Player Matchup

Mercury
Mercury
Alphadite7300
Mercury
Level 128
God Stats
5W - 3L
1,500 SR
Queue Stats
211W - 190L
1,539 Elo+
Party 1
Heimdallr
Heimdallr
Dmills1337
Heimdallr
Level 154
God Stats
4W - 3L
1,500 SR
Queue Stats
328W - 305L
1,533 Elo+
Party 1
Athena
Athena
HighRehzSox
Athena
Level 59
God Stats
12W - 8L
1,698 SR
Queue Stats
283W - 247L
1,528 Elo+
Party 1
Cthulhu
Cthulhu
dtown40
Cthulhu
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 113L
1,485 Elo+
Party 1
Anubis
Anubis
thundercrow8a
Anubis
Level 186
God Stats
21W - 12L
1,597 SR
Queue Stats
923W - 841L
1,486 Elo+
Solo
Team Averages
Level 134
1,559 SR
1,514 Elo+

VS

Team Averages
Level 145
1,534 SR
1,572 Elo+
Baba Yaga
Baba Yaga
AX37
Baba Yaga
Level 156
God Stats
4W - 3L
1,839 SR
Queue Stats
26W - 31L
1,562 Elo+
Solo
Nemesis
Nemesis
AkatsukiAngel__
Nemesis
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 37L
1,530 Elo+
Party 3
Anubis
Anubis
MGL56k
Anubis
Level 147
God Stats
1W - 2L
1,500 SR
Queue Stats
192W - 196L
1,521 Elo+
Party 2
Terra
Terra
SangerLefty
Terra
Level 175
God Stats
3W - 5L
1,363 SR
Queue Stats
283W - 257L
1,589 Elo+
Party 2
Artemis
Artemis
Sezendra
Artemis
Level 123
God Stats
8W - 5L
1,469 SR
Queue Stats
121W - 84L
1,656 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
11
4 / 1 / 2
6,570
657
3,893
8,100
2,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heimdallr
Dmills1337
Heimdallr
11
2 / 0 / 1
6,689
669
5,653
5,494
2,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Athena
10
1 / 1 / 6
5,959
596
2,996
11,152
7,803
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cthulhu
dtown40
Cthulhu
12
3 / 1 / 2
6,596
660
4,148
7,507
4,444
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
8 / 0 / 4
6,937
694
10,464
7,392
4,080
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
AX37
Baba Yaga
8
0 / 6 / 0
4,544
454
4,254
7,958
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
0 / 3 / 0
5,257
526
4,265
8,988
2,693
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
MGL56k
Anubis
11
1 / 5 / 0
6,209
621
7,065
8,081
4,241
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

7
0 / 2 / 1
4,878
488
2,588
8,735
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

Artemis
Sezendra
Artemis
10
2 / 3 / 0
5,652
565
3,624
6,437
2,286
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
4
18
Kills
3
3
Deaths
19
15
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
AX37
Baba Yaga
0
6
0
0
L
0
3
0
0
W
Mercury
4
1
2
5
W
Heimdallr
Dmills1337
Heimdallr
2
0
1
2.5
W
Athena
1
1
6
4
L
Anubis
MGL56k
Anubis
1
5
0
0.2
L
0
2
1
0.25
L
Artemis
Sezendra
Artemis
2
3
0
0.67
W
Cthulhu
dtown40
Cthulhu
3
1
2
4
W
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,154
Damage
21,796
39,645
Taken
40,199
21,457
Mitigated
17,311
14,306
Healing
7,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
AX37
Baba Yaga
4,254
461
0
1,215
7,958
2,082
0
4,987
2,971
27,369
0
L
4,265
1,748
0
799
8,988
2,693
0
2,548
6,440
0
38,532
W
Mercury
3,893
1,841
0
860
8,100
2,835
0
2,372
5,728
0
45,071
W
Heimdallr
Dmills1337
Heimdallr
5,653
2,439
0
2,953
5,494
2,295
812
256
5,238
0
56,122
W
Athena
2,996
1,297
0
3,584
11,152
7,803
0
3,594
7,558
18,158
0
L
Anubis
MGL56k
Anubis
7,065
160
0
1,612
8,081
4,241
427
4,475
3,606
49,412
0
L
2,588
526
108
1,846
8,735
6,009
0
3,937
4,798
9,795
0
L
Artemis
Sezendra
Artemis
3,624
1,790
0
1,650
6,437
2,286
0
1,661
4,776
0
35,975
W
Cthulhu
dtown40
Cthulhu
4,148
171
0
2,435
7,507
4,444
0
4,086
3,421
47,751
0
W
10,464
174
0
4,474
7,392
4,080
0
3,599
3,793
43,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,751
Gold Earned
26,540
342
Minions Killed
257
0
Camps Cleared
0
1,081,401
Distance Traveled
1,029,026
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
4,544
454
40
4
0
192,220
0
L
Nemesis
5,257
526
60
6
0
266,681
0
W
Mercury
6,570
657
70
7
0
256,575
2
W
Heimdallr
6,689
669
100
10
0
190,417
2
W
Athena
5,959
596
31
3
0
219,670
1
L
Anubis
6,209
621
75
8
0
152,085
0
L
Terra
4,878
488
18
2
0
212,135
5
L
Artemis
5,652
565
64
6
0
205,905
2
W
Cthulhu
6,596
660
78
8
0
205,450
1
W
Anubis
6,937
694
63
6
0
209,289
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role