Player Matchup

Scylla
Scylla
Silver IV
OoiviE
Scylla
Silver IV
Level 121
God Stats
1W - 1L
1,406 SR
Queue Stats
10W - 11L
1,327 MMR
Party 1
Cthulhu
Cthulhu
Silver I
Saltine10
Cthulhu
Silver I
Level 147
God Stats
4W - 2L
1,584 SR
Queue Stats
12W - 16L
1,518 MMR
Party 1
Chiron
Chiron
Silver II
thuggles121
Chiron
Silver II
Level 67
God Stats
1W - 1L
1,592 SR
Queue Stats
12W - 11L
1,468 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 112
1,527 SR
1,437 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 128
1,593 SR
1,458 MMR
Anubis
Anubis
Gold V
 
Anubis
Gold V
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver I
SSStunner
Neith
Silver I
Level 142
God Stats
29W - 26L
1,563 SR
Queue Stats
55W - 73L
1,444 MMR
Solo
Bacchus
Bacchus
Bronze III
fortyBit
Bacchus
Bronze III
Level 156
God Stats
2W - 2L
1,716 SR
Queue Stats
47W - 79L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
OoiviE
Scylla
14
4 / 1 / 3
9,237
840
9,992
7,345
2,853
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cthulhu
Saltine10
Cthulhu
15
5 / 0 / 5
9,975
907
12,008
15,556
15,281
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chiron
13
1 / 4 / 5
8,191
745
6,336
10,059
3,726
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
HerculesHorusAphroditeAchillesMartichoras

VS

Bans
Ao KuangMauiBaron SamediSobekAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 6 / 2
8,397
763
11,426
12,525
6,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
SSStunner
Neith
12
0 / 2 / 1
7,575
689
6,537
8,933
3,405
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
fortyBit
Bacchus
12
2 / 2 / 2
8,130
739
3,715
11,505
14,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
10
Kills
5
5
Deaths
10
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
3
6
2
0.67
W
Scylla
OoiviE
Scylla
4
1
3
5.5
L
Neith
SSStunner
Neith
0
2
1
0.25
W
Cthulhu
Saltine10
Cthulhu
5
0
5
7.5
L
Bacchus
fortyBit
Bacchus
2
2
2
1.5
W
Chiron
1
4
5
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,336
Damage
21,678
32,960
Taken
32,963
21,860
Mitigated
24,640
9,548
Healing
6,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
11,426
555
0
2,813
12,525
6,817
0
8,174
4,351
43,072
0
W
Scylla
OoiviE
Scylla
9,992
1,928
0
1,933
7,345
2,853
1,531
5,034
2,311
36,267
0
L
Neith
SSStunner
Neith
6,537
2,006
0
1,362
8,933
3,405
0
5,741
3,192
0
36,501
W
Cthulhu
Saltine10
Cthulhu
12,008
1,328
66
5,509
15,556
15,281
457
5,529
10,027
33,336
0
L
Bacchus
fortyBit
Bacchus
3,715
444
0
2,418
11,505
14,418
0
8,303
3,202
10,742
0
W
Chiron
6,336
2,468
473
1,567
10,059
3,726
1,429
5,841
4,218
0
30,074

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,403
Gold Earned
24,102
141
Minions Killed
139
0
Camps Cleared
0
618,856
Distance Traveled
559,501
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,397
763
67
6
0
168,306
0
W
Scylla
9,237
840
67
6
0
184,102
0
L
Neith
7,575
689
65
6
0
182,284
0
W
Cthulhu
9,975
907
30
3
0
238,513
0
L
Bacchus
8,130
739
7
1
0
208,911
1
W
Chiron
8,191
745
44
4
0
196,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role