Player Matchup

Hel
Hel
DibsTY
Hel
Level 18
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 33L
1,050 Elo+
Party 2
Set
Set
InkfullSquid
Set
Level 23
God Stats
0W - 3L
1,185 SR
Queue Stats
33W - 70L
1,387 Elo+
Party 2
Charybdis
Charybdis
Korzuxi
Charybdis
Level 38
God Stats
2W - 3L
1,373 SR
Queue Stats
9W - 14L
1,730 Elo+
Party 2
Loki
Loki
dizzyhelyer
Loki
Level 58
God Stats
21W - 26L
1,564 SR
Queue Stats
72W - 95L
1,500 Elo+
Party 2
Tiamat
Tiamat
striderx52
Tiamat
Level 97
God Stats
22W - 36L
1,376 SR
Queue Stats
179W - 201L
1,506 Elo+
Party 2
Team Averages
Level 47
1,400 SR
1,435 Elo+

VS

Team Averages
Level 49
1,391 SR
1,514 Elo+
Ganesha
Ganesha
EndermanP
Ganesha
Level 65
God Stats
1W - 0L
1,101 SR
Queue Stats
63W - 42L
1,647 Elo+
Party 1
Arachne
Arachne
ItzBigDaddyBrad
Arachne
Level 46
God Stats
4W - 2L
1,508 SR
Queue Stats
42W - 48L
1,442 Elo+
Solo
Hercules
Hercules
Jocky2729
Hercules
Level 24
God Stats
3W - 2L
1,477 SR
Queue Stats
51W - 47L
1,471 Elo+
Party 3
Anubis
Anubis
LameChannel6949
Anubis
Level 107
God Stats
20W - 10L
1,640 SR
Queue Stats
78W - 72L
1,512 Elo+
Party 3
Izanami
Izanami
MobileShadow
Izanami
Level 5
God Stats
1W - 0L
1,230 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
DibsTY
Hel
11
1 / 5 / 3
7,472
440
4,829
11,081
3,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 10 / 0
7,499
441
6,158
18,312
8,343
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Korzuxi
Charybdis
13
5 / 3 / 0
8,535
502
13,460
15,437
6,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
1 / 4 / 2
8,728
513
7,619
13,255
5,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
striderx52
Tiamat
10
0 / 3 / 0
6,748
397
2,462
6,416
2,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EndermanP
Ganesha
13
0 / 3 / 10
8,666
510
3,294
12,626
12,838
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

16
12 / 0 / 5
11,206
659
16,133
16,526
8,449
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Jocky2729
Hercules
15
4 / 2 / 3
9,193
541
7,689
12,759
10,675
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
8 / 1 / 5
9,586
564
13,546
7,215
3,822
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Izanami
MobileShadow
Izanami
12
0 / 3 / 1
7,380
434
3,246
10,918
3,662
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
48
9
Kills
24
25
Deaths
9
5
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Hel
DibsTY
Hel
1
5
3
0.5
W
Ganesha
EndermanP
Ganesha
0
3
10
1.67
L
2
10
0
0.2
W
12
0
5
14.5
W
Hercules
Jocky2729
Hercules
4
2
3
2.75
L
Charybdis
Korzuxi
Charybdis
5
3
0
1.67
W
8
1
5
10.5
W
Izanami
MobileShadow
Izanami
0
3
1
0.17
L
1
4
2
0.5
L
Tiamat
striderx52
Tiamat
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,528
Damage
43,908
64,501
Taken
60,044
26,246
Mitigated
39,446
14,555
Healing
17,624
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
DibsTY
Hel
4,829
1,732
1,358
1,393
11,081
3,866
397
1,239
9,842
34,073
0
W
Ganesha
EndermanP
Ganesha
3,294
538
0
1,855
12,626
12,838
226
1,862
10,494
27,041
0
L
6,158
2,658
0
1,213
18,312
8,343
0
5,532
12,695
0
39,839
W
16,133
11,465
0
6,548
16,526
8,449
2,334
1,944
14,512
0
84,655
W
Hercules
Jocky2729
Hercules
7,689
2,039
0
3,947
12,759
10,675
659
0
12,759
0
58,608
L
Charybdis
Korzuxi
Charybdis
13,460
8,609
0
7,413
15,437
6,114
1,408
2,933
12,452
0
74,869
W
13,546
532
0
4,281
7,215
3,822
1,045
1,774
5,414
68,443
0
W
Izanami
MobileShadow
Izanami
3,246
2,489
0
993
10,918
3,662
649
1,270
9,574
0
39,363
L
7,619
1,718
0
1,652
13,255
5,268
0
3,918
8,929
0
67,992
L
Tiamat
striderx52
Tiamat
2,462
83
0
1,526
6,416
2,655
0
3,218
3,198
31,830
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
46,031
394
Minions Killed
407
0
Camps Cleared
0
1,473,894
Distance Traveled
1,768,919
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,472
440
55
3
0
312,055
0
W
Ganesha
8,666
510
5
0
0
389,630
0
L
Set
7,499
441
57
3
0
316,611
0
W
Arachne
11,206
659
133
8
0
376,665
0
W
Hercules
9,193
541
96
6
0
355,496
0
L
Charybdis
8,535
502
128
8
0
309,002
0
W
Anubis
9,586
564
98
6
0
326,947
0
W
Izanami
7,380
434
75
4
0
320,181
0
L
Loki
8,728
513
102
6
0
348,907
0
L
Tiamat
6,748
397
52
3
0
187,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role