Player Matchup

Anubis
Anubis
Countryroads15
Anubis
Level 66
God Stats
11W - 14L
1,476 SR
Queue Stats
238W - 249L
1,409 Elo+
Solo
Izanami
Izanami
Dontaec4
Izanami
Level 68
God Stats
2W - 5L
1,213 SR
Queue Stats
62W - 62L
1,434 Elo+
Party 2
Chaac
Chaac
FRANCKYBEST
Chaac
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 94L
1,343 Elo+
Solo
Tsukuyomi
Tsukuyomi
Stewby29
Tsukuyomi
Level 56
God Stats
1W - 2L
1,751 SR
Queue Stats
79W - 85L
1,329 Elo+
Party 2
Jormungandr
Jormungandr
Ultra_bendy
Jormungandr
Level 17
God Stats
5W - 16L
997 SR
Queue Stats
24W - 47L
1,171 Elo+
Party 2
Team Averages
Level 63
1,387 SR
1,337 Elo+

VS

Team Averages
Level 70
1,591 SR
1,413 Elo+
Khepri
Khepri
Aisaka san 9113
Khepri
Level 42
God Stats
14W - 5L
1,943 SR
Queue Stats
40W - 32L
1,473 Elo+
Solo
Osiris
Osiris
Kraken23-DK13
Osiris
Level 61
God Stats
12W - 14L
1,508 SR
Queue Stats
393W - 392L
1,370 Elo+
Party 1
Baron Samedi
Baron Samedi
SpartanMist1991
Baron Samedi
Level 119
God Stats
59W - 47L
1,562 SR
Queue Stats
749W - 735L
1,405 Elo+
Solo
Ne Zha
Ne Zha
T-D-S3
Ne Zha
Level 101
God Stats
3W - 3L
1,500 SR
Queue Stats
446W - 398L
1,479 Elo+
Party 1
Medusa
Medusa
dthurston13
Medusa
Level 29
God Stats
57W - 53L
1,444 SR
Queue Stats
215W - 223L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
4,869
541
3,798
4,866
2,085
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Dontaec4
Izanami
8
2 / 4 / 0
5,004
556
2,680
6,608
1,974
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 0 / 0
5,435
604
5,467
8,431
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tsukuyomi
Stewby29
Tsukuyomi
8
0 / 3 / 2
4,681
520
3,460
7,284
2,428
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Jormungandr
Ultra_bendy
Jormungandr
5
0 / 0 / 0
4,212
468
1,041
1,942
1,165
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 1 / 4
5,105
567
2,018
4,810
3,007
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

9
0 / 0 / 1
4,535
504
2,949
7,969
6,818
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Baron Samedi
SpartanMist1991
Baron Samedi
10
3 / 0 / 0
5,639
627
3,205
2,956
1,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
T-D-S3
Ne Zha
10
4 / 0 / 3
6,193
688
6,461
7,802
2,988
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Medusa
8
2 / 1 / 1
4,912
546
2,097
5,248
1,642
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
19
2
Kills
10
10
Deaths
2
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
1
4
3
L
0
3
0
0
L
Izanami
Dontaec4
Izanami
2
4
0
0.5
L
0
0
0
0
W
0
0
1
0.5
W
Baron Samedi
SpartanMist1991
Baron Samedi
3
0
0
3
L
Tsukuyomi
Stewby29
Tsukuyomi
0
3
2
0.33
W
Ne Zha
T-D-S3
Ne Zha
4
0
3
5.5
L
Jormungandr
Ultra_bendy
Jormungandr
0
0
0
0
W
Medusa
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,446
Damage
16,730
29,131
Taken
28,785
11,851
Mitigated
15,508
6,943
Healing
7,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,018
34
0
1,117
4,810
3,007
40
2,405
2,405
17,291
0
L
3,798
0
0
914
4,866
2,085
0
2,051
2,815
27,470
0
L
Izanami
Dontaec4
Izanami
2,680
1,136
0
133
6,608
1,974
294
1,090
5,518
0
23,729
L
5,467
1,040
0
3,480
8,431
4,199
0
0
8,431
0
38,427
W
2,949
1,769
0
1,642
7,969
6,818
0
848
7,121
0
23,367
W
Baron Samedi
SpartanMist1991
Baron Samedi
3,205
41
150
1,648
2,956
1,053
176
419
2,537
34,157
0
L
Tsukuyomi
Stewby29
Tsukuyomi
3,460
688
0
1,212
7,284
2,428
80
1,586
5,698
0
22,719
W
Ne Zha
T-D-S3
Ne Zha
6,461
2,818
0
1,212
7,802
2,988
0
837
6,965
0
41,312
L
Jormungandr
Ultra_bendy
Jormungandr
1,041
522
87
1,117
1,942
1,165
0
496
1,446
14,150
0
W
Medusa
2,097
756
0
1,300
5,248
1,642
0
330
4,918
0
27,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
26,384
213
Minions Killed
229
0
Camps Cleared
0
778,023
Distance Traveled
919,425
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Khepri
5,105
567
25
3
0
180,610
1
L
Anubis
4,869
541
54
6
0
171,260
0
L
Izanami
5,004
556
43
5
0
166,803
0
L
Chaac
5,435
604
63
7
0
167,257
0
W
Osiris
4,535
504
28
3
0
170,576
0
W
Baron Samedi
5,639
627
60
7
0
177,377
2
L
Tsukuyomi
4,681
520
31
3
0
195,516
0
W
Ne Zha
6,193
688
66
7
0
231,345
0
L
Jormungandr
4,212
468
22
2
0
77,187
0
W
Medusa
4,912
546
50
6
0
159,517
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role