Player Matchup

Geb
Geb
Arnaufer09
Geb
Level 61
God Stats
3W - 1L
1,572 SR
Queue Stats
109W - 127L
1,380 Elo+
Party 2
Serqet
Serqet
El__Emi
Serqet
Level 68
God Stats
5W - 3L
1,550 SR
Queue Stats
144W - 161L
1,462 Elo+
Party 2
Nu Wa
Nu Wa
Megapablo_
Nu Wa
Level 97
God Stats
4W - 1L
1,718 SR
Queue Stats
277W - 291L
1,470 Elo+
Party 2
Ishtar
Ishtar
XxdacarexX
Ishtar
Level 87
God Stats
9W - 2L
1,599 SR
Queue Stats
144W - 164L
1,474 Elo+
Party 2
Hercules
Hercules
snipingmf
Hercules
Level 125
God Stats
1W - 3L
1,500 SR
Queue Stats
70W - 78L
1,381 Elo+
Solo
Team Averages
Level 88
1,588 SR
1,433 Elo+

VS

Team Averages
Level 88
1,635 SR
1,506 Elo+
Ah Puch
Ah Puch
ERROR__3
Ah Puch
Level 144
God Stats
6W - 2L
1,714 SR
Queue Stats
187W - 189L
1,545 Elo+
Solo
Geb
Geb
KingJoseth
Geb
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 59L
1,486 Elo+
Party 1
Guan Yu
Guan Yu
Purple Lurple
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Xbalanque
Xbalanque
guerrier003
Xbalanque
Level 159
God Stats
33W - 19L
1,755 SR
Queue Stats
511W - 476L
1,501 Elo+
Solo
Fenrir
Fenrir
superGALP 91
Fenrir
Level 47
God Stats
0W - 1L
1,708 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 6
5,745
575
3,298
8,093
5,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Serqet
El__Emi
Serqet
9
3 / 1 / 8
6,006
601
5,817
6,352
2,315
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nu Wa
10
3 / 1 / 4
6,373
637
4,900
4,241
1,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ishtar
XxdacarexX
Ishtar
9
4 / 2 / 3
5,625
563
6,553
6,463
2,291
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
snipingmf
Hercules
11
5 / 0 / 1
6,737
674
4,233
5,129
4,171
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
ERROR__3
Ah Puch
10
2 / 3 / 0
5,831
583
4,477
7,726
2,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 3 / 2
4,649
465
1,969
8,152
5,286
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Guan Yu
6
0 / 6 / 1
4,367
437
769
7,204
5,240
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Xbalanque
guerrier003
Xbalanque
7
2 / 4 / 0
4,919
492
5,939
9,128
2,982
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
7
0 / 1 / 0
4,611
461
1,594
6,305
2,233
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
7
17
Kills
4
5
Deaths
17
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
1
6
5
L
Ah Puch
ERROR__3
Ah Puch
2
3
0
0.67
W
Serqet
El__Emi
Serqet
3
1
8
7
L
0
3
2
0.33
W
Nu Wa
3
1
4
5
L
Guan Yu
0
6
1
0.08
W
Ishtar
XxdacarexX
Ishtar
4
2
3
2.75
L
Xbalanque
guerrier003
Xbalanque
2
4
0
0.5
W
Hercules
snipingmf
Hercules
5
0
1
5.5
L
Fenrir
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,801
Damage
14,748
30,278
Taken
38,515
15,901
Mitigated
18,165
7,628
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,298
457
0
1,028
8,093
5,708
0
804
7,289
18,652
0
L
Ah Puch
ERROR__3
Ah Puch
4,477
88
0
2,194
7,726
2,424
0
2,187
5,003
37,681
0
W
Serqet
El__Emi
Serqet
5,817
1,159
0
2,175
6,352
2,315
0
1,824
4,512
0
25,853
L
1,969
138
77
2,085
8,152
5,286
0
1,963
6,127
12,012
0
W
Nu Wa
4,900
1,374
0
500
4,241
1,416
562
2,615
1,609
38,696
0
L
Guan Yu
769
263
81
375
7,204
5,240
0
1,089
5,959
0
11,301
W
Ishtar
XxdacarexX
Ishtar
6,553
4,931
0
1,991
6,463
2,291
0
901
5,562
0
33,472
L
Xbalanque
guerrier003
Xbalanque
5,939
2,612
0
2,663
9,128
2,982
0
1,613
7,365
0
29,503
W
Hercules
snipingmf
Hercules
4,233
1,723
0
1,934
5,129
4,171
159
269
4,860
0
42,197
L
Fenrir
1,594
347
0
627
6,305
2,233
0
848
5,385
0
25,364

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,486
Gold Earned
24,377
260
Minions Killed
191
0
Camps Cleared
0
1,043,548
Distance Traveled
917,074
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
5,745
575
23
2
0
206,963
0
L
Ah Puch
5,831
583
68
7
0
186,287
0
W
Serqet
6,006
601
35
4
0
227,882
0
L
Geb
4,649
465
15
2
0
155,039
1
W
Nu Wa
6,373
637
73
7
0
193,064
0
L
Guan Yu
4,367
437
16
2
0
179,247
0
W
Ishtar
5,625
563
52
5
0
197,455
0
L
Xbalanque
4,919
492
38
4
0
169,393
0
W
Hercules
6,737
674
77
8
0
218,184
0
L
Fenrir
4,611
461
54
5
0
227,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role