Player Matchup

Discordia
Discordia
BR4BBITR3iV3N
Discordia
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
139W - 110L
1,562 Elo+
Party 2
Xbalanque
Xbalanque
Cahuama97
Xbalanque
Level 41
God Stats
2W - 1L
1,527 SR
Queue Stats
87W - 60L
1,522 Elo+
Party 2
Nu Wa
Nu Wa
DlTZlWT
Nu Wa
Level 124
God Stats
4W - 4L
1,658 SR
Queue Stats
243W - 238L
1,493 Elo+
Solo
Merlin
Merlin
addi170
Merlin
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 74L
1,444 Elo+
Solo
Izanami
Izanami
takithossxD
Izanami
Level 39
God Stats
10W - 3L
1,895 SR
Queue Stats
125W - 102L
1,566 Elo+
Party 2
Team Averages
Level 61
1,616 SR
1,517 Elo+

VS

Team Averages
Level 97
1,586 SR
1,509 Elo+
Da Ji
Da Ji
Ausyn
Da Ji
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,714 Elo+
Party 3
Janus
Janus
DeathByxBurrito
Janus
Level 122
God Stats
5W - 2L
1,929 SR
Queue Stats
486W - 493L
1,424 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Equizu Ocha
Ah Muzen Cab
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 90L
1,462 Elo+
Party 1
Chaac
Chaac
TwiinChoppa
Chaac
Level 125
God Stats
2W - 1L
1,500 SR
Queue Stats
165W - 152L
1,529 Elo+
Party 3
Atlas
Atlas
is_she_level_18
Atlas
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 60L
1,418 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BR4BBITR3iV3N
Discordia
20
7 / 0 / 19
13,371
787
22,633
10,477
6,962
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Xbalanque
Cahuama97
Xbalanque
19
6 / 6 / 9
12,199
718
21,085
18,737
13,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Nu Wa
DlTZlWT
Nu Wa
20
1 / 2 / 17
13,098
770
14,896
19,601
30,125
Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Merlin
addi170
Merlin
18
1 / 3 / 15
11,778
693
13,479
12,004
7,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
takithossxD
Izanami
20
17 / 5 / 8
15,002
882
30,568
17,132
12,273
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Ausyn
Da Ji
8
1 / 5 / 1
8,088
476
916
7,160
2,788
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

20
3 / 9 / 8
12,591
741
24,975
24,066
11,792
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ah Muzen Cab
Equizu Ocha
Ah Muzen Cab
20
5 / 6 / 5
12,394
729
14,905
22,450
11,978
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

19
5 / 6 / 6
11,721
689
14,982
28,624
33,543
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
1 / 6 / 9
11,061
651
7,650
24,376
29,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
44
32
Kills
15
16
Deaths
32
68
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Ausyn
Da Ji
1
5
1
0.3
W
Discordia
BR4BBITR3iV3N
Discordia
7
0
19
16.5
W
Xbalanque
Cahuama97
Xbalanque
6
6
9
1.75
L
3
9
8
0.78
W
Nu Wa
DlTZlWT
Nu Wa
1
2
17
4.75
L
Ah Muzen Cab
Equizu Ocha
Ah Muzen Cab
5
6
5
1.25
L
5
6
6
1.33
W
Merlin
addi170
Merlin
1
3
15
2.83
L
1
6
9
0.92
W
Izanami
takithossxD
Izanami
17
5
8
4.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,661
Damage
63,428
77,951
Taken
106,676
69,656
Mitigated
89,366
27,205
Healing
29,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Ausyn
Da Ji
916
0
0
126
7,160
2,788
0
2,910
4,250
0
1,542
W
Discordia
BR4BBITR3iV3N
Discordia
22,633
1,964
4,145
2,492
10,477
6,962
1,541
5,561
4,916
41,707
0
W
Xbalanque
Cahuama97
Xbalanque
21,085
14,123
1,618
4,474
18,737
13,050
378
6,719
12,018
0
40,848
L
24,975
436
2,309
5,867
24,066
11,792
43
14,859
9,207
86,655
0
W
Nu Wa
DlTZlWT
Nu Wa
14,896
8,181
1,162
3,003
19,601
30,125
2,694
8,214
11,387
30,701
0
L
Ah Muzen Cab
Equizu Ocha
Ah Muzen Cab
14,905
4,982
879
4,399
22,450
11,978
0
9,994
12,456
0
50,140
L
14,982
1,146
1,661
9,960
28,624
33,543
0
13,410
15,214
0
35,821
W
Merlin
addi170
Merlin
13,479
504
2,155
1,946
12,004
7,246
2,064
5,627
6,377
27,072
0
L
7,650
892
1,158
2,832
24,376
29,265
0
9,835
14,541
27,170
0
W
Izanami
takithossxD
Izanami
30,568
26,574
2,813
3,397
17,132
12,273
3,339
6,504
10,622
0
60,829

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,448
Gold Earned
55,855
231
Minions Killed
236
0
Camps Cleared
0
1,626,301
Distance Traveled
1,252,139
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
8,088
476
1
0
0
58,195
0
W
Discordia
13,371
787
43
3
0
373,641
0
W
Xbalanque
12,199
718
61
4
0
291,446
0
L
Janus
12,591
741
126
7
0
262,754
0
W
Nu Wa
13,098
770
28
2
0
318,785
0
L
Ah Muzen Cab
12,394
729
63
4
0
316,976
0
L
Chaac
11,721
689
30
2
0
304,609
0
W
Merlin
11,778
693
30
2
0
321,551
0
L
Atlas
11,061
651
16
1
0
309,605
0
W
Izanami
15,002
882
69
4
0
320,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role