Player Matchup

Jormungandr
Jormungandr
CelesDawn
Jormungandr
Level 166
God Stats
3W - 3L
1,419 SR
Queue Stats
1,197W - 703L
1,606 Elo+
Solo
Skadi
Skadi
Chrill_912
Skadi
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 17L
1,239 Elo+
Solo
Ne Zha
Ne Zha
Garnet_417_
Ne Zha
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
114W - 96L
1,509 Elo+
Solo
Horus
Horus
konjagiasisogiji
Horus
Level 101
God Stats
4W - 0L
1,827 SR
Queue Stats
145W - 143L
1,380 Elo+
Solo
Baba Yaga
Baba Yaga
mirdabet
Baba Yaga
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 7L
1,500 Elo+
Solo
Team Averages
Level 68
1,549 SR
1,447 Elo+

VS

Team Averages
Level 45
1,372 SR
1,427 Elo+
Agni
Agni
Creatureslayer
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Guan Yu
Guan Yu
KussImmack
Guan Yu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 77L
1,458 Elo+
Solo
Bellona
Bellona
Lawless4209918
Bellona
Level 97
God Stats
7W - 23L
1,160 SR
Queue Stats
222W - 351L
1,339 Elo+
Party 1
Camazotz
Camazotz
PatriotSmash
Camazotz
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Nemesis
Nemesis
cleowolf78
Nemesis
Level 67
God Stats
1W - 6L
1,200 SR
Queue Stats
154W - 304L
1,340 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CelesDawn
Jormungandr
17
5 / 2 / 24
10,551
959
8,672
10,734
14,883
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Skadi
17
12 / 2 / 16
10,977
998
12,068
6,028
2,451
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Ne Zha
18
9 / 2 / 18
10,802
982
14,851
9,410
5,089
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

2
0 / 0 / 0
3,406
310
0
0
0
Baba Yaga
mirdabet
Baba Yaga
16
4 / 3 / 17
9,387
853
12,430
7,145
3,336
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
8,494
772
8,785
10,799
4,263
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
KussImmack
Guan Yu
8
0 / 2 / 2
6,184
562
1,307
3,427
3,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
3 / 7 / 4
7,947
722
7,156
15,167
12,459
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Camazotz
PatriotSmash
Camazotz
14
0 / 6 / 2
7,475
680
2,659
10,604
4,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
cleowolf78
Nemesis
13
1 / 9 / 2
7,644
695
1,818
13,221
7,782
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

105
Kill Participation
16
30
Kills
5
9
Deaths
30
75
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
CelesDawn
Jormungandr
5
2
24
8.5
W
Skadi
12
2
16
10
L
1
6
1
0.25
W
Ne Zha
9
2
18
9
L
Guan Yu
KussImmack
Guan Yu
0
2
2
0.5
L
3
7
4
0.71
L
Camazotz
PatriotSmash
Camazotz
0
6
2
0.17
L
Nemesis
cleowolf78
Nemesis
1
9
2
0.22
W
0
0
0
0
W
Baba Yaga
mirdabet
Baba Yaga
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,021
Damage
21,725
33,317
Taken
53,218
25,759
Mitigated
32,262
11,645
Healing
5,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
CelesDawn
Jormungandr
8,672
1,931
1,608
3,311
10,734
14,883
555
3,244
7,490
24,497
0
W
Skadi
12,068
4,895
0
914
6,028
2,451
3,343
1,449
4,579
0
24,391
L
8,785
455
0
1,198
10,799
4,263
0
3,447
7,352
26,360
0
W
Ne Zha
14,851
2,943
686
3,816
9,410
5,089
3,626
2,062
7,348
0
32,988
L
Guan Yu
KussImmack
Guan Yu
1,307
120
507
564
3,427
3,114
0
1,306
2,121
0
3,144
L
7,156
1,342
679
1,171
15,167
12,459
0
6,625
8,542
0
12,497
L
Camazotz
PatriotSmash
Camazotz
2,659
234
0
895
10,604
4,644
0
4,863
5,741
0
11,231
L
Nemesis
cleowolf78
Nemesis
1,818
213
139
359
13,221
7,782
0
4,861
8,360
0
4,535
W
0
0
0
0
0
0
0
0
0
0
0
W
Baba Yaga
mirdabet
Baba Yaga
12,430
874
0
1,310
7,145
3,336
836
2,030
5,115
24,673
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,123
Gold Earned
37,744
116
Minions Killed
79
0
Camps Cleared
0
720,815
Distance Traveled
662,645
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
10,551
959
26
2
0
189,612
0
W
Skadi
10,977
998
27
2
0
180,314
0
L
Agni
8,494
772
34
3
0
159,672
0
W
Ne Zha
10,802
982
38
3
0
164,833
0
L
Guan Yu
6,184
562
3
0
0
53,801
0
L
Bellona
7,947
722
10
1
0
163,482
0
L
Camazotz
7,475
680
27
2
0
164,035
0
L
Nemesis
7,644
695
5
0
0
121,655
0
W
Horus
3,406
310
0
0
0
0
0
W
Baba Yaga
9,387
853
25
2
0
186,056
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role