Player Matchup

Hel
Hel
Gold IV
OhHasty
Hel
Gold IV
Level 103
God Stats
0W - 4L
1,506 SR
Queue Stats
373W - 333L
1,677 MMR
Party 1
Thanatos
Thanatos
Platinum II
ThatSillyGoose
Thanatos
Platinum II
Level 142
God Stats
1W - 2L
1,553 SR
Queue Stats
443W - 426L
1,957 MMR
Party 1
Ganesha
Ganesha
Platinum I
oShRiMpYo
Ganesha
Platinum I
Level 161
God Stats
1W - 6L
1,519 SR
Queue Stats
478W - 487L
1,935 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 135
1,526 SR
1,856 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 129
1,623 SR
1,857 MMR
Anubis
Anubis
Platinum IV
ElPulpoCausita
Anubis
Platinum IV
Level 187
God Stats
5W - 4L
1,658 SR
Queue Stats
89W - 100L
1,851 MMR
Solo
Geb
Geb
Platinum III
RaVe Trippy
Geb
Platinum III
Level 156
God Stats
19W - 20L
1,712 SR
Queue Stats
181W - 142L
1,848 MMR
Party 2
Heimdallr
Heimdallr
Diamond IV
Tinycorn97447
Heimdallr
Diamond IV
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 40L
1,871 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
19
3 / 4 / 6
12,904
717
15,212
18,817
9,503
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
18
6 / 5 / 3
12,769
709
19,534
17,686
14,791
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ganesha
oShRiMpYo
Ganesha
16
0 / 5 / 9
12,019
668
8,509
29,911
38,496
Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
Ao KuangAchillesAphroditeNe ZhaHercules

VS

Bans
BacchusAtlasBaron SamediSobekMorgan Le Fay
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 6 / 7
12,385
688
19,924
16,569
7,497
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 2 / 12
13,350
742
10,381
20,441
25,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
Tinycorn97447
Heimdallr
20
10 / 1 / 3
14,054
781
19,558
15,292
7,141
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
36
9
Kills
14
14
Deaths
9
18
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
6
7
1.08
L
Hel
3
4
6
1.5
W
1
2
12
3.5
L
Thanatos
6
5
3
1.5
W
Heimdallr
Tinycorn97447
Heimdallr
10
1
3
11.5
L
Ganesha
oShRiMpYo
Ganesha
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,255
Damage
49,863
66,414
Taken
52,302
62,790
Mitigated
40,165
34,998
Healing
10,145
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
19,924
1,477
0
4,784
16,569
7,497
437
8,030
8,098
71,793
0
L
Hel
15,212
894
9,086
9,201
18,817
9,503
573
9,488
9,329
83,357
0
W
10,381
1,205
0
3,441
20,441
25,527
100
8,035
11,750
31,887
0
L
Thanatos
19,534
3,070
0
8,936
17,686
14,791
0
7,983
9,703
0
49,141
W
Heimdallr
Tinycorn97447
Heimdallr
19,558
9,483
0
1,920
15,292
7,141
2,982
7,789
7,029
0
61,059
L
Ganesha
oShRiMpYo
Ganesha
8,509
598
2,301
5,474
29,911
38,496
0
13,204
16,707
34,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,692
Gold Earned
39,789
213
Minions Killed
200
0
Camps Cleared
0
1,075,422
Distance Traveled
928,684
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,385
688
107
6
0
243,881
0
L
Hel
12,904
717
150
8
0
330,613
0
W
Geb
13,350
742
18
1
0
365,989
0
L
Thanatos
12,769
709
62
3
0
399,378
0
W
Heimdallr
14,054
781
75
4
0
318,814
0
L
Ganesha
12,019
668
1
0
0
345,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role