Player Matchup

Artemis
Artemis
FriskierPython
Artemis
Level 35
God Stats
0W - 1L
1,229 SR
Queue Stats
14W - 44L
1,221 Elo+
Party 1
Baron Samedi
Baron Samedi
Joutarou_KUUJOU_
Baron Samedi
Level 26
God Stats
6W - 7L
1,385 SR
Queue Stats
14W - 20L
1,318 Elo+
Party 2
Sun Wukong
Sun Wukong
LemurGamer5445
Sun Wukong
Level 6
God Stats
1W - 7L
1,291 SR
Queue Stats
3W - 10L
1,217 Elo+
Party 1
Arachne
Arachne
Rizzenox31
Arachne
Level 78
God Stats
11W - 8L
1,352 SR
Queue Stats
416W - 369L
1,416 Elo+
Party 2
Maui
Maui
Shokame88
Maui
Level 49
God Stats
3W - 10L
1,347 SR
Queue Stats
97W - 116L
1,356 Elo+
Solo
Team Averages
Level 39
1,321 SR
1,306 Elo+

VS

Team Averages
Level 46
1,486 SR
1,503 Elo+
Amaterasu
Amaterasu
Davian Dawn
Amaterasu
Level 30
God Stats
6W - 3L
1,500 SR
Queue Stats
100W - 103L
1,637 Elo+
Party 4
Pele
Pele
Farran8963
Pele
Level 29
God Stats
4W - 1L
1,500 SR
Queue Stats
12W - 18L
1,500 Elo+
Party 4
Morgan Le Fay
Morgan Le Fay
MoodyA2004
Morgan Le Fay
Level 82
God Stats
4W - 1L
1,500 SR
Queue Stats
160W - 155L
1,486 Elo+
Party 3
Izanami
Izanami
Sarcasming-
Izanami
Level 44
God Stats
3W - 4L
1,401 SR
Queue Stats
7W - 6L
1,428 Elo+
Party 3
Ymir
Ymir
one xpert
Ymir
Level 45
God Stats
8W - 3L
1,528 SR
Queue Stats
260W - 264L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 0
5,505
393
4,152
8,084
2,602
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Baron Samedi
Joutarou_KUUJOU_
Baron Samedi
11
0 / 4 / 5
6,454
461
9,409
9,983
4,645
Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
LemurGamer5445
Sun Wukong
7
0 / 9 / 1
5,526
395
3,932
11,282
4,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Arachne
Rizzenox31
Arachne
14
9 / 2 / 0
8,605
615
9,761
11,718
5,301
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
8
0 / 3 / 2
5,840
417
1,218
7,605
5,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Davian Dawn
Amaterasu
13
8 / 1 / 4
9,331
667
10,141
11,544
5,087
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

13
6 / 2 / 4
8,279
591
7,873
11,360
3,732
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
MoodyA2004
Morgan Le Fay
13
1 / 2 / 4
7,676
548
5,807
6,411
2,332
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Izanami
Sarcasming-
Izanami
12
3 / 1 / 0
7,301
522
5,449
7,070
2,873
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
10
1 / 3 / 3
6,782
484
4,151
12,606
10,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
34
9
Kills
19
19
Deaths
9
8
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Davian Dawn
Amaterasu
8
1
4
10
W
6
2
4
4
L
0
1
0
0
L
Baron Samedi
Joutarou_KUUJOU_
Baron Samedi
0
4
5
0.63
L
Sun Wukong
LemurGamer5445
Sun Wukong
0
9
1
0.06
W
Morgan Le Fay
MoodyA2004
Morgan Le Fay
1
2
4
1.5
L
Arachne
Rizzenox31
Arachne
9
2
0
4.5
W
Izanami
Sarcasming-
Izanami
3
1
0
3
L
Maui
0
3
2
0.33
W
Ymir
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,472
Damage
33,421
48,672
Taken
48,991
22,321
Mitigated
24,608
10,997
Healing
10,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Davian Dawn
Amaterasu
10,141
5,809
0
3,549
11,544
5,087
970
897
10,647
0
52,773
W
7,873
3,143
0
1,200
11,360
3,732
0
3,348
8,012
0
55,216
L
4,152
1,623
0
3,210
8,084
2,602
0
1,310
6,774
0
26,473
L
Baron Samedi
Joutarou_KUUJOU_
Baron Samedi
9,409
688
547
2,722
9,983
4,645
0
4,102
5,881
46,184
0
L
Sun Wukong
LemurGamer5445
Sun Wukong
3,932
1,558
0
344
11,282
4,395
0
0
11,282
0
17,019
W
Morgan Le Fay
MoodyA2004
Morgan Le Fay
5,807
1,813
0
1,000
6,411
2,332
100
3,486
2,925
56,129
0
L
Arachne
Rizzenox31
Arachne
9,761
7,846
0
3,146
11,718
5,301
0
2,360
9,358
0
66,668
W
Izanami
Sarcasming-
Izanami
5,449
3,580
0
2,542
7,070
2,873
297
362
6,708
0
56,680
L
Maui
1,218
378
0
1,028
7,605
5,378
0
2,240
5,365
16,360
0
W
Ymir
4,151
1,015
0
2,652
12,606
10,584
0
2,534
10,072
19,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,930
Gold Earned
39,369
231
Minions Killed
394
0
Camps Cleared
0
1,223,557
Distance Traveled
1,371,903
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,331
667
85
6
0
291,725
0
W
Pele
8,279
591
95
7
0
293,518
1
L
Artemis
5,505
393
32
2
0
195,036
0
L
Baron Samedi
6,454
461
54
4
0
238,677
0
L
Sun Wukong
5,526
395
14
1
0
242,202
0
W
Morgan Le Fay
7,676
548
91
7
0
269,709
2
L
Arachne
8,605
615
100
7
0
320,346
0
W
Izanami
7,301
522
104
7
0
257,206
0
L
Maui
5,840
417
31
2
0
227,296
4
W
Ymir
6,782
484
19
1
0
259,745
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role