Player Matchup

Olorun
Olorun
HeadShotBJ
Olorun
Level 94
God Stats
15W - 10L
1,579 SR
Queue Stats
51W - 40L
1,528 Elo+
Party 4
Anubis
Anubis
RazorTDG
Anubis
Level 139
God Stats
1W - 2L
1,741 SR
Queue Stats
62W - 44L
1,523 Elo+
Party 4
Surtr
Surtr
Snoorlex__
Surtr
Level 168
God Stats
19W - 19L
1,485 SR
Queue Stats
189W - 201L
1,536 Elo+
Party 2
Bacchus
Bacchus
Sr_das_Batata
Bacchus
Level 142
God Stats
4W - 2L
1,654 SR
Queue Stats
152W - 162L
1,417 Elo+
Party 2
Artemis
Artemis
matheus250402
Artemis
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
144W - 143L
1,452 Elo+
Solo
Team Averages
Level 128
1,592 SR
1,491 Elo+

VS

Team Averages
Level 85
1,378 SR
1,445 Elo+
Cernunnos
Cernunnos
Cowzao
Cernunnos
Level 103
God Stats
5W - 7L
1,264 SR
Queue Stats
37W - 39L
1,415 Elo+
Solo
Mercury
Mercury
FW7_3R1CK
Mercury
Level 43
God Stats
3W - 2L
1,660 SR
Queue Stats
38W - 46L
1,454 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Santu-Kun
Cu Chulainn
Level 102
God Stats
0W - 1L
1,289 SR
Queue Stats
7W - 8L
1,424 Elo+
Party 3
Hel
Hel
deadbr2303
Hel
Level 88
God Stats
0W - 4L
1,178 SR
Queue Stats
84W - 84L
1,497 Elo+
Party 1
Hades
Hades
z_-Thomy-_z
Hades
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,437 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
HeadShotBJ
Olorun
15
4 / 6 / 5
9,728
540
7,325
15,496
6,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
RazorTDG
Anubis
17
11 / 0 / 6
11,158
620
18,437
9,546
4,672
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Surtr
13
3 / 3 / 6
9,072
504
6,362
16,755
14,790
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bacchus
17
4 / 3 / 4
10,407
578
10,771
16,648
11,383
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artemis
16
6 / 3 / 3
10,336
574
12,219
13,639
5,930
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Cowzao
Cernunnos
13
1 / 2 / 2
8,602
478
3,729
7,038
2,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
FW7_3R1CK
Mercury
12
2 / 6 / 1
7,918
440
3,436
13,591
3,755
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cu Chulainn
Santu-Kun
Cu Chulainn
14
2 / 8 / 0
9,080
504
14,929
21,988
19,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
4 / 7 / 3
9,796
544
10,666
14,299
5,583
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
6 / 5 / 2
9,805
545
11,683
20,522
10,532
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
23
28
Kills
15
15
Deaths
28
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
Cowzao
Cernunnos
1
2
2
1
L
Mercury
FW7_3R1CK
Mercury
2
6
1
0.42
W
Olorun
HeadShotBJ
Olorun
4
6
5
1.08
W
Anubis
RazorTDG
Anubis
11
0
6
14
L
Cu Chulainn
Santu-Kun
Cu Chulainn
2
8
0
0.25
W
Surtr
3
3
6
2
W
Bacchus
4
3
4
2
L
4
7
3
0.79
W
Artemis
6
3
3
2.5
L
6
5
2
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,114
Damage
44,443
72,084
Taken
77,438
43,147
Mitigated
41,603
25,446
Healing
23,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
Cowzao
Cernunnos
3,729
2,257
0
2,499
7,038
2,654
0
1,198
5,798
0
51,717
L
Mercury
FW7_3R1CK
Mercury
3,436
1,406
0
776
13,591
3,755
0
6,346
7,207
0
38,601
W
Olorun
HeadShotBJ
Olorun
7,325
3,707
902
6,493
15,496
6,372
425
9,319
6,126
62,329
0
W
Anubis
RazorTDG
Anubis
18,437
636
0
2,472
9,546
4,672
630
3,410
6,085
83,229
0
L
Cu Chulainn
Santu-Kun
Cu Chulainn
14,929
3,688
0
4,764
21,988
19,079
182
13,368
7,930
172
70,999
W
Surtr
6,362
2,477
0
4,257
16,755
14,790
0
4,609
11,965
1,375
34,367
W
Bacchus
10,771
1,732
0
5,526
16,648
11,383
0
936
14,629
66,333
0
L
10,666
461
1,462
4,186
14,299
5,583
0
10,585
3,714
87,189
0
W
Artemis
12,219
7,977
0
5,796
13,639
5,930
1,308
5,007
8,632
0
82,907
L
11,683
1,839
70
9,751
20,522
10,532
336
4,567
15,909
79,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,701
Gold Earned
45,201
468
Minions Killed
526
0
Camps Cleared
0
1,731,952
Distance Traveled
1,602,952
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,602
478
102
6
0
282,420
2
L
Mercury
7,918
440
58
3
0
327,295
0
W
Olorun
9,728
540
107
6
0
338,216
4
W
Anubis
11,158
620
114
6
0
419,407
0
L
Cu Chulainn
9,080
504
102
6
0
313,583
1
W
Surtr
9,072
504
28
2
0
328,938
0
W
Bacchus
10,407
578
116
6
0
332,131
6
L
Hel
9,796
544
146
8
0
358,661
3
W
Artemis
10,336
574
103
6
0
313,260
0
L
Hades
9,805
545
118
7
0
320,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role