Player Matchup

Hel
Hel
Fries224
Hel
Level 148
God Stats
25W - 29L
1,759 SR
Queue Stats
873W - 787L
1,605 Elo+
Party 2
Horus
Horus
R2kronos
Horus
Level 143
God Stats
14W - 17L
1,388 SR
Queue Stats
1,024W - 934L
1,589 Elo+
Party 2
Guan Yu
Guan Yu
XoxoxSleek
Guan Yu
Level 125
God Stats
24W - 17L
1,626 SR
Queue Stats
1,438W - 1,356L
1,481 Elo+
Solo
Thoth
Thoth
jetfly_07
Thoth
Level 135
God Stats
1W - 8L
1,301 SR
Queue Stats
203W - 234L
1,531 Elo+
Solo
Medusa
Medusa
m4ruz57
Medusa
Level 119
God Stats
4W - 3L
1,613 SR
Queue Stats
117W - 88L
1,517 Elo+
Solo
Team Averages
Level 134
1,537 SR
1,545 Elo+

VS

Team Averages
Level 116
1,459 SR
1,508 Elo+
Martichoras
Martichoras
GenieW
Martichoras
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,427 Elo+
Solo
Achilles
Achilles
PumpkinKiNG621
Achilles
Level 107
God Stats
2W - 0L
1,650 SR
Queue Stats
164W - 180L
1,419 Elo+
Solo
Thanatos
Thanatos
SnarfSnurff
Thanatos
Level 76
God Stats
14W - 22L
1,388 SR
Queue Stats
246W - 217L
1,550 Elo+
Party 1
Hel
Hel
pablitomix
Hel
Level 150
God Stats
2W - 1L
1,208 SR
Queue Stats
206W - 189L
1,642 Elo+
Solo
Athena
Athena
Œdžæij
Athena
Level 125
God Stats
4W - 0L
1,552 SR
Queue Stats
182W - 179L
1,502 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 1 / 3
7,496
441
4,803
9,947
7,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Horus
R2kronos
Horus
11
1 / 3 / 1
7,458
439
7,841
15,275
6,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 5s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 12s

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Guan Yu
XoxoxSleek
Guan Yu
14
2 / 4 / 0
8,954
527
12,443
16,912
18,413
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thoth
jetfly_07
Thoth
14
0 / 4 / 1
7,935
467
7,289
11,626
4,143
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
m4ruz57
Medusa
14
2 / 2 / 0
8,574
504
8,707
9,776
3,589
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Martichoras
GenieW
Martichoras
15
2 / 1 / 1
9,249
544
7,272
11,059
5,498
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Achilles
13
2 / 2 / 5
8,008
471
9,050
19,142
21,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
SnarfSnurff
Thanatos
14
2 / 1 / 5
8,553
503
8,551
15,384
7,899
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

18
8 / 0 / 0
11,174
657
16,284
10,973
5,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Athena
Œdžæij
Athena
13
0 / 1 / 6
8,276
487
6,184
16,691
14,572
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
5
Kills
14
14
Deaths
5
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
1
3
1.5
W
Martichoras
GenieW
Martichoras
2
1
1
2.5
W
Achilles
2
2
5
2.25
L
Horus
R2kronos
Horus
1
3
1
0.5
W
Thanatos
SnarfSnurff
Thanatos
2
1
5
4.5
L
Guan Yu
XoxoxSleek
Guan Yu
2
4
0
0.5
L
Thoth
jetfly_07
Thoth
0
4
1
0.13
L
Medusa
m4ruz57
Medusa
2
2
0
1
W
8
0
0
8
W
Athena
Œdžæij
Athena
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,083
Damage
47,341
63,536
Taken
73,249
39,773
Mitigated
55,176
18,516
Healing
43,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,803
434
4,346
4,041
9,947
7,188
0
2,921
6,932
32,666
0
W
Martichoras
GenieW
Martichoras
7,272
3,015
0
5,147
11,059
5,498
0
847
10,212
0
81,390
W
Achilles
9,050
2,734
0
6,071
19,142
21,495
0
1,603
17,539
0
47,650
L
Horus
R2kronos
Horus
7,841
3,886
664
2,044
15,275
6,440
0
4,098
11,079
0
51,677
W
Thanatos
SnarfSnurff
Thanatos
8,551
1,175
0
13,196
15,384
7,899
0
1,573
13,811
0
74,146
L
Guan Yu
XoxoxSleek
Guan Yu
12,443
1,054
132
3,409
16,912
18,413
0
5,621
10,157
0
77,364
L
Thoth
jetfly_07
Thoth
7,289
173
0
625
11,626
4,143
0
8,632
2,994
66,229
0
L
Medusa
m4ruz57
Medusa
8,707
4,132
0
3,255
9,776
3,589
0
1,196
8,580
0
73,780
W
16,284
2,043
5,371
7,729
10,973
5,712
0
4,841
6,132
122,927
0
W
Athena
Œdžæij
Athena
6,184
1,684
2,417
4,013
16,691
14,572
0
3,228
13,463
33,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,417
Gold Earned
45,260
439
Minions Killed
550
0
Camps Cleared
0
1,802,146
Distance Traveled
1,818,282
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
7,496
441
44
3
0
355,809
5
W
Martichoras
9,249
544
142
8
0
306,146
4
W
Achilles
8,008
471
66
4
0
330,547
0
L
Horus
7,458
439
72
4
0
397,971
1
W
Thanatos
8,553
503
104
6
0
401,491
0
L
Guan Yu
8,954
527
101
6
0
346,617
1
L
Thoth
7,935
467
108
6
0
360,920
0
L
Medusa
8,574
504
114
7
0
340,829
0
W
Hel
11,174
657
192
11
0
410,123
6
W
Athena
8,276
487
46
3
0
369,975
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role