Player Matchup

Atlas
Atlas
DementedShadow42
Atlas
Level 79
God Stats
2W - 0L
1,690 SR
Queue Stats
32W - 33L
1,421 Elo+
Party 1
Nu Wa
Nu Wa
Tharukk
Nu Wa
Level 88
God Stats
1W - 3L
1,312 SR
Queue Stats
107W - 107L
1,468 Elo+
Party 1
Zeus
Zeus
Tripanez31
Zeus
Level 101
God Stats
1W - 0L
1,689 SR
Queue Stats
19W - 27L
1,384 Elo+
Solo
Camazotz
Camazotz
WILLy-WONka1996
Camazotz
Level 122
God Stats
3W - 1L
1,500 SR
Queue Stats
392W - 378L
1,589 Elo+
Party 1
Medusa
Medusa
ranzac420-69
Medusa
Level 119
God Stats
1W - 2L
1,256 SR
Queue Stats
181W - 167L
1,477 Elo+
Party 1
Team Averages
Level 102
1,489 SR
1,468 Elo+

VS

Team Averages
Level 98
1,538 SR
1,401 Elo+
Thoth
Thoth
StorableFir7201
Thoth
Level 127
God Stats
5W - 6L
1,490 SR
Queue Stats
361W - 369L
1,476 Elo+
Solo
Nox
Nox
konjagiasisogiji
Nox
Level 101
God Stats
1W - 2L
1,500 SR
Queue Stats
145W - 143L
1,389 Elo+
Solo
Ullr
Ullr
luxasyk
Ullr
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,233 Elo+
Solo
Izanami
Izanami
xIXKrazyVIIx
Izanami
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 18L
1,440 Elo+
Party 2
Vulcan
Vulcan
xIXMURKIVx
Vulcan
Level 124
God Stats
8W - 6L
1,700 SR
Queue Stats
208W - 200L
1,468 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
6 / 2 / 12
11,287
941
10,606
15,836
18,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Nu Wa
Tharukk
Nu Wa
18
6 / 2 / 16
10,648
887
15,292
10,951
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

16
2 / 2 / 14
9,795
816
12,626
6,349
2,597
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Camazotz
16
7 / 6 / 11
10,235
853
6,605
14,108
6,034
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
17
7 / 4 / 12
11,077
923
9,858
14,124
6,596
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 7 / 7
8,566
714
10,000
12,723
4,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 6 / 4
7,877
656
7,546
9,991
4,196
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
luxasyk
Ullr
13
2 / 5 / 8
8,037
670
4,454
12,511
4,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Izanami
xIXKrazyVIIx
Izanami
14
7 / 5 / 5
9,006
751
7,067
11,378
4,812
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
xIXMURKIVx
Vulcan
17
2 / 5 / 8
9,808
817
14,114
10,481
4,683
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
46
28
Kills
14
16
Deaths
28
65
Assists
32
Player
Kills
Deaths
Assists
KDA
W
6
2
12
6
L
3
7
7
0.93
W
Nu Wa
Tharukk
Nu Wa
6
2
16
7
W
2
2
14
4.5
W
Camazotz
7
6
11
2.08
L
0
6
4
0.33
L
Ullr
luxasyk
Ullr
2
5
8
1.2
W
Medusa
7
4
12
3.25
L
Izanami
xIXKrazyVIIx
Izanami
7
5
5
1.9
L
Vulcan
xIXMURKIVx
Vulcan
2
5
8
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,987
Damage
43,181
61,368
Taken
57,084
38,308
Mitigated
22,882
22,992
Healing
10,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,606
2,109
1,385
5,350
15,836
18,244
730
8,032
7,804
22,710
0
L
10,000
206
2,537
1,295
12,723
4,522
0
8,066
4,657
21,931
0
W
Nu Wa
Tharukk
Nu Wa
15,292
4,319
1,377
3,918
10,951
4,837
3,013
5,880
5,071
38,742
0
W
12,626
370
1,523
1,747
6,349
2,597
1,437
4,426
1,923
26,659
0
W
Camazotz
6,605
225
746
2,465
14,108
6,034
381
5,845
8,263
0
15,684
L
7,546
740
724
367
9,991
4,196
0
7,156
2,835
21,918
0
L
Ullr
luxasyk
Ullr
4,454
1,083
462
869
12,511
4,669
0
9,292
3,219
0
12,230
W
Medusa
9,858
4,282
745
3,736
14,124
6,596
2,184
7,477
6,647
0
22,580
L
Izanami
xIXKrazyVIIx
Izanami
7,067
4,499
1,225
792
11,378
4,812
0
7,614
3,764
0
17,857
L
Vulcan
xIXMURKIVx
Vulcan
14,114
5,056
1,328
1,067
10,481
4,683
0
6,396
4,085
47,749
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,042
Gold Earned
43,294
160
Minions Killed
165
0
Camps Cleared
0
1,195,615
Distance Traveled
1,041,034
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
11,287
941
23
2
0
252,179
0
L
Thoth
8,566
714
19
2
0
200,613
0
W
Nu Wa
10,648
887
46
4
0
233,894
0
W
Zeus
9,795
816
36
3
0
243,751
0
W
Camazotz
10,235
853
19
2
0
202,238
0
L
Nox
7,877
656
36
3
0
193,815
0
L
Ullr
8,037
670
19
2
0
223,611
0
W
Medusa
11,077
923
36
3
0
263,553
0
L
Izanami
9,006
751
27
2
0
185,098
0
L
Vulcan
9,808
817
64
5
0
237,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role