Player Matchup

Cupid
Cupid
 
Cupid
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
BulkCoyote59820
Poseidon
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,302 Elo+
Party 1
Cthulhu
Cthulhu
LusciousDong
Cthulhu
Level 63
God Stats
12W - 9L
1,461 SR
Queue Stats
81W - 75L
1,451 Elo+
Solo
Pele
Pele
TheD21
Pele
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 17L
1,327 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
isuckXD
Morgan Le Fay
Level 71
God Stats
3W - 5L
1,447 SR
Queue Stats
212W - 203L
1,456 Elo+
Solo
Team Averages
Level 108
1,482 SR
1,407 Elo+

VS

Team Averages
Level 123
1,661 SR
1,464 Elo+
Tyr
Tyr
Silent_man007
Tyr
Level 126
God Stats
147W - 146L
1,540 SR
Queue Stats
525W - 484L
1,494 Elo+
Party 2
Chronos
Chronos
Standupguy0
Chronos
Level 153
God Stats
13W - 10L
1,852 SR
Queue Stats
423W - 430L
1,432 Elo+
Party 2
Nox
Nox
Texas Hokage
Nox
Level 109
God Stats
4W - 1L
1,733 SR
Queue Stats
124W - 133L
1,432 Elo+
Solo
Artemis
Artemis
undeadlantern64
Artemis
Level 105
God Stats
8W - 5L
1,558 SR
Queue Stats
200W - 217L
1,495 Elo+
Solo
Pele
Pele
xCech
Pele
Level 123
God Stats
13W - 8L
1,619 SR
Queue Stats
65W - 59L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
10
0 / 5 / 3
6,784
399
6,523
10,476
3,814
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
16
4 / 1 / 1
9,827
578
10,969
7,430
3,134
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cthulhu
LusciousDong
Cthulhu
12
1 / 3 / 0
7,403
435
9,947
13,223
14,006
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Pele
TheD21
Pele
13
3 / 4 / 0
8,235
484
6,061
16,407
6,114
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morgan Le Fay
isuckXD
Morgan Le Fay
16
6 / 2 / 2
9,964
586
10,750
10,394
5,316
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 3 / 3
8,849
521
7,923
17,035
14,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Chronos
Standupguy0
Chronos
14
1 / 1 / 9
8,624
507
11,282
14,742
5,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

14
0 / 3 / 1
8,858
521
3,256
8,148
3,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
2 / 5 / 0
9,985
587
5,637
10,998
5,042
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
xCech
Pele
17
6 / 2 / 3
10,362
610
10,739
14,420
5,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
31
14
Kills
15
15
Deaths
14
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cupid
 
Cupid
0
5
3
0.3
L
Poseidon
4
1
1
4.5
L
Cthulhu
LusciousDong
Cthulhu
1
3
0
0.33
W
6
3
3
2.5
W
Chronos
Standupguy0
Chronos
1
1
9
5.5
W
0
3
1
0.17
L
Pele
TheD21
Pele
3
4
0
0.75
L
Morgan Le Fay
isuckXD
Morgan Le Fay
6
2
2
3.5
W
2
5
0
0.4
W
Pele
xCech
Pele
6
2
3
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,250
Damage
38,837
57,930
Taken
65,343
32,384
Mitigated
34,242
10,485
Healing
18,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
 
Cupid
6,523
3,393
87
2,497
10,476
3,814
215
3,457
7,019
0
33,390
L
Poseidon
10,969
1,335
0
1,420
7,430
3,134
903
3,187
4,099
84,182
0
L
Cthulhu
LusciousDong
Cthulhu
9,947
417
154
1,723
13,223
14,006
87
6,921
6,302
43,609
0
W
7,923
407
0
3,647
17,035
14,313
683
6,697
9,808
4,001
25,250
W
Chronos
Standupguy0
Chronos
11,282
3,947
0
7,157
14,742
5,681
3,082
5,075
9,116
64,973
0
W
3,256
279
54
881
8,148
3,408
201
5,526
2,622
60,533
0
L
Pele
TheD21
Pele
6,061
1,796
0
3,389
16,407
6,114
0
2,610
13,761
0
63,289
L
Morgan Le Fay
isuckXD
Morgan Le Fay
10,750
2,362
0
1,215
10,394
5,316
1,241
0
10,394
67,528
0
W
5,637
2,694
0
1,838
10,998
5,042
2,745
8,620
2,378
0
75,053
W
Pele
xCech
Pele
10,739
4,433
0
4,655
14,420
5,798
0
4,619
9,753
0
101,990

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
46,678
456
Minions Killed
503
0
Camps Cleared
0
1,597,235
Distance Traveled
1,717,098
4
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,784
399
47
3
0
231,964
0
L
Poseidon
9,827
578
139
8
0
378,955
2
L
Cthulhu
7,403
435
71
4
0
326,743
0
W
Tyr
8,849
521
33
2
0
392,306
2
W
Chronos
8,624
507
103
6
0
325,106
2
W
Nox
8,858
521
103
6
0
321,377
2
L
Pele
8,235
484
83
5
0
338,834
0
L
Morgan Le Fay
9,964
586
116
7
0
320,739
2
W
Artemis
9,985
587
115
7
0
283,017
0
W
Pele
10,362
610
149
9
0
395,292
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role