
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,739
Damage
21,498
25,443
Taken
28,445
15,385
Mitigated
16,678
12,413
Healing
7,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,276
2,058
0
3,513
11,248
4,772
116
4,420
6,769
0
20,070
L
Erlang Shen
IkaruBM9
Erlang Shen
5,816
602
0
2,694
11,486
9,659
0
6,877
4,609
0
16,828
W
Jing Wei
JSOther
Jing Wei
9,950
8,759
0
2,759
10,086
4,071
827
3,833
5,700
0
23,553
L
Janus
Jose1503
Janus
9,406
361
0
1,173
5,711
2,247
84
3,416
2,237
39,843
0
W
Baron Samedi
Kanbay
Baron Samedi
8,333
604
1,479
4,224
8,679
8,585
211
3,102
5,341
19,380
0
W
6,456
752
2,137
1,814
6,678
2,729
390
2,487
4,071
37,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,911
Gold Earned
20,224
129
Minions Killed
112
0
Camps Cleared
0
614,393
Distance Traveled
604,784
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,479
589
39
4
0
186,721
0
L
Erlang Shen
6,721
611
24
2
0
219,782
1
W
Jing Wei
7,306
664
38
3
0
207,375
0
L
Janus
7,024
639
49
4
0
198,281
0
W
Baron Samedi
8,139
740
13
1
0
189,479
0
W
Ra
8,466
770
78
7
0
217,539
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role