Player Matchup

Baba Yaga
Baba Yaga
Arturo_Plateado4
Baba Yaga
Level 33
God Stats
1W - 0L
1,680 SR
Queue Stats
353W - 394L
1,250 Elo+
Party 2
Fenrir
Fenrir
HFC_EZ_01
Fenrir
Level 25
God Stats
1W - 2L
1,269 SR
Queue Stats
47W - 62L
1,239 Elo+
Party 2
Charybdis
Charybdis
Imaperson2567
Charybdis
Level 64
God Stats
13W - 29L
1,426 SR
Queue Stats
399W - 398L
1,400 Elo+
Party 2
Guan Yu
Guan Yu
KnottyBeast411
Guan Yu
Level 105
God Stats
5W - 6L
1,326 SR
Queue Stats
132W - 126L
1,420 Elo+
Party 1
Tiamat
Tiamat
OnlyMages333
Tiamat
Level 27
God Stats
1W - 0L
1,693 SR
Queue Stats
84W - 78L
1,414 Elo+
Party 1
Team Averages
Level 51
1,479 SR
1,345 Elo+

VS

Team Averages
Level 59
1,549 SR
1,407 Elo+
Artemis
Artemis
LolaRock
Artemis
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 78L
1,399 Elo+
Party 3
Thanatos
Thanatos
Spotos73
Thanatos
Level 30
God Stats
1W - 3L
1,500 SR
Queue Stats
116W - 138L
1,222 Elo+
Solo
Yemoja
Yemoja
Z_Naj
Yemoja
Level 26
God Stats
13W - 11L
1,446 SR
Queue Stats
47W - 54L
1,402 Elo+
Party 4
Yu Huang
Yu Huang
vNghiitMerry
Yu Huang
Level 124
God Stats
1W - 4L
1,800 SR
Queue Stats
462W - 484L
1,514 Elo+
Party 4
King Arthur
King Arthur
xDanFryeWooo
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
13
1 / 8 / 2
7,969
498
5,379
13,685
4,495
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
HFC_EZ_01
Fenrir
12
3 / 3 / 2
7,910
494
4,147
13,712
4,561
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Imaperson2567
Charybdis
14
11 / 1 / 4
9,723
608
17,413
10,503
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 2 / 9
8,030
502
4,103
11,359
9,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Tiamat
15
5 / 2 / 3
9,761
610
11,574
13,473
10,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
LolaRock
Artemis
11
0 / 6 / 2
6,686
418
8,209
13,159
4,609
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thanatos
Spotos73
Thanatos
14
7 / 3 / 4
9,005
563
11,962
15,305
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Yemoja
Z_Naj
Yemoja
10
2 / 6 / 4
7,121
445
4,446
15,157
12,215
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Yu Huang
vNghiitMerry
Yu Huang
15
7 / 2 / 4
9,775
611
10,746
10,855
4,688
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

King Arthur
xDanFryeWooo
King Arthur
6
0 / 5 / 0
5,393
337
1,578
6,475
2,696
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
30
21
Kills
16
16
Deaths
22
20
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
1
8
2
0.25
W
Fenrir
HFC_EZ_01
Fenrir
3
3
2
1.33
W
Charybdis
Imaperson2567
Charybdis
11
1
4
13
W
1
2
9
2.75
L
Artemis
LolaRock
Artemis
0
6
2
0.17
W
Tiamat
5
2
3
3.25
L
Thanatos
Spotos73
Thanatos
7
3
4
3
L
Yemoja
Z_Naj
Yemoja
2
6
4
0.67
L
Yu Huang
vNghiitMerry
Yu Huang
7
2
4
4.5
L
King Arthur
xDanFryeWooo
King Arthur
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,616
Damage
36,941
62,732
Taken
60,951
33,221
Mitigated
31,106
18,348
Healing
14,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
5,379
580
0
1,483
13,685
4,495
520
6,885
6,800
39,312
0
W
Fenrir
HFC_EZ_01
Fenrir
4,147
1,697
0
3,905
13,712
4,561
124
804
12,908
0
51,318
W
Charybdis
Imaperson2567
Charybdis
17,413
9,163
0
3,063
10,503
4,066
989
3,033
7,470
0
83,282
W
4,103
458
830
2,573
11,359
9,859
74
2,763
8,596
0
46,476
L
Artemis
LolaRock
Artemis
8,209
3,784
0
1,828
13,159
4,609
18
898
12,184
0
40,862
W
Tiamat
11,574
2,732
0
6,494
13,473
10,240
101
1,707
11,766
63,254
139
L
Thanatos
Spotos73
Thanatos
11,962
5,589
0
7,219
15,305
6,898
182
5,834
8,922
0
64,889
L
Yemoja
Z_Naj
Yemoja
4,446
1,171
1,027
2,568
15,157
12,215
0
1,491
13,578
26,720
0
L
Yu Huang
vNghiitMerry
Yu Huang
10,746
1,398
0
750
10,855
4,688
0
5,032
5,530
72,370
0
L
King Arthur
xDanFryeWooo
King Arthur
1,578
579
0
770
6,475
2,696
0
3,390
2,680
0
8,244

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,393
Gold Earned
37,980
436
Minions Killed
305
0
Camps Cleared
0
1,557,798
Distance Traveled
1,314,229
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
7,969
498
68
4
0
275,222
0
W
Fenrir
7,910
494
68
4
0
363,614
0
W
Charybdis
9,723
608
121
8
0
289,915
0
W
Guan Yu
8,030
502
70
4
0
337,373
0
L
Artemis
6,686
418
62
4
0
269,324
0
W
Tiamat
9,761
610
109
7
0
291,674
0
L
Thanatos
9,005
563
83
5
0
302,297
0
L
Yemoja
7,121
445
40
3
0
290,294
4
L
Yu Huang
9,775
611
111
7
0
290,000
4
L
King Arthur
5,393
337
9
1
0
162,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role