Player Matchup

Janus
Janus
SlantSword
Janus
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
48W - 40L
1,671 Elo+
Party 1
Hun Batz
Hun Batz
Uma no ashi
Hun Batz
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 67L
1,683 Elo+
Party 1
Ares
Ares
killerx45632
Ares
Level 80
God Stats
6W - 2L
1,782 SR
Queue Stats
7W - 4L
1,668 Elo+
Party 1
Team Averages
Level 129
1,594 SR
1,674 Elo+

VS

Team Averages
Level 142
1,519 SR
1,564 Elo+
Discordia
Discordia
BAYLEE US
Discordia
Level 127
God Stats
1W - 3L
1,396 SR
Queue Stats
3W - 4L
1,594 Elo+
Party 2
Loki
Loki
Mash_Potatoes781
Loki
Level 145
God Stats
3W - 6L
1,583 SR
Queue Stats
182W - 180L
1,541 Elo+
Solo
Horus
Horus
TwanSlays
Horus
Level 154
God Stats
0W - 1L
1,578 SR
Queue Stats
4W - 5L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
16
2 / 0 / 4
9,561
797
14,554
5,406
2,522
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hun Batz
Uma no ashi
Hun Batz
14
4 / 1 / 2
9,042
754
5,888
12,374
11,111
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

12
1 / 1 / 5
8,673
723
4,153
8,739
10,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BAYLEE US
Discordia
14
2 / 2 / 0
8,409
701
8,264
5,902
2,266
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
0 / 2 / 1
7,438
620
4,034
8,520
2,903
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Horus
TwanSlays
Horus
12
0 / 3 / 2
7,465
622
4,485
13,976
12,787
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
5
7
Kills
2
2
Deaths
7
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Discordia
BAYLEE US
Discordia
2
2
0
1
L
0
2
1
0.25
W
Janus
2
0
4
4
L
Horus
TwanSlays
Horus
0
3
2
0.33
W
Hun Batz
Uma no ashi
Hun Batz
4
1
2
5
W
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,595
Damage
16,783
26,519
Taken
28,398
23,799
Mitigated
17,956
3,489
Healing
6,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
BAYLEE US
Discordia
8,264
580
0
665
5,902
2,266
0
3,405
2,497
35,827
0
L
4,034
790
0
746
8,520
2,903
0
5,849
2,671
0
20,623
W
Janus
14,554
1,019
172
1,447
5,406
2,522
736
1,822
3,584
69,247
0
L
Horus
TwanSlays
Horus
4,485
2,107
830
4,703
13,976
12,787
0
9,473
4,503
0
14,930
W
Hun Batz
Uma no ashi
Hun Batz
5,888
1,137
169
737
12,374
11,111
219
3,059
9,315
0
26,261
W
4,153
381
0
964
8,739
10,166
454
3,407
5,332
13,230
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,276
Gold Earned
23,312
195
Minions Killed
116
0
Camps Cleared
0
679,613
Distance Traveled
682,343
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,409
701
69
6
0
230,380
3
L
Loki
7,438
620
29
2
0
212,454
1
W
Janus
9,561
797
128
11
0
246,077
0
L
Horus
7,465
622
18
2
0
239,509
4
W
Hun Batz
9,042
754
58
5
0
222,623
0
W
Ares
8,673
723
9
1
0
210,913
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role