Player Matchup

Chiron
Chiron
Cthonic
Chiron
Level 186
God Stats
17W - 13L
1,741 SR
Queue Stats
402W - 411L
1,599 Elo+
Party 1
Loki
Loki
LebronzeJames
Loki
Level 139
God Stats
1W - 3L
1,529 SR
Queue Stats
68W - 96L
1,562 Elo+
Party 1
Cerberus
Cerberus
MoogsLB
Cerberus
Level 159
God Stats
1W - 1L
1,586 SR
Queue Stats
70W - 77L
1,603 Elo+
Solo
Gilgamesh
Gilgamesh
SirLuLz
Gilgamesh
Level 106
God Stats
2W - 6L
1,531 SR
Queue Stats
53W - 68L
1,717 Elo+
Party 1
Zeus
Zeus
WomboKimbo
Zeus
Level 158
God Stats
7W - 7L
1,728 SR
Queue Stats
556W - 539L
1,594 Elo+
Party 1
Team Averages
Level 150
1,623 SR
1,615 Elo+

VS

Team Averages
Level 122
1,671 SR
1,593 Elo+
Chiron
Chiron
 
Chiron
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
IMTHATBOBBY
Ymir
Level 102
God Stats
7W - 1L
1,890 SR
Queue Stats
41W - 38L
1,543 Elo+
Party 2
Anubis
Anubis
MarineSeafox
Anubis
Level 129
God Stats
12W - 9L
1,463 SR
Queue Stats
143W - 90L
1,651 Elo+
Party 2
Ne Zha
Ne Zha
MikeOxPhatt
Ne Zha
Level 202
God Stats
4W - 0L
1,748 SR
Queue Stats
57W - 46L
1,544 Elo+
Solo
Hercules
Hercules
mwhmastercub
Hercules
Level 110
God Stats
4W - 1L
1,752 SR
Queue Stats
98W - 51L
1,725 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Cthonic
Chiron
14
1 / 3 / 4
7,348
735
7,901
8,706
2,918
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
5 / 6 / 0
7,464
746
6,673
12,171
4,535
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cerberus
MoogsLB
Cerberus
12
0 / 4 / 5
7,208
721
6,619
19,642
14,213
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gilgamesh
SirLuLz
Gilgamesh
12
0 / 3 / 5
6,576
658
4,086
9,329
8,774
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
1 / 2 / 2
7,779
778
9,372
7,031
2,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
4 / 0 / 4
8,304
830
8,409
8,433
3,401
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

13
1 / 1 / 7
7,471
747
3,758
9,662
9,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
15
6 / 5 / 4
8,400
840
12,702
10,066
5,349
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
15
3 / 1 / 6
8,083
808
9,598
8,967
6,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
mwhmastercub
Hercules
15
4 / 0 / 13
8,376
838
13,493
9,505
11,165
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
52
7
Kills
18
18
Deaths
7
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
4
0
4
6
L
Chiron
Cthonic
Chiron
1
3
4
1
W
1
1
7
4.5
L
5
6
0
0.83
W
Anubis
6
5
4
1.6
W
Ne Zha
3
1
6
6
L
Cerberus
MoogsLB
Cerberus
0
4
5
0.63
L
Gilgamesh
SirLuLz
Gilgamesh
0
3
5
0.83
L
1
2
2
1
W
Hercules
mwhmastercub
Hercules
4
0
13
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,651
Damage
47,960
56,879
Taken
46,633
32,718
Mitigated
35,514
9,703
Healing
11,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
8,409
2,877
401
1,815
8,433
3,401
2,028
3,320
5,078
0
35,548
L
Chiron
Cthonic
Chiron
7,901
2,689
349
1,443
8,706
2,918
0
3,147
5,347
0
33,728
W
3,758
622
0
384
9,662
9,367
636
3,278
6,142
8,414
0
L
6,673
711
0
405
12,171
4,535
0
3,327
8,809
0
23,678
W
Anubis
12,702
358
0
2,187
10,066
5,349
803
3,050
6,931
31,188
0
W
Ne Zha
9,598
1,684
0
2,741
8,967
6,232
716
3,192
5,612
0
34,226
L
Cerberus
MoogsLB
Cerberus
6,619
419
1,129
5,459
19,642
14,213
0
5,736
13,616
16,043
0
L
Gilgamesh
SirLuLz
Gilgamesh
4,086
935
0
627
9,329
8,774
0
2,984
6,155
0
9,293
L
9,372
1,682
0
291
7,031
2,278
0
1,266
5,585
36,448
0
W
Hercules
mwhmastercub
Hercules
13,493
4,057
379
3,562
9,505
11,165
224
3,151
6,270
0
20,431

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,375
Gold Earned
40,634
229
Minions Killed
213
0
Camps Cleared
0
1,005,151
Distance Traveled
1,082,333
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
8,304
830
64
6
0
217,157
0
L
Chiron
7,348
735
68
7
0
193,752
0
W
Ymir
7,471
747
26
3
0
195,767
0
L
Loki
7,464
746
31
3
0
197,581
2
W
Anubis
8,400
840
40
4
0
198,377
0
W
Ne Zha
8,083
808
58
6
0
230,322
0
L
Cerberus
7,208
721
40
4
0
207,848
0
L
Gilgamesh
6,576
658
19
2
0
209,786
0
L
Zeus
7,779
778
71
7
0
196,184
1
W
Hercules
8,376
838
25
3
0
240,710
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role