Player Matchup

Hercules
Hercules
BB Two Scoops
Hercules
Level 125
God Stats
16W - 7L
1,555 SR
Queue Stats
414W - 383L
1,488 Elo+
Party 1
Bastet
Bastet
DamonC734
Bastet
Level 103
God Stats
3W - 0L
1,855 SR
Queue Stats
138W - 118L
1,539 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
F8tal Venom
Morgan Le Fay
Level 129
God Stats
1W - 2L
1,260 SR
Queue Stats
71W - 63L
1,482 Elo+
Party 1
Ra
Ra
UndeadXFrog
Ra
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
165W - 151L
1,505 Elo+
Party 1
Skadi
Skadi
carter2345
Skadi
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
308W - 286L
1,499 Elo+
Party 1
Team Averages
Level 112
1,534 SR
1,503 Elo+

VS

Team Averages
Level 101
1,520 SR
1,344 Elo+
Susano
Susano
Jakinius
Susano
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,271 Elo+
Party 2
Chronos
Chronos
KingDiscreet
Chronos
Level 65
God Stats
14W - 12L
1,740 SR
Queue Stats
745W - 786L
1,427 Elo+
Solo
Chaac
Chaac
SqueezyDuck
Chaac
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 12L
1,151 Elo+
Party 2
Scylla
Scylla
ZombiexMeg
Scylla
Level 119
God Stats
3W - 8L
1,360 SR
Queue Stats
418W - 406L
1,420 Elo+
Solo
Ra
Ra
josses2
Ra
Level 145
God Stats
2W - 3L
1,500 SR
Queue Stats
489W - 487L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BB Two Scoops
Hercules
16
5 / 1 / 14
9,460
860
10,899
18,081
21,651
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bastet
DamonC734
Bastet
15
5 / 2 / 8
9,191
836
4,521
8,105
3,948
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
F8tal Venom
Morgan Le Fay
17
7 / 1 / 15
10,379
944
20,514
10,938
5,622
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

15
3 / 0 / 12
9,078
825
6,122
6,695
3,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
16
4 / 1 / 13
9,282
844
12,432
9,260
4,217
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Jakinius
Susano
11
0 / 5 / 0
6,431
585
3,633
8,751
3,830
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Chronos
KingDiscreet
Chronos
14
1 / 7 / 2
7,670
697
5,154
13,303
5,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
2 / 1 / 1
7,796
709
11,870
13,648
15,311
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Scylla
ZombiexMeg
Scylla
14
1 / 6 / 2
7,664
697
5,270
9,950
4,257
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
1 / 5 / 1
7,619
693
11,028
11,541
5,504
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
11
24
Kills
5
5
Deaths
24
62
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hercules
BB Two Scoops
Hercules
5
1
14
12
W
Bastet
DamonC734
Bastet
5
2
8
4.5
W
Morgan Le Fay
F8tal Venom
Morgan Le Fay
7
1
15
14.5
L
Susano
Jakinius
Susano
0
5
0
0
L
Chronos
KingDiscreet
Chronos
1
7
2
0.29
L
2
1
1
2.5
W
3
0
12
9
L
Scylla
ZombiexMeg
Scylla
1
6
2
0.33
W
Skadi
4
1
13
10.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,488
Damage
36,955
53,079
Taken
57,193
38,815
Mitigated
34,836
35,390
Healing
16,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
BB Two Scoops
Hercules
10,899
2,116
1,228
6,502
18,081
21,651
584
7,605
10,350
0
14,769
W
Bastet
DamonC734
Bastet
4,521
1,417
583
859
8,105
3,948
0
3,459
4,646
0
6,930
W
Morgan Le Fay
F8tal Venom
Morgan Le Fay
20,514
954
1,024
1,980
10,938
5,622
1,159
5,141
5,797
42,263
0
L
Susano
Jakinius
Susano
3,633
297
0
77
8,751
3,830
0
4,339
4,276
0
7,982
L
Chronos
KingDiscreet
Chronos
5,154
1,365
475
873
13,303
5,934
0
5,432
7,823
15,793
0
L
11,870
278
692
5,431
13,648
15,311
0
6,005
7,426
1,372
16,752
W
6,122
51
17,658
4,386
6,695
3,377
105
2,136
4,559
23,391
0
L
Scylla
ZombiexMeg
Scylla
5,270
820
899
650
9,950
4,257
0
5,027
4,850
12,683
0
W
Skadi
12,432
1,769
306
864
9,260
4,217
1,017
3,758
5,371
0
24,878
L
11,028
246
3,875
3,533
11,541
5,504
0
5,293
6,182
27,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,390
Gold Earned
37,180
137
Minions Killed
104
0
Camps Cleared
0
1,213,317
Distance Traveled
986,218
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
9,460
860
13
1
0
250,371
0
W
Bastet
9,191
836
11
1
0
217,861
1
W
Morgan Le Fay
10,379
944
60
5
0
229,464
0
L
Susano
6,431
585
12
1
0
207,920
0
L
Chronos
7,670
697
25
2
0
201,947
0
L
Chaac
7,796
709
10
1
0
223,038
0
W
Ra
9,078
825
27
2
0
283,063
0
L
Scylla
7,664
697
24
2
0
136,075
0
W
Skadi
9,282
844
26
2
0
232,558
0
L
Ra
7,619
693
33
3
0
217,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role