Player Matchup

Geb
Geb
TheDiMiToxD
Geb
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,860 Elo+
Party 1
Discordia
Discordia
Vilgrif
Discordia
Level 126
God Stats
8W - 12L
1,340 SR
Queue Stats
248W - 252L
1,463 Elo+
Party 1
Pele
Pele
yexid17
Pele
Level 123
God Stats
6W - 6L
1,500 SR
Queue Stats
216W - 226L
1,489 Elo+
Party 1
Team Averages
Level 126
1,447 SR
1,604 Elo+

VS

Team Averages
Level 88
1,600 SR
1,494 Elo+
Osiris
Osiris
Detenation115
Osiris
Level 143
God Stats
1W - 2L
1,839 SR
Queue Stats
77W - 88L
1,471 Elo+
Solo
He Bo
He Bo
Gankable
He Bo
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Mercury
Mercury
googlegrtnss
Mercury
Level 60
God Stats
2W - 3L
1,463 SR
Queue Stats
138W - 141L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 6
9,059
755
5,899
16,761
11,832
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Discordia
Vilgrif
Discordia
16
9 / 0 / 5
10,579
882
16,260
7,866
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Pele
yexid17
Pele
14
5 / 2 / 7
9,617
801
9,622
10,005
4,045
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 4
8,782
732
6,543
16,225
14,910
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

He Bo
Gankable
He Bo
14
3 / 8 / 3
9,121
760
9,278
15,141
5,115
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
googlegrtnss
Mercury
9
1 / 5 / 3
7,345
612
2,238
8,872
3,048
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
16
Kills
7
7
Deaths
16
18
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
3
4
1.67
L
He Bo
Gankable
He Bo
3
8
3
0.56
W
2
5
6
1
W
Discordia
Vilgrif
Discordia
9
0
5
11.5
L
Mercury
googlegrtnss
Mercury
1
5
3
0.5
W
Pele
yexid17
Pele
5
2
7
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,781
Damage
18,059
34,632
Taken
40,238
19,190
Mitigated
23,073
9,588
Healing
3,149
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,543
2,588
0
850
16,225
14,910
0
9,050
7,175
0
27,487
L
He Bo
Gankable
He Bo
9,278
1,357
140
1,682
15,141
5,115
0
8,237
6,904
34,101
0
W
5,899
495
1,431
3,744
16,761
11,832
122
6,344
8,917
16,547
0
W
Discordia
Vilgrif
Discordia
16,260
1,462
90
3,807
7,866
3,313
1,249
2,051
5,815
56,447
0
L
Mercury
googlegrtnss
Mercury
2,238
520
0
477
8,872
3,048
0
4,904
3,968
0
9,944
W
Pele
yexid17
Pele
9,622
2,178
0
516
10,005
4,045
1,149
1,878
8,127
0
36,332

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,255
Gold Earned
25,248
140
Minions Killed
101
0
Camps Cleared
0
676,410
Distance Traveled
539,302
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
8,782
732
32
3
0
223,080
0
L
He Bo
9,121
760
53
4
0
177,361
0
W
Geb
9,059
755
19
2
0
222,618
0
W
Discordia
10,579
882
86
7
0
218,322
0
L
Mercury
7,345
612
16
1
0
138,861
0
W
Pele
9,617
801
35
3
0
235,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role