Player Matchup

Danzaburou
Danzaburou
Blatant_Havoc
Danzaburou
Level 109
God Stats
10W - 7L
1,733 SR
Queue Stats
309W - 314L
1,523 Elo+
Party 2
Anubis
Anubis
InFamousRage505
Anubis
Level 87
God Stats
7W - 4L
1,642 SR
Queue Stats
201W - 219L
1,507 Elo+
Party 2
Discordia
Discordia
TalkingBen-1
Discordia
Level 128
God Stats
3W - 3L
1,688 SR
Queue Stats
479W - 472L
1,543 Elo+
Party 2
Hercules
Hercules
UwU_Juandisimo
Hercules
Level 124
God Stats
4W - 5L
1,377 SR
Queue Stats
159W - 197L
1,479 Elo+
Party 2
Cu Chulainn
Cu Chulainn
neocpr
Cu Chulainn
Level 56
God Stats
1W - 0L
1,500 SR
Queue Stats
153W - 173L
1,435 Elo+
Party 2
Team Averages
Level 101
1,588 SR
1,497 Elo+

VS

Team Averages
Level 109
1,581 SR
1,534 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
CptnCorndog13
Hel
Level 96
God Stats
9W - 3L
1,832 SR
Queue Stats
175W - 148L
1,602 Elo+
Solo
Surtr
Surtr
Wesna0095
Surtr
Level 43
God Stats
3W - 5L
1,496 SR
Queue Stats
20W - 30L
1,471 Elo+
Party 1
Maui
Maui
coldkiller63
Maui
Level 120
God Stats
2W - 2L
1,852 SR
Queue Stats
80W - 74L
1,577 Elo+
Party 1
Hun Batz
Hun Batz
doctorwhotaku
Hun Batz
Level 128
God Stats
1W - 2L
1,228 SR
Queue Stats
98W - 94L
1,519 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Blatant_Havoc
Danzaburou
14
3 / 0 / 3
8,228
549
8,583
7,040
2,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
10 / 2 / 9
9,994
666
15,950
11,369
5,346
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Discordia
TalkingBen-1
Discordia
17
5 / 0 / 4
9,766
651
10,759
9,046
3,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Hercules
15
6 / 1 / 7
9,542
636
11,915
14,840
15,157
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cu Chulainn
neocpr
Cu Chulainn
12
0 / 3 / 4
6,761
451
6,529
12,892
10,093
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
12
2 / 1 / 1
7,459
497
7,413
9,258
3,925
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
1 / 5 / 0
9,202
613
10,108
13,675
5,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
Wesna0095
Surtr
13
0 / 7 / 2
7,860
524
7,127
17,149
13,931
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
1 / 4 / 2
7,362
491
3,639
16,353
12,784
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
doctorwhotaku
Hun Batz
13
2 / 7 / 2
8,075
538
7,009
16,185
5,506
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
13
24
Kills
6
6
Deaths
24
27
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
2
1
1
2.5
W
Danzaburou
Blatant_Havoc
Danzaburou
3
0
3
4.5
L
1
5
0
0.2
W
10
2
9
7.25
W
Discordia
TalkingBen-1
Discordia
5
0
4
7
W
Hercules
6
1
7
9.5
L
Surtr
Wesna0095
Surtr
0
7
2
0.14
L
1
4
2
0.5
L
Hun Batz
doctorwhotaku
Hun Batz
2
7
2
0.43
W
Cu Chulainn
neocpr
Cu Chulainn
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,736
Damage
35,296
55,187
Taken
72,620
36,517
Mitigated
41,795
20,423
Healing
15,674
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
7,413
2,679
0
284
9,258
3,925
0
1,745
7,513
0
69,806
W
Danzaburou
Blatant_Havoc
Danzaburou
8,583
2,921
0
4,021
7,040
2,819
691
1,651
5,389
0
59,739
L
10,108
181
907
4,035
13,675
5,649
304
8,135
5,441
83,073
0
W
15,950
426
0
4,938
11,369
5,346
844
1,543
9,826
90,891
0
W
Discordia
TalkingBen-1
Discordia
10,759
968
0
2,823
9,046
3,102
123
4,546
4,500
91,020
0
W
Hercules
11,915
4,371
0
6,641
14,840
15,157
1,121
2,803
12,037
0
62,956
L
Surtr
Wesna0095
Surtr
7,127
2,538
0
1,210
17,149
13,931
0
4,433
11,957
347
48,568
L
3,639
1,241
1,866
4,129
16,353
12,784
0
4,958
11,343
18,946
0
L
Hun Batz
doctorwhotaku
Hun Batz
7,009
1,587
0
3,243
16,185
5,506
0
7,438
8,649
0
50,531
W
Cu Chulainn
neocpr
Cu Chulainn
6,529
1,616
0
2,000
12,892
10,093
0
3,341
9,551
0
35,629

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,291
Gold Earned
39,958
557
Minions Killed
461
0
Camps Cleared
0
1,605,642
Distance Traveled
1,522,301
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
7,459
497
122
8
0
327,899
4
W
Danzaburou
8,228
549
109
7
0
312,095
0
L
Hel
9,202
613
150
10
0
305,359
0
W
Anubis
9,994
666
128
9
0
331,356
0
W
Discordia
9,766
651
143
10
0
331,843
3
W
Hercules
9,542
636
121
8
0
329,010
0
L
Surtr
7,860
524
80
5
0
259,159
0
L
Maui
7,362
491
28
2
0
301,236
4
L
Hun Batz
8,075
538
81
5
0
328,648
4
W
Cu Chulainn
6,761
451
56
4
0
301,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role