Player Matchup

Medusa
Medusa
 
Medusa
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
BigDaddyEli
Aphrodite
Level 158
God Stats
12W - 6L
1,761 SR
Queue Stats
583W - 613L
1,452 Elo+
Party 1
Neith
Neith
OtakuBassy
Neith
Level 138
God Stats
1W - 1L
1,256 SR
Queue Stats
91W - 75L
1,578 Elo+
Solo
Atlas
Atlas
OxtailBow9049
Atlas
Level 121
God Stats
10W - 13L
1,301 SR
Queue Stats
872W - 900L
1,506 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RetzerBoyy
Tsukuyomi
Level 136
God Stats
18W - 20L
1,673 SR
Queue Stats
1,108W - 987L
1,530 Elo+
Solo
Team Averages
Level 142
1,498 SR
1,513 Elo+

VS

Team Averages
Level 127
1,482 SR
1,496 Elo+
Ao Kuang
Ao Kuang
Ardeure
Ao Kuang
Level 114
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 51L
1,477 Elo+
Party 2
Charybdis
Charybdis
Astro_Infinity-
Charybdis
Level 148
God Stats
14W - 15L
1,536 SR
Queue Stats
129W - 126L
1,549 Elo+
Party 3
Bellona
Bellona
NO1IMPXRTANT
Bellona
Level 120
God Stats
0W - 2L
1,304 SR
Queue Stats
5W - 6L
1,469 Elo+
Party 2
Ullr
Ullr
Positian
Ullr
Level 146
God Stats
1W - 4L
1,571 SR
Queue Stats
19W - 21L
1,425 Elo+
Party 2
Ra
Ra
johnson1798
Ra
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 66L
1,559 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
3 / 1 / 0
7,036
541
6,771
7,672
3,318
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
BigDaddyEli
Aphrodite
12
2 / 1 / 4
7,373
567
4,443
10,919
8,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Neith
12
0 / 3 / 0
6,944
534
4,475
11,086
4,393
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
2 / 1 / 3
7,376
567
11,808
8,615
5,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tsukuyomi
RetzerBoyy
Tsukuyomi
14
5 / 0 / 0
8,152
627
8,747
11,160
4,846
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ardeure
Ao Kuang
11
2 / 2 / 1
6,880
529
3,753
11,630
3,967
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
Astro_Infinity-
Charybdis
12
1 / 2 / 1
6,652
512
8,099
9,343
3,239
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
NO1IMPXRTANT
Bellona
13
3 / 1 / 0
8,228
633
9,759
12,769
13,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Ullr
12
0 / 2 / 1
6,909
531
5,264
9,703
3,801
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
0 / 5 / 0
5,320
409
5,294
11,505
3,952
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
9
12
Kills
6
6
Deaths
12
7
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
0
3
L
Ao Kuang
Ardeure
Ao Kuang
2
2
1
1.25
L
Charybdis
Astro_Infinity-
Charybdis
1
2
1
0.75
W
Aphrodite
BigDaddyEli
Aphrodite
2
1
4
4
L
Bellona
NO1IMPXRTANT
Bellona
3
1
0
3
W
Neith
0
3
0
0
W
2
1
3
3.5
L
Ullr
0
2
1
0.25
W
Tsukuyomi
RetzerBoyy
Tsukuyomi
5
0
0
5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,244
Damage
32,169
49,452
Taken
54,950
26,915
Mitigated
28,108
16,664
Healing
16,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
6,771
3,020
0
1,977
7,672
3,318
949
1,533
6,139
0
55,553
L
Ao Kuang
Ardeure
Ao Kuang
3,753
442
0
2,908
11,630
3,967
0
2,853
8,777
46,538
0
L
Charybdis
Astro_Infinity-
Charybdis
8,099
5,358
0
3,506
9,343
3,239
0
966
8,377
0
59,310
W
Aphrodite
BigDaddyEli
Aphrodite
4,443
1,022
3,402
6,025
10,919
8,462
296
3,300
7,555
32,605
0
L
Bellona
NO1IMPXRTANT
Bellona
9,759
4,088
0
4,465
12,769
13,149
0
128
12,641
0
65,599
W
Neith
4,475
1,177
0
3,332
11,086
4,393
0
267
10,819
0
55,673
W
11,808
2,839
0
500
8,615
5,896
0
2,004
6,611
58,473
0
L
Ullr
5,264
2,961
0
1,136
9,703
3,801
0
6,953
2,750
0
56,612
W
Tsukuyomi
RetzerBoyy
Tsukuyomi
8,747
1,962
0
1,428
11,160
4,846
0
1,879
9,281
0
74,455
L
5,294
748
1,464
3,180
11,505
3,952
0
5,351
6,154
28,224
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,881
Gold Earned
33,989
423
Minions Killed
436
0
Camps Cleared
0
1,348,854
Distance Traveled
1,332,480
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,036
541
88
7
0
275,803
0
L
Ao Kuang
6,880
529
77
6
0
298,139
0
L
Charybdis
6,652
512
98
8
0
246,647
3
W
Aphrodite
7,373
567
44
3
0
251,803
0
L
Bellona
8,228
633
115
9
0
270,481
3
W
Neith
6,944
534
101
8
0
240,302
0
W
Atlas
7,376
567
77
6
0
267,254
0
L
Ullr
6,909
531
102
8
0
255,809
1
W
Tsukuyomi
8,152
627
113
9
0
313,692
0
L
Ra
5,320
409
44
3
0
261,404
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role