Player Matchup

Aphrodite
Aphrodite
 
Aphrodite
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
AtezUltra
Bakasura
Level 155
God Stats
26W - 19L
1,818 SR
Queue Stats
241W - 212L
1,583 Elo+
Party 1
Anhur
Anhur
LightningSheperd
Anhur
Level 12
God Stats
0W - 2L
1,281 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Mulan
Mulan
SheasWaye
Mulan
Level 124
God Stats
0W - 1L
1,782 SR
Queue Stats
7W - 7L
1,668 Elo+
Party 1
Maui
Maui
eagleswing6
Maui
Level 105
God Stats
11W - 9L
1,163 SR
Queue Stats
154W - 138L
1,551 Elo+
Party 1
Team Averages
Level 108
1,509 SR
1,560 Elo+

VS

Team Averages
Level 112
1,422 SR
1,437 Elo+
Anubis
Anubis
Charcoal_Wolf
Anubis
Level 129
God Stats
1W - 0L
1,148 SR
Queue Stats
173W - 161L
1,462 Elo+
Solo
Lancelot
Lancelot
Pla5
Lancelot
Level 147
God Stats
1W - 6L
1,309 SR
Queue Stats
26W - 47L
1,392 Elo+
Party 2
Maui
Maui
Xcukmunch
Maui
Level 40
God Stats
6W - 10L
1,492 SR
Queue Stats
23W - 43L
1,302 Elo+
Party 2
Medusa
Medusa
xd ImajinWagons
Medusa
Level 96
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 15L
1,560 Elo+
Party 2
Chernobog
Chernobog
zombieman2341
Chernobog
Level 147
God Stats
8W - 5L
1,663 SR
Queue Stats
58W - 75L
1,472 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
9
2 / 2 / 5
5,643
564
5,780
9,470
2,929
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
AtezUltra
Bakasura
11
9 / 3 / 2
6,948
695
8,843
12,415
5,363
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
2 / 1 / 2
5,100
510
2,584
5,945
1,950
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
SheasWaye
Mulan
8
0 / 7 / 0
4,953
495
2,714
9,598
7,634
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

9
1 / 3 / 6
5,248
525
3,330
9,705
8,349
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 5 / 5
6,903
690
7,361
7,828
3,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Pla5
Lancelot
11
2 / 5 / 2
6,358
636
4,012
10,456
3,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Maui
8
0 / 1 / 3
5,445
545
711
5,318
2,792
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

9
2 / 2 / 1
5,680
568
4,939
4,760
1,344
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Chernobog
zombieman2341
Chernobog
13
11 / 1 / 4
8,766
877
16,802
8,298
3,124
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
14
Kills
16
16
Deaths
14
15
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
 
Aphrodite
2
2
5
2.25
L
Bakasura
AtezUltra
Bakasura
9
3
2
3.33
W
1
5
5
0.7
L
2
1
2
3
W
Lancelot
Pla5
Lancelot
2
5
2
0.6
L
Mulan
SheasWaye
Mulan
0
7
0
0
W
Maui
0
1
3
1.5
L
1
3
6
1.33
W
2
2
1
1.25
W
Chernobog
zombieman2341
Chernobog
11
1
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,251
Damage
33,825
47,133
Taken
36,660
26,225
Mitigated
14,354
13,608
Healing
7,820
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
 
Aphrodite
5,780
481
656
4,865
9,470
2,929
240
3,681
5,789
27,412
0
L
Bakasura
AtezUltra
Bakasura
8,843
5,945
0
3,598
12,415
5,363
510
3,374
9,041
0
33,741
W
7,361
1,122
0
2,627
7,828
3,334
118
2,461
4,597
48,899
0
L
2,584
1,087
0
982
5,945
1,950
268
190
5,755
0
21,649
W
Lancelot
Pla5
Lancelot
4,012
1,849
0
250
10,456
3,760
0
2,610
7,090
0
39,215
L
Mulan
SheasWaye
Mulan
2,714
1,111
0
666
9,598
7,634
199
0
9,598
0
25,780
W
Maui
711
216
37
811
5,318
2,792
24
1,191
4,017
16,367
0
L
3,330
932
178
2,663
9,705
8,349
135
827
8,878
19,991
0
W
4,939
1,139
0
0
4,760
1,344
596
1,022
3,628
0
36,363
W
Chernobog
zombieman2341
Chernobog
16,802
12,481
0
4,095
8,298
3,124
803
1,826
5,779
0
66,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,892
Gold Earned
33,152
221
Minions Killed
334
0
Camps Cleared
0
1,011,155
Distance Traveled
988,157
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
5,643
564
47
5
0
214,299
3
L
Bakasura
6,948
695
72
7
0
234,182
4
W
Anubis
6,903
690
88
9
0
180,159
3
L
Anhur
5,100
510
39
4
0
185,778
0
W
Lancelot
6,358
636
65
7
0
226,477
0
L
Mulan
4,953
495
37
4
0
180,652
0
W
Maui
5,445
545
17
2
0
173,676
0
L
Maui
5,248
525
26
3
0
196,244
0
W
Medusa
5,680
568
57
6
0
201,284
0
W
Chernobog
8,766
877
107
11
0
206,561
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role