Player Matchup

Eset
Eset
El Hoofo
Eset
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 92L
1,416 Elo+
Solo
Fafnir
Fafnir
Ja3far07
Fafnir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 49L
1,281 Elo+
Solo
Anubis
Anubis
LCTenor1
Anubis
Level 103
God Stats
5W - 1L
1,671 SR
Queue Stats
146W - 149L
1,461 Elo+
Solo
Mercury
Mercury
RetiredReptile
Mercury
Level 113
God Stats
5W - 2L
1,726 SR
Queue Stats
467W - 484L
1,457 Elo+
Solo
Hera
Hera
SNFxWeapon
Hera
Level 65
God Stats
18W - 11L
1,223 SR
Queue Stats
880W - 897L
1,474 Elo+
Solo
Team Averages
Level 82
1,524 SR
1,418 Elo+

VS

Team Averages
Level 79
1,479 SR
1,412 Elo+
Odin
Odin
TheCheekBandit
Odin
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
122W - 101L
1,537 Elo+
Solo
Yu Huang
Yu Huang
josedavid1992
Yu Huang
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Eset
Eset
morenojeff
Eset
Level 69
God Stats
0W - 1L
1,299 SR
Queue Stats
0W - 3L
1,159 Elo+
Party 1
Hun Batz
Hun Batz
required
Hun Batz
Level 104
God Stats
1W - 2L
1,500 SR
Queue Stats
381W - 393L
1,439 Elo+
Solo
Baba Yaga
Baba Yaga
wilsonnm
Baba Yaga
Level 104
God Stats
19W - 12L
1,599 SR
Queue Stats
1,200W - 1,211L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
15
5 / 3 / 12
9,712
747
11,271
10,055
4,974
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fafnir
Ja3far07
Fafnir
16
1 / 1 / 17
10,524
810
2,498
11,431
13,996
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
LCTenor1
Anubis
19
15 / 3 / 14
12,639
972
26,818
15,410
10,278
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
8 / 2 / 14
11,189
861
17,545
11,729
6,165
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 2 / 18
10,378
798
18,349
10,419
5,285
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 5
8,472
652
8,914
22,190
16,041
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Yu Huang
josedavid1992
Yu Huang
14
0 / 6 / 3
8,087
622
3,267
11,971
4,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 6 / 4
8,788
676
7,233
12,686
4,784
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
required
Hun Batz
11
1 / 12 / 2
7,941
611
4,412
15,703
3,766
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Baba Yaga
wilsonnm
Baba Yaga
18
5 / 4 / 4
10,571
813
18,488
21,364
8,765
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
25
33
Kills
7
11
Deaths
33
75
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Eset
5
3
12
3.67
W
Fafnir
Ja3far07
Fafnir
1
1
17
9.5
W
Anubis
LCTenor1
Anubis
15
3
14
7.33
W
8
2
14
7.5
W
4
2
18
6.5
L
1
5
5
0.7
L
Yu Huang
josedavid1992
Yu Huang
0
6
3
0.25
L
0
6
4
0.33
L
Hun Batz
required
Hun Batz
1
12
2
0.17
L
Baba Yaga
wilsonnm
Baba Yaga
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,481
Damage
42,314
59,044
Taken
83,914
40,698
Mitigated
38,104
29,576
Healing
17,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
11,271
1,386
1,088
2,469
10,055
4,974
1,142
6,963
3,092
19,564
0
W
Fafnir
Ja3far07
Fafnir
2,498
1,173
2,716
4,710
11,431
13,996
649
5,214
6,217
6,790
0
W
Anubis
LCTenor1
Anubis
26,818
852
1,589
6,084
15,410
10,278
1,909
6,288
9,122
45,700
0
W
17,545
9,627
2,200
4,204
11,729
6,165
2,168
4,348
7,381
0
32,140
W
18,349
3,524
1,294
3,222
10,419
5,285
1,706
6,175
4,244
39,813
0
L
8,914
624
296
5,826
22,190
16,041
0
14,465
7,725
0
13,662
L
Yu Huang
josedavid1992
Yu Huang
3,267
486
0
0
11,971
4,748
0
7,337
4,634
10,480
0
L
7,233
452
57
708
12,686
4,784
0
9,846
2,840
22,332
0
L
Hun Batz
required
Hun Batz
4,412
745
26
406
15,703
3,766
0
12,505
3,198
0
9,639
L
Baba Yaga
wilsonnm
Baba Yaga
18,488
1,012
605
9,158
21,364
8,765
0
14,783
6,581
36,187
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,442
Gold Earned
43,859
137
Minions Killed
108
0
Camps Cleared
0
1,213,192
Distance Traveled
1,093,096
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,712
747
22
2
0
208,808
0
W
Fafnir
10,524
810
8
1
0
205,701
0
W
Anubis
12,639
972
40
3
0
238,514
0
W
Mercury
11,189
861
29
2
0
293,612
0
W
Hera
10,378
798
38
3
0
266,557
0
L
Odin
8,472
652
16
1
0
226,148
0
L
Yu Huang
8,087
622
11
1
0
254,032
0
L
Eset
8,788
676
41
3
0
225,396
0
L
Hun Batz
7,941
611
13
1
0
152,604
0
L
Baba Yaga
10,571
813
27
2
0
234,916
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role