Player Matchup

Khepri
Khepri
 
Khepri
Level 220
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Bmorg7
Chiron
Level 75
God Stats
1W - 2L
1,452 SR
Queue Stats
3W - 9L
1,612 Elo+
Solo
Hun Batz
Hun Batz
IMTHATBOBBY
Hun Batz
Level 102
God Stats
2W - 1L
1,724 SR
Queue Stats
41W - 38L
1,562 Elo+
Party 1
Anubis
Anubis
MarineSeafox
Anubis
Level 129
God Stats
12W - 9L
1,512 SR
Queue Stats
143W - 90L
1,662 Elo+
Party 1
Hercules
Hercules
mwhmastercub
Hercules
Level 110
God Stats
4W - 1L
1,858 SR
Queue Stats
98W - 51L
1,734 Elo+
Party 1
Team Averages
Level 127
1,609 SR
1,614 Elo+

VS

Team Averages
Level 125
1,569 SR
1,540 Elo+
Artio
Artio
Andalon
Artio
Level 137
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 36L
1,552 Elo+
Party 2
Thoth
Thoth
LimpLip
Thoth
Level 134
God Stats
5W - 6L
1,548 SR
Queue Stats
209W - 201L
1,602 Elo+
Solo
Nox
Nox
MIGHTf6L8R
Nox
Level 106
God Stats
3W - 5L
1,640 SR
Queue Stats
61W - 73L
1,413 Elo+
Solo
Tyr
Tyr
NArcissistPunk
Tyr
Level 127
God Stats
27W - 35L
1,658 SR
Queue Stats
280W - 256L
1,559 Elo+
Solo
Artemis
Artemis
SecondzS
Artemis
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
14
1 / 4 / 8
8,475
770
3,723
16,341
13,457
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chiron
Bmorg7
Chiron
16
3 / 2 / 10
8,840
804
14,020
12,543
5,492
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hun Batz
IMTHATBOBBY
Hun Batz
15
0 / 2 / 8
8,255
750
7,664
8,316
3,632
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
17
8 / 2 / 5
10,092
917
15,068
9,195
5,749
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
mwhmastercub
Hercules
17
8 / 0 / 7
9,631
876
12,822
13,997
18,629
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Andalon
Artio
15
1 / 2 / 4
8,141
740
5,785
14,069
15,546
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thoth
LimpLip
Thoth
16
5 / 3 / 3
8,977
816
16,827
9,266
3,786
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 4 / 5
7,360
669
7,467
9,497
4,438
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 5 / 2
6,990
635
7,242
15,379
14,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
SecondzS
Artemis
15
4 / 6 / 4
8,424
766
11,731
14,705
6,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
28
20
Kills
10
10
Deaths
20
38
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Khepri
 
Khepri
1
4
8
1.25
L
Artio
Andalon
Artio
1
2
4
1.5
W
Chiron
Bmorg7
Chiron
3
2
10
4
W
Hun Batz
IMTHATBOBBY
Hun Batz
0
2
8
2
L
Thoth
LimpLip
Thoth
5
3
3
2.17
L
0
4
5
0.63
W
Anubis
8
2
5
5.25
L
0
5
2
0.2
L
Artemis
SecondzS
Artemis
4
6
4
1
W
Hercules
mwhmastercub
Hercules
8
0
7
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,297
Damage
49,052
60,392
Taken
62,916
46,959
Mitigated
44,657
16,111
Healing
9,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Khepri
 
Khepri
3,723
462
1,320
2,682
16,341
13,457
15
8,818
7,161
10,069
0
L
Artio
Andalon
Artio
5,785
643
577
3,152
14,069
15,546
594
3,267
10,645
21,597
356
W
Chiron
Bmorg7
Chiron
14,020
3,908
530
3,368
12,543
5,492
271
8,102
4,266
0
34,473
W
Hun Batz
IMTHATBOBBY
Hun Batz
7,664
1,053
0
0
8,316
3,632
1,271
3,751
4,239
0
29,688
L
Thoth
LimpLip
Thoth
16,827
246
0
610
9,266
3,786
0
2,627
6,639
40,402
0
L
7,467
1,044
0
550
9,497
4,438
0
2,271
7,226
21,814
0
W
Anubis
15,068
1,040
0
4,067
9,195
5,749
1,975
3,500
5,569
52,771
0
L
7,242
966
0
1,398
15,379
14,356
0
5,916
9,266
0
10,521
L
Artemis
SecondzS
Artemis
11,731
6,011
95
2,880
14,705
6,531
0
4,710
9,995
0
27,970
W
Hercules
mwhmastercub
Hercules
12,822
3,466
68
4,076
13,997
18,629
386
4,689
8,442
0
24,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,293
Gold Earned
39,892
253
Minions Killed
177
0
Camps Cleared
0
1,189,816
Distance Traveled
1,137,348
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
8,475
770
9
1
0
234,564
0
L
Artio
8,141
740
35
3
0
248,694
5
W
Chiron
8,840
804
52
5
0
215,098
0
W
Hun Batz
8,255
750
47
4
0
250,746
0
L
Thoth
8,977
816
63
6
0
259,538
0
L
Nox
7,360
669
35
3
0
216,674
0
W
Anubis
10,092
917
110
10
0
217,731
0
L
Tyr
6,990
635
12
1
0
242,266
0
L
Artemis
8,424
766
32
3
0
170,176
0
W
Hercules
9,631
876
35
3
0
271,677
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role