Player Matchup

Merlin
Merlin
Silver I
Jshoyo
Merlin
Silver I
Level 116
God Stats
6W - 1L
1,709 SR
Queue Stats
11W - 10L
1,603 MMR
Party 2
Cupid
Cupid
Bronze III
Nok2k
Cupid
Bronze III
Level 72
God Stats
1W - 1L
1,595 SR
Queue Stats
4W - 3L
1,569 MMR
Party 2
Athena
Athena
Bronze III
Omnicorn
Athena
Bronze III
Level 143
God Stats
2W - 1L
1,872 SR
Queue Stats
35W - 31L
1,585 MMR
Solo
Ymir
Ymir
Gold IV
stikked
Ymir
Gold IV
Level 98
God Stats
2W - 5L
1,415 SR
Queue Stats
206W - 206L
1,587 MMR
Solo
Susano
Susano
Gold II
turtleuzi
Susano
Gold II
Level 107
God Stats
56W - 50L
1,681 SR
Queue Stats
357W - 343L
1,600 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 107
1,655 SR
1,589 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 135
1,506 SR
1,589 MMR
Vulcan
Vulcan
Platinum III
Ghoulish_Twizzle
Vulcan
Platinum III
Level 158
God Stats
1W - 0L
1,516 SR
Queue Stats
55W - 46L
1,720 MMR
Party 1
Kumbhakarna
Kumbhakarna
Bronze III
Ghoulish_Yokai
Kumbhakarna
Bronze III
Level 146
God Stats
1W - 1L
1,279 SR
Queue Stats
16W - 23L
1,454 MMR
Party 1
Hercules
Hercules
Gold I
JohnnyZenns
Hercules
Gold I
Level 109
God Stats
13W - 4L
1,755 SR
Queue Stats
89W - 80L
1,593 MMR
Solo
Xbalanque
Xbalanque
Platinum V
Snackz789
Xbalanque
Platinum V
Level 73
God Stats
6W - 4L
1,814 SR
Queue Stats
251W - 239L
1,593 MMR
Solo
He Bo
He Bo
Gold V
erkiturkey
He Bo
Gold V
Level 187
God Stats
1W - 0L
1,168 SR
Queue Stats
134W - 135L
1,585 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Jshoyo
Merlin
16
2 / 4 / 0
9,207
485
6,486
10,036
4,834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Cupid
Nok2k
Cupid
17
2 / 3 / 1
9,942
523
8,587
11,860
5,557
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
Omnicorn
Athena
14
1 / 1 / 5
9,000
474
7,878
16,858
15,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ymir
stikked
Ymir
16
2 / 3 / 0
10,057
529
9,972
13,867
13,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Susano
turtleuzi
Susano
12
2 / 3 / 2
7,817
411
4,482
10,120
4,696
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
MercuryBakasuraMartichorasAres

VS

Bans
Ao KuangSobekAphroditeThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 2
10,655
561
9,073
8,979
4,079
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
Ghoulish_Yokai
Kumbhakarna
14
2 / 2 / 3
9,589
505
2,463
12,261
10,983
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hercules
JohnnyZenns
Hercules
17
2 / 2 / 2
10,925
575
7,958
16,378
13,158
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xbalanque
Snackz789
Xbalanque
19
2 / 1 / 3
12,092
636
12,812
13,480
6,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
19
7 / 1 / 0
11,597
610
10,560
12,523
4,497
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
24
9
Kills
14
14
Deaths
9
8
Assists
10
Player
Kills
Deaths
Assists
KDA
W
1
3
2
0.67
W
Kumbhakarna
Ghoulish_Yokai
Kumbhakarna
2
2
3
1.75
W
Hercules
JohnnyZenns
Hercules
2
2
2
1.5
L
Merlin
Jshoyo
Merlin
2
4
0
0.5
L
Cupid
Nok2k
Cupid
2
3
1
0.83
L
Athena
Omnicorn
Athena
1
1
5
3.5
W
Xbalanque
Snackz789
Xbalanque
2
1
3
3.5
W
He Bo
7
1
0
7
L
Ymir
stikked
Ymir
2
3
0
0.67
L
Susano
turtleuzi
Susano
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,405
Damage
42,866
62,741
Taken
63,621
44,321
Mitigated
39,126
16,843
Healing
24,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,073
2,675
0
1,510
8,979
4,079
0
6,112
2,867
100,178
0
W
Kumbhakarna
Ghoulish_Yokai
Kumbhakarna
2,463
569
0
1,732
12,261
10,983
208
4,405
7,768
13,099
0
W
Hercules
JohnnyZenns
Hercules
7,958
2,890
0
6,130
16,378
13,158
488
8,571
7,429
0
84,714
L
Merlin
Jshoyo
Merlin
6,486
178
0
2,620
10,036
4,834
0
6,859
2,873
85,981
0
L
Cupid
Nok2k
Cupid
8,587
5,308
188
3,964
11,860
5,557
0
460
11,400
0
89,672
L
Athena
Omnicorn
Athena
7,878
1,791
0
4,754
16,858
15,760
0
8,408
8,236
37,461
0
W
Xbalanque
Snackz789
Xbalanque
12,812
8,335
0
9,252
13,480
6,409
3,938
1,361
12,119
0
125,326
W
He Bo
10,560
694
0
6,150
12,523
4,497
0
4,849
7,586
113,563
0
L
Ymir
stikked
Ymir
9,972
2,266
0
625
13,867
13,474
0
4,013
9,152
78,391
0
L
Susano
turtleuzi
Susano
4,482
1,073
0
4,692
10,120
4,696
0
1,828
8,179
0
45,219

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,023
Gold Earned
54,858
589
Minions Killed
639
0
Camps Cleared
0
1,784,204
Distance Traveled
1,960,812
21
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
10,655
561
150
8
0
389,751
6
W
Kumbhakarna
9,589
505
18
1
0
385,336
0
W
Hercules
10,925
575
137
7
0
382,079
2
L
Merlin
9,207
485
151
8
0
362,963
5
L
Cupid
9,942
523
151
8
0
365,469
5
L
Athena
9,000
474
59
3
0
459,506
1
W
Xbalanque
12,092
636
192
10
0
356,992
3
W
He Bo
11,597
610
142
7
0
446,654
0
L
Ymir
10,057
529
153
8
0
352,680
8
L
Susano
7,817
411
75
4
0
243,586
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role