Player Matchup

Ao Kuang
Ao Kuang
Bricccs
Ao Kuang
Level 84
God Stats
24W - 23L
1,709 SR
Queue Stats
35W - 37L
1,600 Elo+
Party 2
Hera
Hera
Exquisite Moist
Hera
Level 69
God Stats
3W - 5L
1,500 SR
Queue Stats
17W - 30L
1,431 Elo+
Party 2
Ymir
Ymir
SquillSenpai
Ymir
Level 68
God Stats
1W - 4L
1,500 SR
Queue Stats
3W - 15L
1,209 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Tykoone
Cu Chulainn
Level 126
God Stats
28W - 18L
1,556 SR
Queue Stats
551W - 546L
1,456 Elo+
Solo
Medusa
Medusa
Wazu 1198
Medusa
Level 85
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 22L
1,209 Elo+
Party 2
Team Averages
Level 86
1,553 SR
1,381 Elo+

VS

Team Averages
Level 91
1,509 SR
1,481 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Auxit
Anubis
Level 107
God Stats
20W - 16L
1,541 SR
Queue Stats
90W - 83L
1,509 Elo+
Party 3
Skadi
Skadi
Goodoldbutters
Skadi
Level 77
God Stats
4W - 4L
1,270 SR
Queue Stats
335W - 309L
1,448 Elo+
Party 1
Nemesis
Nemesis
ONI Demonic
Nemesis
Level 130
God Stats
6W - 3L
1,728 SR
Queue Stats
194W - 220L
1,463 Elo+
Party 3
Athena
Athena
ThxmaLlama
Athena
Level 53
God Stats
5W - 4L
1,509 SR
Queue Stats
203W - 190L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bricccs
Ao Kuang
12
4 / 3 / 1
7,251
604
7,312
11,276
3,956
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 0
6,571
548
4,910
6,860
1,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 3 / 2
6,158
513
3,396
13,364
11,331
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cu Chulainn
Tykoone
Cu Chulainn
11
0 / 6 / 1
6,262
522
2,580
10,153
3,579
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Medusa
Wazu 1198
Medusa
10
1 / 4 / 1
5,834
486
8,056
9,392
3,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
5 / 1 / 1
7,978
665
8,877
5,769
2,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Anubis
Auxit
Anubis
14
6 / 2 / 1
8,030
669
9,627
9,147
5,224
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 3 / 3
6,543
545
9,338
6,901
2,428
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
ONI Demonic
Nemesis
12
3 / 1 / 6
6,951
579
3,709
9,414
3,102
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Athena
ThxmaLlama
Athena
10
1 / 1 / 3
6,482
540
2,130
9,591
7,227
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
32
8
Kills
18
19
Deaths
8
5
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
1
5.5
W
Anubis
Auxit
Anubis
6
2
1
3.25
L
Ao Kuang
Bricccs
Ao Kuang
4
3
1
1.5
L
2
3
0
0.67
W
3
3
3
1.5
W
Nemesis
ONI Demonic
Nemesis
3
1
6
6
L
1
3
2
0.67
W
Athena
ThxmaLlama
Athena
1
1
3
2.5
L
Cu Chulainn
Tykoone
Cu Chulainn
0
6
1
0.08
L
Medusa
Wazu 1198
Medusa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,254
Damage
33,681
51,045
Taken
40,822
24,189
Mitigated
20,031
6,702
Healing
11,506
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
8,877
732
0
1,523
5,769
2,050
765
563
5,206
51,951
0
W
Anubis
Auxit
Anubis
9,627
163
0
5,126
9,147
5,224
1,251
6,071
3,070
63,404
0
L
Ao Kuang
Bricccs
Ao Kuang
7,312
2,477
0
1,106
11,276
3,956
17
3,011
8,245
47,005
0
L
4,910
1,634
0
1,240
6,860
1,898
0
4,477
2,367
44,012
0
W
9,338
4,030
0
1,227
6,901
2,428
213
2,261
4,640
0
49,349
W
Nemesis
ONI Demonic
Nemesis
3,709
1,333
0
1,668
9,414
3,102
154
3,675
5,739
0
40,988
L
3,396
844
372
3,275
13,364
11,331
327
3,664
9,658
18,194
0
W
Athena
ThxmaLlama
Athena
2,130
422
0
1,962
9,591
7,227
0
3,042
6,549
14,922
0
L
Cu Chulainn
Tykoone
Cu Chulainn
2,580
215
0
209
10,153
3,579
0
6,922
2,775
0
40,407
L
Medusa
Wazu 1198
Medusa
8,056
3,121
0
500
9,392
3,425
585
2,026
7,366
0
44,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,076
Gold Earned
35,984
313
Minions Killed
355
0
Camps Cleared
0
1,152,505
Distance Traveled
1,154,402
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,978
665
88
7
0
229,538
0
W
Anubis
8,030
669
86
7
0
214,833
0
L
Ao Kuang
7,251
604
66
6
0
245,132
0
L
Hera
6,571
548
88
7
0
224,325
0
W
Skadi
6,543
545
71
6
0
205,491
0
W
Nemesis
6,951
579
77
6
0
280,163
0
L
Ymir
6,158
513
26
2
0
227,325
0
W
Athena
6,482
540
33
3
0
224,377
0
L
Cu Chulainn
6,262
522
73
6
0
229,819
0
L
Medusa
5,834
486
60
5
0
225,904
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role