Player Matchup

Janus
Janus
CalebdaColdest
Janus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 46L
1,270 Elo+
Party 1
Ullr
Ullr
LordxIndigo
Ullr
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Solo
Yu Huang
Yu Huang
SmilingXray7269
Yu Huang
Level 18
God Stats
9W - 5L
1,746 SR
Queue Stats
342W - 354L
1,485 Elo+
Solo
Set
Set
ty345627
Set
Level 28
God Stats
4W - 2L
1,725 SR
Queue Stats
111W - 118L
1,458 Elo+
Solo
Ares
Ares
xUndead-Clipz_x3
Ares
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,209 Elo+
Party 1
Team Averages
Level 35
1,594 SR
1,384 Elo+

VS

Team Averages
Level 19
1,500 SR
1,391 Elo+
The Morrigan
The Morrigan
AleGxb75
The Morrigan
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Sobek
Sobek
BroodSkate22586
Sobek
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
40W - 61L
1,224 Elo+
Solo
Serqet
Serqet
Tucker1285
Serqet
Level 17
God Stats
0W - 3L
1,500 SR
Queue Stats
194W - 253L
1,414 Elo+
Solo
Merlin
Merlin
dragon_slay_r80
Merlin
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,541 Elo+
Solo
Discordia
Discordia
powellboys2018
Discordia
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,277 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 9
6,910
987
5,858
4,684
1,981
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 1 / 12
7,068
1,010
1,427
4,015
2,398
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yu Huang
13
6 / 2 / 9
7,800
1,114
8,540
5,370
2,275
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
7 / 2 / 10
8,051
1,150
8,146
5,272
3,075
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

13
6 / 2 / 10
8,170
1,167
3,483
8,394
8,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
AleGxb75
The Morrigan
9
0 / 6 / 1
5,049
721
2,284
6,838
2,872
Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 4 / 4
6,825
975
3,917
9,432
11,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Serqet
Tucker1285
Serqet
12
2 / 4 / 4
6,469
924
1,537
7,833
10,123
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
2 / 3 / 2
6,147
878
3,074
4,287
2,048
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
powellboys2018
Discordia
6
0 / 3 / 2
4,992
713
3,602
2,933
1,123
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
20
20
Kills
7
10
Deaths
20
50
Assists
13
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
AleGxb75
The Morrigan
0
6
1
0.08
L
3
4
4
1.25
W
1
3
9
1.83
W
0
1
12
6
W
Yu Huang
6
2
9
5.25
L
Serqet
Tucker1285
Serqet
2
4
4
1
L
2
3
2
1
L
Discordia
powellboys2018
Discordia
0
3
2
0.33
W
7
2
10
6
W
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,454
Damage
14,414
27,735
Taken
31,323
18,601
Mitigated
27,726
7,692
Healing
2,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
AleGxb75
The Morrigan
2,284
570
0
0
6,838
2,872
0
3,415
3,336
5,271
0
L
3,917
313
228
1,502
9,432
11,560
0
4,605
4,827
9,702
0
W
5,858
1,093
95
565
4,684
1,981
890
2,486
2,175
16,638
0
W
1,427
611
0
1,126
4,015
2,398
448
1,892
2,027
0
2,923
W
Yu Huang
8,540
420
1,033
1,548
5,370
2,275
1,143
2,331
2,895
16,512
0
L
Serqet
Tucker1285
Serqet
1,537
30
0
492
7,833
10,123
0
5,200
2,633
408
4,522
L
3,074
361
0
0
4,287
2,048
0
2,591
1,696
6,878
0
L
Discordia
powellboys2018
Discordia
3,602
874
209
0
2,933
1,123
0
1,983
950
5,266
0
W
8,146
3,895
0
550
5,272
3,075
2,191
2,609
2,573
0
17,384
W
3,483
223
696
2,079
8,394
8,872
559
3,737
4,417
5,522
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
29,482
71
Minions Killed
30
0
Camps Cleared
0
671,702
Distance Traveled
500,136
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
5,049
721
2
0
0
119,132
0
L
Sobek
6,825
975
4
1
0
105,272
0
W
Janus
6,910
987
22
3
0
115,163
0
W
Ullr
7,068
1,010
3
0
0
110,928
0
W
Yu Huang
7,800
1,114
16
2
0
145,102
0
L
Serqet
6,469
924
10
1
0
110,011
0
L
Merlin
6,147
878
10
1
0
103,709
0
L
Discordia
4,992
713
4
1
0
62,012
0
W
Set
8,051
1,150
21
3
0
140,214
0
W
Ares
8,170
1,167
9
1
0
160,295
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role