Player Matchup

Vamana
Vamana
Haboo55
Vamana
Level 58
God Stats
4W - 3L
1,602 SR
Queue Stats
55W - 41L
1,634 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Hydrrangea
Morgan Le Fay
Level 28
God Stats
1W - 1L
1,919 SR
Queue Stats
49W - 40L
1,635 Elo+
Party 2
Hachiman
Hachiman
IkaruBM9
Hachiman
Level 101
God Stats
2W - 4L
1,221 SR
Queue Stats
3W - 13L
1,082 Elo+
Solo
Team Averages
Level 62
1,580 SR
1,450 Elo+

VS

Team Averages
Level 45
1,609 SR
1,549 Elo+
Mercury
Mercury
Aimlessssssss
Mercury
Level 26
God Stats
2W - 1L
1,557 SR
Queue Stats
55W - 55L
1,514 Elo+
Party 1
Hades
Hades
BannaFishes
Hades
Level 68
God Stats
2W - 1L
1,770 SR
Queue Stats
34W - 17L
1,618 Elo+
Party 1
Odin
Odin
VGlegends
Odin
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 59L
1,514 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Haboo55
Vamana
15
8 / 1 / 6
10,171
848
11,814
11,048
10,044
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
Hydrrangea
Morgan Le Fay
14
6 / 2 / 8
9,612
801
14,637
10,448
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hachiman
IkaruBM9
Hachiman
14
1 / 2 / 8
8,940
745
4,766
8,813
2,812
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
1 / 8 / 3
7,666
639
3,469
10,701
5,109
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 3 / 2
8,599
717
11,521
12,377
8,821
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Odin
13
2 / 4 / 2
8,097
675
5,373
12,217
9,854
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
12
15
Kills
5
5
Deaths
15
22
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mercury
1
8
3
0.31
L
2
3
2
1
W
Vamana
Haboo55
Vamana
8
1
6
11
W
Morgan Le Fay
Hydrrangea
Morgan Le Fay
6
2
8
5
W
Hachiman
IkaruBM9
Hachiman
1
2
8
2.5
L
Odin
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,217
Damage
20,363
30,309
Taken
35,295
16,357
Mitigated
23,784
7,633
Healing
4,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
3,469
1,914
0
36
10,701
5,109
0
3,089
7,422
0
12,104
L
11,521
658
274
3,169
12,377
8,821
0
4,853
7,283
36,886
0
W
Vamana
Haboo55
Vamana
11,814
6,985
313
2,915
11,048
10,044
844
2,823
7,734
3
41,259
W
Morgan Le Fay
Hydrrangea
Morgan Le Fay
14,637
2,120
81
1,435
10,448
3,501
1,019
6,497
3,785
37,381
0
W
Hachiman
IkaruBM9
Hachiman
4,766
2,978
0
2,889
8,813
2,812
1,066
3,193
5,406
0
31,538
L
Odin
5,373
1,486
0
571
12,217
9,854
0
6,035
5,902
4,210
15,199

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,723
Gold Earned
24,362
166
Minions Killed
108
0
Camps Cleared
0
647,726
Distance Traveled
633,528
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,666
639
12
1
0
182,797
0
L
Hades
8,599
717
69
6
0
231,190
0
W
Vamana
10,171
848
44
4
0
232,205
0
W
Morgan Le Fay
9,612
801
63
5
0
202,332
0
W
Hachiman
8,940
745
59
5
0
213,189
0
L
Odin
8,097
675
27
2
0
219,541
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role