Player Matchup

Hun Batz
Hun Batz
Bromosapien
Hun Batz
Level 63
God Stats
1W - 4L
1,500 SR
Queue Stats
62W - 57L
1,226 Elo+
Party 1
Surtr
Surtr
LDiggityDawg
Surtr
Level 27
God Stats
0W - 1L
1,599 SR
Queue Stats
81W - 73L
1,245 Elo+
Party 1
Janus
Janus
Zahardx
Janus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 67L
1,463 Elo+
Party 3
Geb
Geb
mantis567
Geb
Level 116
God Stats
1W - 1L
1,329 SR
Queue Stats
66W - 67L
1,463 Elo+
Party 3
Ishtar
Ishtar
misstayls
Ishtar
Level 58
God Stats
5W - 7L
1,502 SR
Queue Stats
83W - 69L
1,226 Elo+
Party 1
Team Averages
Level 59
1,486 SR
1,324 Elo+

VS

Team Averages
Level 55
1,567 SR
1,513 Elo+
Shiva
Shiva
 
Shiva
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
Chieftian101
Amaterasu
Level 46
God Stats
1W - 1L
1,281 SR
Queue Stats
4W - 2L
1,655 Elo+
Solo
Artemis
Artemis
DeepForever
Artemis
Level 27
God Stats
4W - 0L
1,500 SR
Queue Stats
92W - 88L
1,457 Elo+
Party 2
Pele
Pele
NukinTURTLe
Pele
Level 88
God Stats
3W - 2L
1,749 SR
Queue Stats
129W - 102L
1,491 Elo+
Party 2
Scylla
Scylla
jrwicked
Scylla
Level 67
God Stats
1W - 0L
1,804 SR
Queue Stats
108W - 110L
1,461 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bromosapien
Hun Batz
11
2 / 3 / 1
5,977
598
4,211
8,686
2,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
1 / 2 / 0
5,038
504
3,128
7,193
4,070
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Janus
Zahardx
Janus
11
1 / 3 / 0
5,849
585
2,253
6,181
2,396
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

4
0 / 0 / 0
4,256
426
710
2,421
1,287
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Ishtar
misstayls
Ishtar
9
0 / 1 / 2
5,096
510
3,014
4,579
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
8
1 / 0 / 1
4,793
479
2,429
5,277
2,822
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amaterasu
Chieftian101
Amaterasu
10
1 / 1 / 1
5,694
569
4,838
6,944
3,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
DeepForever
Artemis
8
0 / 2 / 1
5,080
508
2,576
4,737
1,754
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
5 / 0 / 1
6,452
645
4,276
5,265
1,706
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
jrwicked
Scylla
12
2 / 1 / 3
6,322
632
4,188
4,674
1,615
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
16
4
Kills
9
9
Deaths
4
3
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
1
0
1
1.5
L
Hun Batz
Bromosapien
Hun Batz
2
3
1
0.83
W
Amaterasu
Chieftian101
Amaterasu
1
1
1
1.5
W
Artemis
DeepForever
Artemis
0
2
1
0.25
L
1
2
0
0.5
W
5
0
1
5.5
L
Janus
Zahardx
Janus
1
3
0
0.33
W
Scylla
jrwicked
Scylla
2
1
3
3.5
L
0
0
0
0
L
Ishtar
misstayls
Ishtar
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,316
Damage
18,307
29,060
Taken
26,897
11,994
Mitigated
11,561
9,290
Healing
7,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
2,429
388
0
1,108
5,277
2,822
0
312
4,965
0
22,059
L
Hun Batz
Bromosapien
Hun Batz
4,211
2,011
0
2,817
8,686
2,890
0
0
8,571
0
44,430
W
Amaterasu
Chieftian101
Amaterasu
4,838
1,795
0
3,171
6,944
3,664
0
110
6,834
0
31,100
W
Artemis
DeepForever
Artemis
2,576
1,171
0
500
4,737
1,754
104
398
4,339
0
28,860
L
3,128
1,712
0
1,808
7,193
4,070
0
0
7,193
322
20,837
W
4,276
1,405
0
1,524
5,265
1,706
0
0
5,265
0
44,155
L
Janus
Zahardx
Janus
2,253
226
0
875
6,181
2,396
0
4,188
1,993
39,149
0
W
Scylla
jrwicked
Scylla
4,188
344
0
1,000
4,674
1,615
0
2,063
2,421
47,894
0
L
710
50
0
1,725
2,421
1,287
0
0
2,388
6,347
0
L
Ishtar
misstayls
Ishtar
3,014
1,165
0
2,065
4,579
1,351
0
0
4,404
0
31,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,216
Gold Earned
28,341
252
Minions Killed
303
0
Camps Cleared
0
860,504
Distance Traveled
1,007,008
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
4,793
479
40
4
0
185,922
0
L
Hun Batz
5,977
598
86
9
0
226,292
1
W
Amaterasu
5,694
569
52
5
0
205,782
0
W
Artemis
5,080
508
51
5
0
165,576
0
L
Surtr
5,038
504
31
3
0
192,999
0
W
Pele
6,452
645
75
8
0
250,387
0
L
Janus
5,849
585
76
8
0
179,537
2
W
Scylla
6,322
632
85
9
0
199,341
0
L
Geb
4,256
426
5
1
0
101,557
0
L
Ishtar
5,096
510
54
5
0
160,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role