Player Matchup

Jormungandr
Jormungandr
Fbritty
Jormungandr
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 52L
1,557 Elo+
Party 2
Kali
Kali
HexxAdept
Kali
Level 143
God Stats
2W - 0L
1,749 SR
Queue Stats
133W - 105L
1,615 Elo+
Party 1
Hercules
Hercules
KingB01
Hercules
Level 96
God Stats
7W - 8L
1,416 SR
Queue Stats
241W - 223L
1,611 Elo+
Party 1
Nike
Nike
Meowseph0Stalin
Nike
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 72L
1,607 Elo+
Party 1
Hou Yi
Hou Yi
xYersiniax
Hou Yi
Level 98
God Stats
1W - 2L
1,285 SR
Queue Stats
49W - 52L
1,554 Elo+
Party 2
Team Averages
Level 111
1,490 SR
1,588 Elo+

VS

Team Averages
Level 156
1,507 SR
1,554 Elo+
Ravana
Ravana
Floppylopagus
Ravana
Level 212
God Stats
1W - 5L
1,509 SR
Queue Stats
172W - 174L
1,493 Elo+
Party 3
Kuzenbo
Kuzenbo
FluffyNarwhal4
Kuzenbo
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 38L
1,521 Elo+
Solo
Cabrakan
Cabrakan
Gera
Cabrakan
Level 150
God Stats
0W - 1L
1,500 SR
Queue Stats
380W - 378L
1,614 Elo+
Solo
Hercules
Hercules
TheSchweet
Hercules
Level 115
God Stats
3W - 4L
1,826 SR
Queue Stats
478W - 452L
1,678 Elo+
Solo
Nemesis
Nemesis
blindfultruth
Nemesis
Level 142
God Stats
1W - 4L
1,202 SR
Queue Stats
136W - 138L
1,466 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Fbritty
Jormungandr
19
6 / 4 / 20
11,248
865
20,450
15,391
25,850
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
15
7 / 7 / 14
10,592
815
12,399
17,040
11,207
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hercules
KingB01
Hercules
18
6 / 1 / 17
10,565
813
13,766
14,142
21,257
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
4 / 5 / 17
10,661
820
7,804
18,238
26,793
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Hou Yi
xYersiniax
Hou Yi
18
7 / 2 / 15
11,142
857
18,442
8,381
5,208
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 9
9,482
729
11,323
16,770
15,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

13
0 / 3 / 9
7,937
611
6,068
11,281
14,398
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cabrakan
Gera
Cabrakan
18
5 / 8 / 5
10,026
771
12,108
18,477
24,672
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hercules
TheSchweet
Hercules
17
7 / 6 / 9
10,475
806
13,089
21,414
28,424
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
13
2 / 7 / 11
8,507
654
4,278
16,288
14,791
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
61
30
Kills
18
19
Deaths
30
83
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
Fbritty
Jormungandr
6
4
20
4
L
4
6
9
1.42
L
0
3
9
1.5
L
Cabrakan
Gera
Cabrakan
5
8
5
0.94
W
Kali
7
7
14
2
W
Hercules
KingB01
Hercules
6
1
17
14.5
W
4
5
17
2.5
L
Hercules
TheSchweet
Hercules
7
6
9
1.92
L
Nemesis
2
7
11
1.07
W
Hou Yi
xYersiniax
Hou Yi
7
2
15
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,861
Damage
46,866
73,192
Taken
84,230
90,315
Mitigated
98,279
25,923
Healing
21,827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
Fbritty
Jormungandr
20,450
4,532
719
2,205
15,391
25,850
326
3,099
12,292
40,313
0
L
11,323
2,156
843
3,166
16,770
15,994
1,240
4,261
12,099
0
21,984
L
6,068
1,385
786
1,514
11,281
14,398
0
2,423
8,648
10,643
0
L
Cabrakan
Gera
Cabrakan
12,108
1,531
901
1,122
18,477
24,672
70
4,092
14,094
25,133
0
W
Kali
12,399
6,151
571
5,329
17,040
11,207
890
3,971
13,069
0
17,258
W
Hercules
KingB01
Hercules
13,766
2,568
1,216
7,398
14,142
21,257
640
4,351
9,791
0
27,745
W
7,804
1,002
1,735
2,631
18,238
26,793
1,290
3,396
14,842
0
19,039
L
Hercules
TheSchweet
Hercules
13,089
3,883
1,467
8,405
21,414
28,424
0
4,784
16,045
0
22,920
L
Nemesis
4,278
1,347
1,526
2,097
16,288
14,791
333
3,148
12,894
0
8,777
W
Hou Yi
xYersiniax
Hou Yi
18,442
10,353
2,204
1,915
8,381
5,208
4,437
3,359
5,022
0
37,825

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,208
Gold Earned
46,427
145
Minions Killed
99
0
Camps Cleared
0
1,213,225
Distance Traveled
1,066,155
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
11,248
865
32
2
0
229,420
0
L
Ravana
9,482
729
25
2
0
212,778
0
L
Kuzenbo
7,937
611
7
1
0
217,484
0
L
Cabrakan
10,026
771
37
3
0
174,169
0
W
Kali
10,592
815
9
1
0
221,666
0
W
Hercules
10,565
813
41
3
0
284,260
0
W
Nike
10,661
820
16
1
0
227,548
0
L
Hercules
10,475
806
23
2
0
226,903
0
L
Nemesis
8,507
654
7
1
0
234,821
0
W
Hou Yi
11,142
857
47
4
0
250,331
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role