Player Matchup

Ravana
Ravana
DEATHSPIT6
Ravana
Level 30
God Stats
9W - 11L
1,748 SR
Queue Stats
91W - 118L
1,745 Elo+
Solo
Bacchus
Bacchus
OreOs7663
Bacchus
Level 67
God Stats
2W - 3L
1,500 SR
Queue Stats
44W - 40L
1,572 Elo+
Solo
Anhur
Anhur
PopHero234
Anhur
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,502 Elo+
Solo
Chang'e
Chang'e
lNLFI
Chang'e
Level 89
God Stats
2W - 9L
1,171 SR
Queue Stats
61W - 63L
1,509 Elo+
Solo
Camazotz
Camazotz
lXav-iiil
Camazotz
Level 89
God Stats
7W - 2L
1,892 SR
Queue Stats
180W - 165L
1,493 Elo+
Solo
Team Averages
Level 80
1,562 SR
1,564 Elo+

VS

Team Averages
Level 124
1,557 SR
1,565 Elo+
Arachne
Arachne
 
Arachne
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
DarkAntonio014
Jormungandr
Level 86
God Stats
3W - 2L
1,472 SR
Queue Stats
455W - 398L
1,516 Elo+
Solo
Eset
Eset
GurrSkurrs
Eset
Level 155
God Stats
8W - 7L
1,638 SR
Queue Stats
185W - 175L
1,501 Elo+
Party 1
Martichoras
Martichoras
Pika tR
Martichoras
Level 159
God Stats
1W - 0L
1,675 SR
Queue Stats
156W - 142L
1,551 Elo+
Party 1
Mulan
Mulan
iAmatsu
Mulan
Level 132
God Stats
2W - 1L
1,500 SR
Queue Stats
34W - 42L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
DEATHSPIT6
Ravana
8
1 / 3 / 1
6,557
386
2,179
6,569
2,402
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
OreOs7663
Bacchus
12
3 / 6 / 2
8,028
472
7,040
17,553
18,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
15
3 / 6 / 2
8,987
529
10,091
14,381
5,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Chang'e
lNLFI
Chang'e
15
3 / 1 / 0
8,995
529
11,662
12,063
4,620
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Camazotz
lXav-iiil
Camazotz
17
3 / 4 / 2
9,852
580
10,696
19,343
8,146
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
4 / 3 / 3
10,512
618
12,243
19,218
8,028
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Jormungandr
DarkAntonio014
Jormungandr
14
3 / 3 / 4
9,135
537
8,582
14,564
12,922
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
5 / 3 / 3
9,492
558
10,227
10,056
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Martichoras
Pika tR
Martichoras
15
5 / 2 / 4
9,583
564
10,879
14,842
6,996
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
iAmatsu
Mulan
14
3 / 2 / 9
8,373
493
11,017
18,116
19,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
43
13
Kills
20
20
Deaths
13
7
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
3
3
1.83
L
Ravana
DEATHSPIT6
Ravana
1
3
1
0.5
W
Jormungandr
DarkAntonio014
Jormungandr
3
3
4
1.67
W
5
3
3
2.17
L
Bacchus
OreOs7663
Bacchus
3
6
2
0.67
W
Martichoras
Pika tR
Martichoras
5
2
4
3.5
L
Anhur
3
6
2
0.67
W
Mulan
iAmatsu
Mulan
3
2
9
3.75
L
Chang'e
lNLFI
Chang'e
3
1
0
3
L
Camazotz
lXav-iiil
Camazotz
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,668
Damage
52,948
69,909
Taken
76,796
38,860
Mitigated
51,716
21,801
Healing
21,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
12,243
9,819
0
8,777
19,218
8,028
944
2,442
16,776
0
73,308
L
Ravana
DEATHSPIT6
Ravana
2,179
610
0
1,350
6,569
2,402
0
1,906
4,481
0
22,600
W
Jormungandr
DarkAntonio014
Jormungandr
8,582
2,161
162
2,234
14,564
12,922
0
4,326
10,238
65,799
0
W
10,227
1,083
589
2,066
10,056
4,507
580
3,750
6,306
84,897
0
L
Bacchus
OreOs7663
Bacchus
7,040
770
0
2,618
17,553
18,216
0
6,573
10,496
21,777
0
W
Martichoras
Pika tR
Martichoras
10,879
3,224
0
4,973
14,842
6,996
431
3,471
11,371
0
87,511
L
Anhur
10,091
5,337
0
3,438
14,381
5,476
0
2,036
11,977
0
56,346
W
Mulan
iAmatsu
Mulan
11,017
1,176
0
2,920
18,116
19,263
0
5,443
12,673
0
29,309
L
Chang'e
lNLFI
Chang'e
11,662
746
757
5,049
12,063
4,620
0
4,659
7,000
73,726
0
L
Camazotz
lXav-iiil
Camazotz
10,696
2,910
0
8,589
19,343
8,146
0
3,214
16,019
0
92,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,419
Gold Earned
47,095
415
Minions Killed
516
0
Camps Cleared
0
1,577,120
Distance Traveled
1,714,358
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,512
618
115
7
0
372,722
0
L
Ravana
6,557
386
32
2
0
147,361
0
W
Jormungandr
9,135
537
96
6
0
306,023
0
W
Eset
9,492
558
140
8
0
330,074
0
L
Bacchus
8,028
472
17
1
0
359,460
2
W
Martichoras
9,583
564
133
8
0
340,108
0
L
Anhur
8,987
529
96
6
0
324,376
2
W
Mulan
8,373
493
32
2
0
365,431
2
L
Chang'e
8,995
529
122
7
0
385,875
0
L
Camazotz
9,852
580
148
9
0
360,048
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role